Here’s the thing though - Late Stage Capitalism finds more value in churning out products that are sold on promises and are seen as investments. That way they can always sell you what you want, because you NEVER have what you want…
Then when you do have what you want (and they are perfectly capable of making it happen…)
They begin to sell you a new product.
We saw this with Halo 5. Movement mechanics aside, Halo 5 was a very very good Halo game by the end of its lifespan. I imagine it will take that long for Halo: Infinite as well. But by then… We’ll want the shiny new Halo product with marketing campaign that promises everything we want.
Like couch co-op on release.
Forge.
3 Month seasons.
The most flexible customization yet.
Et al.
And then, we will never get it. But how is this profitable? It’s cheaper to hire non-full-time or short-term contract contractors than it is to hire full-time or long-contract staff. They save on medical insurance costs and contractors are cheaper investments.
It is about maximizing profit and keeping the carrot on the stick.
They will never give us what they want because then they have nothing to sell us anymore. That’s why when a game is “Complete” or launches “Finished”, people aren’t incentivized to purchase MTX, Expansions, or invest further. Live Services, sadly, do make more money. It doesn’t look like that to us… But it does to them. If it were not profitable, they would not do it, because at the end of the day…
Microsoft is a corporation - a business meant to make money. 343i was lab-vat-grown to pump out precisely what Microsoft Executives say. There IS creative vision in 343i, sometimes people slip through the cracks… and sometimes the money making plan fails.
They did not bring Staten in for his vision.
They brought him in to ensure profit was earned. That die was cast, rolled a hit, and the blow was dealt - we’re just living in the aftershock of it.
No matter what features Halo: Infinite makes, it proved its value as an Xbox Games pass seller and subscriptions skyrocketing looks INCREDIBLE to shareholders and investors.
Halo: Infinite is a financial success, but not a creative one.
343i and Microsoft are not separate entities. To believe such is folly. 343i cannot die, because 343i only exists to make Halo. If 343i is "Shuddered’ it will simply be rebranded as a new studio with many of the old alumni. It is not a studio that can lose rights, because they do not own Halo. Microsoft does.
They’re just the printing press.