Almost all my Halo Infinite issues resolved!

I finally gave in and installed Infinite on PC. Saying its a night and day difference does not even come close to the experience. There is no need to zoom with any weapons, every snipe shot is ridiculously easy to get a head shot with, the commando has almost zero recoil, and in close quarter combat - other players seem like they are in quick sand. On Series X I was managing 10-15 kill games (KDA +1-3) and on PC is jumped to 25-30 (KDA +20-25). Different accounts used so not quite apples to apples for KDA. I messaged some players to ask what system they were using - every player on an Xbone were absolutely destroyed.

Infinite multiplayer is clearly not made for consoles. There is zero point to playing multiplayer with an Xbox One or Xbox One S. Playing on Series X/S is pretty garbage too and would only recommend playing BTB.

I am not a PC gamer except for chess but until forced crossplay is turned off, the only way to enjoy Infinite is PC. I bought an X just for Halo and will probably dump it now but will keep the S for private Infinite matches amongst friends and other Xbox games.

So much frustration could have been avoided if “they” just said this game is for PC, but campaign and a limited multiplayer experience is available on consoles. A bit of a bittersweet moment - new HALO game issues gone, HALO on Xbox no more :frowning:

edit: I only used controller on PC and Series X. Default settings except for field of view adjustment. I also typically on do CQB (original HALO style - grenade, assault rifle, and melee). I avoid BR whenever possible.

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I just wanted to say Lol but it seems I have to say lol in a freaking sentence so there

LOL and f 343 :slight_smile:

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I hear you on that! Hopefully tomorrow has better days for HALO. My favorite games were 3, Reach, and 4 so I still have hope for 343 to right the ship.

From what I’m seeing there is a clear advantage to those playing PC. Now this may have something to do with the whole keyboard/mouse versus controller issue and aim assist problems. But from all the BTB matches I’ve played, at least 90% of all the top kills (25-30+) were players on PC.

#DisableCrossPlay

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No, the pc version is buggy af, the most clean and efficient version of the game is the Xbox series x version.

They have a clear hit detection advantage and far less desync issues

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I think it’s only this game though, I fight the Xbox controller trying to track enemies, it’s the worst most uncomfortable I have ever experienced, movement feels unnatural, and I am forever fiddling with the controller settings, because everyday it feels like it plays different, and not in a good way. I can play any other game and my controller is fine.

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I’m lost with this whole PC vs Console BS. No wonder 343 can’t get things right with this INSANE amount of confusion between the players.

So as of right now:
According to PC players- PC has the worst desync, the worst M&K input, it is near unplayable because nothing works at all in PC version, Controllers have god mode aim assist that is borderline hacking, and Halo eSports no longer caters towards the PC fanboys.

According to Console players- Consoles have the worst desync, controllers feel “funny,” it is near unplayable because aim assist is nonexistent, cross play is ruining Halo, and they think Halo eSports is not important.

I think the only thing we can all agree on is that Halo Infinite is not the game any of us wanted.

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Yes. In previous Halo games all you had to do with the Needler is cover the target with reticle (crosshairs) and the needles would track to the target. Now I have to constantly fight with my controller to get the needles to even hit my target. The thing is the Needler even worst during the beta :-/

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I’ve played all the different versions on both consoles and steam and pc gamepass and the best version is definitely the series x version from my testing. I had pristine hit detection compared to my pc version I play regularly

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Even with how egregiously bad the PC optimization is? Huh…

Just out of curiosity, how coked up is your gaming PC?

But have you tried using a controller on PC ?

I would be curious to hear how that worked out for you.

Far more expensive than a X :wink:

Your argument is incredibly full of holes. But since I don’t play by the “trust me bro” debate rules, I’ll nitpick every single one of your points and back up my own.

I finally gave in and installed Infinite on PC. Saying its a night and day difference does not even come close to the experience. There is no need to zoom with any weapons, every snipe shot is ridiculously easy to get a head shot with, the commando has almost zero recoil, and in close quarter combat - other players seem like they are in quick sand. On Series X I was managing 10-15 kill games (KDA +1-3) and on PC is jumped to 25-30 (KDA +20-25). Different accounts used so not quite apples to apples for KDA. I messaged some players to ask what system they were using - every player on an Xbone were absolutely destroyed.

Irrelevant data. Your experience could differ drastically from any member of the Halo populus, and thus cannot be presented as evidence.

Not only that, but it’s unclear precisely what advantages your PC in particular has over the Series consoles. Does it run at higher framerates? Does it feature enhanced picture settings like AMD’s FreeSync or Nvidia’s G-Sync? Unknown. I would very much like those details, at least so I can effectively play devil’s advocate for your point.

Infinite multiplayer is clearly not made for consoles. There is zero point to playing multiplayer with an Xbox One or Xbox One S. Playing on Series X/S is pretty garbage too and would only recommend playing BTB.

