Am I the only one who loves REQ packs?

Disclaimer:
I’ve been playing Halo competitively since Halo CE through Halo 3. Played Halo Reach and 4 casually (not my favorite game mechanics). I’m not a new Halo noob.

I absolutely love the REQ packs and what it brings the game. Sure it’s another way to grab money, but the whole collecting idea is very addictive and for me brings excitement every time I open a pack.

I don’t really get the argument where people say it’s pay to win. The weapons you get from packs can only be used in Warzone and doesn’t really gain you much of an advantage. (You can choose to use a SAW card…spawn and instantly die).

The pricing of the silver packs also allow people who do not want to spend real money on them a viable option to gain some good Warzone cards.

I’ve been enjoying them too, always excited to drop some points on a few packs and see what I’m going to get. I’ve bought a few to send some money to the HCS pool, but primarily just using points from Warzone and Arena matches. I found myself scrapping items last night just to see what extra armour I could squeeze out the system before I logged off :smiley: Definitely don’t see it as pay to win

I also HIGHLY enjoy the req packs and overall love Warzone. I wont spend real money on req’s but I have no problem at all with them being in the game as long as we can use earned in game credits to unlock the goodies.

I’ve liked unlocking stuff this way, and I really like Warzone. I could understand people who aren’t as invested in Warzone not liking them, though. If they’re just trying to unlock some customization options for Arena, it must be frustrating to have to open pack after pack of suppressors and needlers to get them.

> 2533274813317074;2:
> I’ve been enjoying them too, always excited to drop some points on a few packs and see what I’m going to get. I’ve bought a few to send some money to the HCS pool, but primarily just using points from Warzone and Arena matches. I found myself scrapping items last night just to see what extra armour I could squeeze out the system before I logged off :smiley: Definitely don’t see it as pay to win

Same! I’m 25 with a good job…I don’t mind dropping a little extra money for some REQ packs!

Yeah I play magic the gathering so I always have the itch to crack boosters packs, this is similar but the rng makes it a bit more predictable but it’s still an awesome function.

IDK guys. I don’t hate the REQ’s system but its kinda weird. Used to, you could look at someone and tell what they did or knew what achievement or statistic they worked for to get the armor or perk or ascetic they have. But now when you see someone with something cool its not because they worked for it or achieved its just because they are outright LUCKY and didn’t put in any really directional effort other than grinding for REQ points.
In summary, I dont necessarily dislike the REQ system BUT i greatly prefer a system that gives you things based on specific actions and skill levels as well as time played in game as opposed to the REQ system which is based off ONLY time in game and blind LUCK.

I like it. If I have enough points for any pack I’ll open one regardless as to whether its a gold, silver or bronze. I never know what I’m going to get and I like that feeling of the lucky dip rather than grinding for points to spend of specific items or being given it through natural level progression.

Sure, there’s stuff that I really want, but I don’t mind unlocking more common items first because I know that eventually the items that are rarer will pop up.

I won’t buy any with real life money though, it takes the fun away of unlocking them as I wouldn’t feel like I was being rewarded by unlocking them naturally.

I just don’t like how every thing is in reqs now and nothing has to be truly earned any more. What’s next being able to buy your rank? There should be some stuff that is unlocked with some sort of game play only.

I like them overall, though I do wish there were armour you could only unlock through certain actions as well i.e 500 br kills, LASO Campaign etc

> 2533274816751014;1:
> Disclaimer:
> I’ve been playing Halo competitively since Halo CE through Halo 3. Played Halo Reach and 4 casually (not my favorite game mechanics). I’m not a new Halo noob.
>
> I absolutely love the REQ packs and what it brings the game. Sure it’s another way to grab money, but the whole collecting idea is very addictive and for me brings excitement every time I open a pack.
>
> I don’t really get the argument where people say it’s pay to win. The weapons you get from packs can only be used in Warzone and doesn’t really gain you much of an advantage. (You can choose to use a SAW card…spawn and instantly die).
>
> The pricing of the silver packs also allow people who do not want to spend real money on them a viable option to gain some good Warzone cards.

The reason people say its pay to win is instead of playing the game to use credits you can just spend money to get what you want and cut your game time in half. If you don’t think its pay to win…well you might want to look up a video of someone using “The Answer” with damage boost on. You can either grind for 60-70hrs to get it or just play for 30-40 and spend around $100 in packs to get what you want. Not to mention the Warzone bundles that can ONLY be bought with real money. They came with my limited edition of the game and are 10 times better than most gold packs. So i ask how is that not pay to win? I’m paying realy money, to get better items, faster…than you would get them through doing some honest grinding of hours.

> 2533274816788253;9:
> I just don’t like how every thing is in reqs now and nothing has to be truly earned any more. What’s next being able to buy your rank? There should be some stuff that is unlocked with some sort of game play only.

Exactly. We live in a newb cake generation that(no discredit to them i can’t blame them) would rather get something through luck of the draw rather than achieve a skill based goal to earn.

I also like the REQ cards, but I feel like it takes over too much of the customization in the game like the armor and emblem things.

To answer the title: yes. The REQ system is a money grab. It pertains 90% to a playlist with 3 maps. Most of the armor is reskinned up to four times, and a lot of players would kill for an alternative, skill-based way to earn vanity items.

