I don’t mean this in a troll sense or such, but to an extent, “Vanilla Reach” feels like it runs more smoothly than “Title Update Reach”, which has been regularly avoided as much as possible by myself and the friends I play with in Matchmaking due to (and this is my opinion here, not necessarily other people’s opinion):
.The massive power boost to all weapons making shields next to worthless,
.The reduction of bloom making every precision weapon much more easy to use thus blurring the skill gap that was present between a “spammer” and a “timing shooter”,
.The reduction of worth in all vehicles due to the buffing of infantry weapons (though the Banshee and Scorpion I’m more than content with being reduced in defense),
. And finally, the overall feeling that when I’m faced with a “TU” option in any multiplayer game, I haven’t got a smile on my face, I heave a sigh of resignation that I’m to deal with all of the above.
Now I can understand that 9/10 of the Halo Community (I assume?) are more than content with the Title Update, but if with the next monthly update, there was the option of a “Vanilla” playlist, I’m sure that myself (and the 1/10 of the Halo Community) would be much more happier.
TL’DR? Read it, because I’m not interested in dumbing my point down to the point of insult.
You are not the only weary soul amongst the Stars. I too prefer the combat experience of default Halo Reach. There are a good amount of people actually, but they get drowned out or overlooked. I saw more Default Halo Reach supporters last month before the March bleedthrough removal.
It makes shields from a shield too a recharging percentage of heath, that why they should have kept heath packs (In Halo 4), it makes a base and the shield have their goals of protection. Why not just remove shields as a whole and make heath recharge, the TU didnt fix anything it just made people who think aiming is the only skill happy (Im sorry its true)
Definitely a vanilla fan. The only things I’d like from the TU in vanilla are the changes to armor lock and (before bleedthrough was removed) the 6 shot needle rifle.
> I don’t mean this in a troll sense or such, but to an extent, “Vanilla Reach” feels like it runs more smoothly than “Title Update Reach”, which has been regularly avoided as much as possible by myself and the friends I play with in Matchmaking due to (and this is my opinion here, not necessarily other people’s opinion):
> .The massive power boost to all weapons making shields next to worthless,
> .The reduction of bloom making every precision weapon much more easy to use thus blurring the skill gap that was present between a “spammer” and a “timing shooter”,
> .The reduction of worth in all vehicles due to the buffing of infantry weapons (though the Banshee and Scorpion I’m more than content with being reduced in defense),
> . And finally, the overall feeling that when I’m faced with a “TU” option in any multiplayer game, I haven’t got a smile on my face, I heave a sigh of resignation that I’m to deal with all of the above.
> Now I can understand that 9/10 of the Halo Community (I assume?) are more than content with the Title Update, but if with the next monthly update, there was the option of a “Vanilla” playlist, I’m sure that myself (and the 1/10 of the Halo Community) would be much more happier.
> TL’DR? Read it, because I’m not interested in dumbing my point down to the point of insult.
actually its more like 6/10 prefer vanilla. but only 2/10 of those 6/10 will come on the forums and fight for their game back/
I prefer the default play lists to my friend, thankfully we still have play lists with just the default settings. I am ever so greatfull they haven’t messed with Invasion. 343 I love you but, please don’t TU Invasion. My heart would stop!
You are not alone and if you got the impression that 9/10ths of Halo fans are die-hard TU supporters, they are not.
Even on forums that would be a vast over-estimate of support for the TU, I like my Reach, just the way I bought it.
You are not alone OP 
Not to say Vanilla doesnt have problems, but i think the TU was folly, all things considered. I prefer vanilla.
Also its not nearly anything like 10-1 in favour of TU. The only non biased empirical data we have on the truth suggests a 50-50 split, from the TS vote and a small multi community survey dont by someone i cant remember the name of right now.
Nope i love default reach and will always prefer it . I get the sigh when I have to play title update as well . But the way i see it is when the title update fans get there wish they are happy and go back to playing Reach , then that’s when the Vanilla players come back and so the cycle repeats but I could be wrong although im really satisfied that they left normal slayer alone 
> I don’t mean this in a troll sense or such, but to an extent, “Vanilla Reach” feels like it runs more smoothly than “Title Update Reach”, which has been regularly avoided as much as possible by myself and the friends I play with in Matchmaking due to (and this is my opinion here, not necessarily other people’s opinion):
> .The massive power boost to all weapons making shields next to worthless,
> .The reduction of bloom making every precision weapon much more easy to use thus blurring the skill gap that was present between a “spammer” and a “timing shooter”,
> .The reduction of worth in all vehicles due to the buffing of infantry weapons (though the Banshee and Scorpion I’m more than content with being reduced in defense),
> . And finally, the overall feeling that when I’m faced with a “TU” option in any multiplayer game, I haven’t got a smile on my face, I heave a sigh of resignation that I’m to deal with all of the above.
> Now I can understand that 9/10 of the Halo Community (I assume?) are more than content with the Title Update, but if with the next monthly update, there was the option of a “Vanilla” playlist, I’m sure that myself (and the 1/10 of the Halo Community) would be much more happier.
> TL’DR? Read it, because I’m not interested in dumbing my point down to the point of insult.
