A friend and I have recently began to build a map varient of Tempest. So far, structure, weapons and vehicles have been the top priority and such. No spawning or objectives have yet been placed as I’ll worry about that during the beta build.
Everything (structure wise) is at least 65% for the looks where around 35% is actual game-play change and flow. As soon as I get enough feedback and everything is sorted, I will then start a beta build which I will post for feedback retaining to spawning and objectives.