Like the req system? Yes! love the req system, No! Still haven’t seen a single dmr yet…arrgh damn u rng gods

> 2533274820879865;11:
> > 2533274816751014;1:
> > Disclaimer:
> > I’ve been playing Halo competitively since Halo CE through Halo 3. Played Halo Reach and 4 casually (not my favorite game mechanics). I’m not a new Halo noob.
> >
> > I absolutely love the REQ packs and what it brings the game. Sure it’s another way to grab money, but the whole collecting idea is very addictive and for me brings excitement every time I open a pack.
> >
> > I don’t really get the argument where people say it’s pay to win. The weapons you get from packs can only be used in Warzone and doesn’t really gain you much of an advantage. (You can choose to use a SAW card…spawn and instantly die).
> >
> > The pricing of the silver packs also allow people who do not want to spend real money on them a viable option to gain some good Warzone cards.
>
>
> The reason people say its pay to win is instead of playing the game to use credits you can just spend money to get what you want and cut your game time in half. If you don’t think its pay to win…well you might want to look up a video of someone using “The Answer” with damage boost on. You can either grind for 60-70hrs to get it or just play for 30-40 and spend around $100 in packs to get what you want. Not to mention the Warzone bundles that can ONLY be bought with real money. They came with my limited edition of the game and are 10 times better than most gold packs. So i ask how is that not pay to win? I’m paying realy money, to get better items, faster…than you would get them through doing some honest grinding of hours.

The thing is it’s still randomized. So you could pay lots of money and not get much of anything good, and I could play a couple of hours and get something awesome almost immediately. On average that won’t happen sure, but it does help a little against the pay-to-win argument. Then there’s also the fact that paying just gets you stuff faster but nothing totally unique. At least not gameplay wise (perhaps aesthetically, I don’t know). So while person A pays a ton of money to get the Answer more quickly (and has to keep paying to keep getting cards for it, which I assume are pretty rare) Person B does eventually get it himself and it’s fair. Also no matter how many Person A has, they can only spawn so many a game.

I’m not saying there isn’t a bit of pay-to-win there, there definitely is a small advantage for the players who pay, but I think you have to dump a ton of cash for only a small advantage. So sure, technically that still qualifies as pay-to-win, but as someone who’s never payed for a pack (and likely never will) I never feel at a serious disadvantage in Warzone unless my team in general just seems to be lame, but that could happen in any game.

Then there’s the fact that the Magnum straight up kicks butt. I mean, I went 18 and 3 using only the magnum in a game of Warzone Assault the other day when people were getting to level 5 and 6 REQs. So pay what you want, I still have a Magnum haha.

> 2533274820879865;11:
> > 2533274816751014;1:
> > Disclaimer:
> > I’ve been playing Halo competitively since Halo CE through Halo 3. Played Halo Reach and 4 casually (not my favorite game mechanics). I’m not a new Halo noob.
> >
> > I absolutely love the REQ packs and what it brings the game. Sure it’s another way to grab money, but the whole collecting idea is very addictive and for me brings excitement every time I open a pack.
> >
> > I don’t really get the argument where people say it’s pay to win. The weapons you get from packs can only be used in Warzone and doesn’t really gain you much of an advantage. (You can choose to use a SAW card…spawn and instantly die).
> >
> > The pricing of the silver packs also allow people who do not want to spend real money on them a viable option to gain some good Warzone cards.
>
>
> The reason people say its pay to win is instead of playing the game to use credits you can just spend money to get what you want and cut your game time in half. If you don’t think its pay to win…well you might want to look up a video of someone using “The Answer” with damage boost on. You can either grind for 60-70hrs to get it or just play for 30-40 and spend around $100 in packs to get what you want. Not to mention the Warzone bundles that can ONLY be bought with real money. They came with my limited edition of the game and are 10 times better than most gold packs. So i ask how is that not pay to win? I’m paying realy money, to get better items, faster…than you would get them through doing some honest grinding of hours

I have the Warzone REQ packs (came with my H5) and I can honestly say they are not any better than a gold pack. I think you get more cards and maybe one more permant one. If you don’t want to spend any real money, it’s not like your missing out from those packs.

As for the pay to win example you brought up, sure that guy with the answer and damage boost might have been overpowered at the time, but once he dies (realistically max life for about 10 min) he’s back to the basic weapons. Just because he might have paid to get weapons cards faster, doesn’t mean they are perm that he can use over and over again. With the rarity of those guns, you’d have to spend a crazy amount to consistently have over powered guns.

I most enjoy the system, but I hate how many cosmetic items there are. Way too many emblems, armors and helmets that I’ll never even think about using.

I’d much rather all my packs contain weapons and vehicles. It depressing to open a silver pack and get 2 uncommon emblems…

I really like the req system, I do wish some of the armour was actually unlocked through the commendations though, be a lot cooler imo.

> 2533274820879865;11:
> > 2533274816751014;1:
> > Disclaimer:
> > I’ve been playing Halo competitively since Halo CE through Halo 3. Played Halo Reach and 4 casually (not my favorite game mechanics). I’m not a new Halo noob.
> >
> > I absolutely love the REQ packs and what it brings the game. Sure it’s another way to grab money, but the whole collecting idea is very addictive and for me brings excitement every time I open a pack.
> >
> > I don’t really get the argument where people say it’s pay to win. The weapons you get from packs can only be used in Warzone and doesn’t really gain you much of an advantage. (You can choose to use a SAW card…spawn and instantly die).
> >
> > The pricing of the silver packs also allow people who do not want to spend real money on them a viable option to gain some good Warzone cards.
>
>
> The reason people say its pay to win is instead of playing the game to use credits you can just spend money to get what you want and cut your game time in half. If you don’t think its pay to win…well you might want to look up a video of someone using “The Answer” with damage boost on. You can either grind for 60-70hrs to get it or just play for 30-40 and spend around $100 in packs to get what you want. Not to mention the Warzone bundles that can ONLY be bought with real money. They came with my limited edition of the game and are 10 times better than most gold packs. So i ask how is that not pay to win? I’m paying realy money, to get better items, faster…than you would get them through doing some honest grinding of hours.

This is not true. I didn’t get any goodies from my warzone pack. I don’t know how much there is left, but I will surely save them for later