Despite what some more obnoxious posters would have you believe, it’s actually closer to 4/10 of the Halo Community who are more content with the title update. They’re just a lot more vocal and posessed of a misguided, self-imposed sense of entitlement in regards to their gaming. Now I’d be the first to say Reach has a lot of issues and, had I had any say in it, needed another 6 monthes of development, but I greatly prefer default Reach over 343’s sloppy “update” or the other plans of Vanilla Reach naysayers on how they think “their” game should be played. When I first heard about the 343’s TU, I was worried it was some lazy attempt to placate the whiners. I voiced my hope (not enough I suppose) that they would put some serious work and thought into their changes and not take the easy way out. Alas, my fears were realized, and they went ahead with the poorly constructed TU and it took till now for them to realize that some of those changes need to be recalled for more testing.
> .The reduction of bloom making every precision weapon much more easy to use thus blurring the skill gap that was present between a “spammer” and a “timing shooter”,
Of course, rather than make it harder for spammers, they thought it fit to just make trigger spamming easier for everybody. The better solution, and I’ve been saying this since day 1 of Reach’s release, would be to tone down Reach’s over-zealous aim assist and to slightly expand the reticule’s maximum bloom while maintaining the amount of time the reticule take to reset to normal, thus punishing those who hit the trigger as fast as possible and rewarding those who properly time their shots.
For players that use the DMR it is very frustrating playing Vanilla Reach. I think it’s
safe to say that the majority of people that complain about Reach, including myself, come
from previous Halo titles where we didn’t have such things as jet packs and armor lock.
This game has a lot of issues, and the TU has fixed some of those very effectively.
I still can not believe that people like Vanilla Reach but after reading your comments
I will accept that not everyone plays Halo to win. You guys just want to have fun and
that is totally fine.
I think it was a great idea to separate the TS playlist so now both Vanilla and TU lovers
get what they want.
No offense, but I don’t see anything wrong with the TU. Bloom was random, no matter what anyone wants to say, in mid-range to close-range DMR fights. Bleedthrough was needed because double pummels made your GUN pointless. Armor Lock did slow down the game, although I never had a kill unrightfully taken from me as many people complain about.
I can see some good things with Vanilla Reach, but the TU just fixed so many problems with Reach.
btw, vehicles got nerfed? Yeeaaah… I have to disagree with you on that. Good vehicles can still dominate a bad team on BTB.
Almost every console FPS gets a TU now these days because developers realize certain things don’t work like they were suppose to. If 343 would have just did the TU without telling anyone, we wouldn’t have all the whine threads about it because casuals just play for fun so they wouldn’t have realized the difference anyways.
> Bloom was random, no matter what anyone wants to say, in mid-range to close-range DMR fights.
Yes, at full spam reticule bloom was random. At 85% bloom it’s still random, just less so at full spam. Do you see how that is unfair to the people who paced their shots to get that reduced randomness? Another solution could be to remove bloom completely and force the DMR to jam everytime the trigger gets hit too fast, too many times. Similiar to the old covenant sniper rifle.
I’m not flat out against a TU, I just think 343’s was poorly implemented. It left a lot of problems unresolved, and created an assortment of new ones. To me it was like a band-aid for a broken leg, on the wrong leg, with sword block removal being the Hello Kitty pattern on the band-aid.
I like Vanilla myself. The only aspect of TU I enjoyed was the improved DMR. I’m very happy 343 didn’t apply TU to Team Slayer.
Crouching should not be a factor in Halo. It’s the only reason I dislike Vanilla Reach.
All I see are people pulling statistics out of their underwear.
I quote one Homer J. Simpson:
“Oh, people can come up with statistics to prove anything, Kent. 14% of people know that”
-HJS
But seriously, who really cares about the statistics? If you prefer it, you do. I’m one to go about it like I go about life which is mostly - Ya Take What Ya Get.
The Halo Tri-Formula was Guns, Grenades, Vehicles. Outside of that, it was “Use them at your leisure”. Bungie gave us the pallet and the tools. If other people use it the way you don’t like it - Sorry but that falls under the Too Bad category.
When the TU dropped, the supporters quite literally rubbed it in our faces that “we broke Halo” and so on and so forth. How dare you blame the entirety over a few bad eggs.
There was much accusation and finger pointing from that end. Most of the Vanilla supporters attacked back but majority just wondered “Why do YOU think you get to make the rules?” Which is true. Where in any part of Halo history, lore or written account does it state that Halo MUST be and STAY a certain way?
<mark>News Flash:</mark> There Isn’t. Halo held it’s own among the standard FPS market but it’s still a FPS when you strip it all down. It’s nothing special. That’s not to say don’t love it for the reasons you do but FFS, people, learn to respect other peoples opinion on something that’s not truly yours anyway. You really have no right to say “This game was for X players and not the X players”.
Anyone that wants to attempt to prove me wrong is welcome but in the end, it’s nothing but childish bickering over a game.
> Crouching should not be a factor in Halo. It’s the only reason I dislike Vanilla Reach.
This must be a joke.
Crouching offers slightly improved accuracy in lieu of speed. This has been a FPS standard for who-knows-how-long.
As if Spartans wouldn’t crouch for cover/accuracy.
> Crouching should not be a factor in Halo. It’s the only reason I dislike Vanilla Reach.
…What?
I can’t find any form of Reach that I like; except for customs.
I play Halo 3 or Gears of War 3 instead.
TU sucks, you can still spawn with AA’s, the DMR still doubles as a sniper rifle, bloom is still existent
Regular sucks worse for the same reasons, only shooting takes no skill at all.
MLG there’s nobody on my skill level so I end up going -15 every game.
I certainly hope H4 promotes BS-Free Competition, and a matchmaking system that actually makes sense, and works.