Don’t underestimate them.
Today for example: I started the game and scouted and scouted to see what the enemy was doing, I saw two warthogs and the evidence was there to support a warthog rush (Supply pads and some reactors) (I stopped scouting then). So I started building tanks to defend against warthogs and then once I was done building tanks I started to work on upgrades.
A few minutes later, the enemy sends two vultures to my base (Which surprised me) to destroy it. So now I send my whole tank army to the enemy’s base and there are hornets waiting there for me while I used my canister ability on his base, and then the hornets eventually destroyed my tanks, then I resigned because I couldn’t get a good army to defend against the vultures sent to my second base.
A few details I should mention:
I was captain Cutter, the enemy was professor Anders.
I had three bases and a forerunner reactor, the enemy had two bases with no forerunner reactor.
The enemy collected approximately 18,000 supplies during the full course of the game
I collected approximately 16,000 supplies.
The map was Pirth Outskirts.
The key point you should’ve noted was that your enemy was using Anders, so you should’ve used ODSTs. If you anticipated a warthog rush, they can’t do much against an entire army of ODSTs. Combined fire is just to powerful and rarely misses, while the Gauss Cannon has a 50% chance to miss its target even when standing still.
> The key point you should’ve noted was that your enemy was using Anders, so you should’ve used ODSTs. If you anticipated a warthog rush, they can’t do much against an entire army of ODSTs. Combined fire is just to powerful and rarely misses, while the Gauss Cannon has a 50% chance to miss its target even when standing still.
I overestimated the enemy. Also, what is your source?
> The key point you should’ve noted was that your enemy was using Anders, so you should’ve used ODSTs. If you anticipated a warthog rush, they can’t do much against an entire army of ODSTs. Combined fire is just to powerful and rarely misses, while the Gauss Cannon has a 50% chance to miss its target even when standing still.
The point of a hog rush hell any rush is you attack early to disrupt their production. And please DO NOT follow this example and try use ODST as your main army. If ever used, they are support not main army.
Also Vultures suck, you would have had plenty of time to attack and prevent the vultures getting anywhere near your base, they’re slow and only good at killing things that can’t move or shoot back. Case and point, 3 Gauss hogs > 1 vulture with good Gauss movement micro.
The ODST’s rocket launcher attack will destroy pretty much any warthog, upgraded or not. And the rockets that don’t impact the targeted hog will no doubt hit the others in the vicinity, as the rockets actually travel in this game. The ODST firepower is also effective.
Also, since the triangle goes, “Infantry>Air>Vehicle>Infantry” it’s safe to say that, should you have had ODSTs, as you should’ve had anyway as Cutter, you would’ve been safe.
And yet the UNSC anti air unit the wolverine is a TANK UNIT and the covy one, the vampire is an AIR UNIT, ODST’s can kill air units sure. thing is. They can’t keep up with them. The air user, if they have a brain, will retreat their air units and attack somewhere else while you the ODST inf user now have to run across the map or spend more resources hot dropping odst’s and well, these ODST’s of yours will get flattened into paste the moment the enemy tanks come rolling by or their hunter/Jackle combo either way You should have gone Scorp / Wolverine combo to counter those air units. NOT ODST, Unless you want to lose that is.
Being able to kill a unit is all well and good, but completely pointless if you can’t target the unit.
Btw, good luck getting rocket launcher on your marines and sufficient numbers to repel a good players hog rush.
Of course! In nearly EVERY strategy game, you have the SINGLE unit in each part of the triangle that goes better against a different part than another, and then another that goes better against its own class.
Example:
In Halo Wars:
Infantry Flamethrower is better against infantry.
Infantry ODST is better against vehicles (with Rocket upgrade) and air in general.
Vehicle Tank is better than infantry.
Vehicle Wolverine (Ground vehicle) is better than Air units, which goes against the triangle.
Vehicle Cobra (ground vehicle) goes against vehicles.
Arial Hornet is better against tanks.
Arial Hawk is better against Tanks and some infantry.
Arial Vulture is good against…Everything if done right.
In the following quote is an example from another strategy game: <mark>Fire Emblem</mark>.
> The triangle goes: <mark>Sword>Axes>Lances>Swords</mark>.
> However:
> There is a weapon in the SWORD section that’s called the <mark>Lancereaver.</mark> It’s better against Lances than Axes.
> There’s an Axe that’s called the <mark>Swordreaver.</mark> It’s better against Swords than lances.
> In Lances there’s the <mark>Axereaver.</mark> It’s better against Axes than Swords.
HOWEVER:
In this specific situation, since the players’ enemy was ANDERS (whose main unit is the Hawk–An air unit), the player should’ve gone with ODSTs. A good Cutter can get ODSTs on the ground before the 7:30 mark of the game, which I’ve done in 6:50.
Nowhere in this conversation do I see a change in situation that involves ODSTs fighting tanks. Even then, a good ODST commander would keep 10 units in reserve to hot-drop behind the tanks, forcing the gun to turn and waste time so that more can be dropped around them, trapping them in.
The point is, the Rocket Launcher on the Marine is devastating to any unit, especially Warthogs and air units. Anyone who goes against this doesn’t know the full use of ODSTs.
Almost EVERYONE goes tank. Your infantry will just get plowed. And your forgetting the fact that Air units are a lot faster than your Infantry they can out maneuver you, they don’t even have to fight your infantry head on if they don’t want to.
> The ODST’s rocket launcher attack will destroy pretty much any warthog, upgraded or not. And the rockets that don’t impact the targeted hog will no doubt hit the others in the vicinity, as the rockets actually travel in this game. The ODST firepower is also effective.
>
> Also, since the triangle goes, “Infantry>Air>Vehicle>Infantry” it’s safe to say that, should you have had ODSTs, as you should’ve had anyway as Cutter, you would’ve been safe.
Serg, I have to say that you’re posts made me laugh in the truest sense. Your logic is similar to that of a child who has grasped certain concepts about the universe around him but due to inexperience can’t see the bigger picture.
Yes, one ODST can take on one Warthog, but one can get Gauss or Tanks way before you make your first ODST. What are you doing with yourself between the start of the game and the moment you get ODST? I know what I’d be doing - tearing down all of your bases! Please learn to play the game properly before providing your own insights to the game.
Grizzlies, Hawks, ODST and Scarabs are a bonus towards the end of a long–Yoinked!- game. You should NEVER start a game thinking “I’m going ODST.”