An ambitious claim supported by little other than your opinion. The technical advantages of high-end PCs aside, you’ve presented no meaningful evidence that would suggest that both Series consoles run like “garbage”, especially since it’s possible to refute these claims.

My Xbox Series X runs Halo Infinite at 1080p @ 120Hz, enhanced further by my monitor’s AMD FreeSync capabilities. It operates at 90 FOV, and I haven’t experienced any sort of tearing or visual issues. Halo Infinite’s “resolution scaling” capabilities are visible however, but it has an infinitesimal impact on my gameplay experience.

Do these details matter? No, they don’t. But since they’re already a part of the discussion, I’m presenting them as supporting evidence for my following counterclaim:

“The Xbox Series X performs better with this game than you might suggest, at least with the right hardware configuration. The other consoles (The Series S, One X, the One S and the One) do perform less favorably, to the point that I would agree that the gameplay experience on them is garbage, getting worse as a person descends through the lineup.”

It’s not even a hill to die on, just thought I’d get my two bits in. Moving on though.

I am not a PC gamer except for chess but until forced crossplay is turned off, the only way to enjoy Infinite is PC. I bought an X just for Halo and will probably dump it now but will keep the S for private Infinite matches amongst friends and other Xbox games.

There are two things I’d like to poke at here.

First and above all, I find it interesting that you do not claim to be a PC gamer despite professing that you do in fact own an expensive computer. I suppose that’s realistically possible, as people do buy high-end machines for the sake of buying them, but anything powerful enough to run this game faster than the Series X is usually bought with intention.

Second, I find it fascinating that you sprinkled “until force crossplay is turned off” in there. While it’s an acceptable stance on its own, it has nothing to do with your argument whatsoever, unless it’s just your own bias seeping through. Either way…

But for that third one? I think that’s fair enough. That’s one of the reasons I bought my Series X as well, on top of being a natural upgrade from the base One. As for your usage of the Series S, that’s also fair. I’d use it the same way.

So much frustration could have been avoided if “they” just said this game is for PC, but campaign and a limited multiplayer experience is available on consoles.

“They” being number company. Smooth.

They never said it was for PC, they did however mention that it was “built from the ground up for PC”, which is a questionable-at-best statement knowing how ‘optimized’ the game is. As for your claim on consoles, “limited” is an ineffective argument. You haven’t even provided an explanation for what is “limited” about it, outside of these consoles being statistically inferior, a point made in other sections. I smell bias here too.

"A bit of a bittersweet moment - new HALO game issues gone, HALO on Xbox no more :slightly_frowning_face: "

(Once again a subjective take. Nothing objectively true about this, especially since the game’s issues are prevalent on both platforms. Ask anyone.)

edit: I only used controller on PC and Series X. Default settings except for field of view adjustment. I also typically on do CQB (original HALO style - grenade, assault rifle, and melee). I avoid BR whenever possible.

As do I. I tampered with K&M at one point, but I couldn’t bring myself to stick with it. Plus, I hated moving around the USB cables all the time. I’m one of those wired guys.

Far more expensive than a X :wink:

Sounds about right, and an interesting “flex” to make (if you can call it that.) For a supposed non-PC-gamer, what a weird thing to say in response to a question about specs.

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The xbox series x is the most optimized platform, pc is badly optimized, game crashes and bad optimization even with powerful GPus

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I dunno man, works great for me…

I can shed light on this.

That “funny” feeling is attributed to Infinite’s method of aiming. 343 choose to go with an entirely different aiming system instead of improving and adapting MCC’s Modern aiming system that was implemented back in 2019. Just simply hop into any title on MCC and you’ll notice a difference immediately.

I even have some bookmarked Reddit posts from a guy who mapped and tested the aiming from both Infinite and MCC that support my claims if anyone us interested.

I can manage it now, but during those sweatier sessions, I can feel how slow and sluggish the system is. It definitely needs to be addresed in the future.

Along with their plans on how they’re improving the MnK controls.

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I exclusively use controller on pc, that’s what I’m talking about.

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This comment right here explains why you’re finding it so easy.

XB1 is trash. I stopped playing on it entirely after trying my roommate’s series X and it’s night and day, especially with the Sidekick, but often with everything else too.

When I get my gaming PC in the next month or so I’ll likely make the switch completely to it as well. Well maybe, depends on how I feel compared to Series X.

Hi Blitz, your post was well thought out and each point you made was fair and understandable. I did leave out technical details as it wasn’t what I wanted to focus on - and honestly PC specs is a minefield topic. Same IPS monitor 1080p ~120fps w/ freesync, sapphire 6800xt 16gb, amd 9 5900, 64gb. Agreed on your hierarchy of consoles. Radeon is cheaper than the radeon pro and for the software programs I use, it works just fine (medical imaging CT/MRI). IMO infinite runs far worse than PCs and from my experiences PC players should always finish far above console players. IF crossplay is turned off, the playing field is level and I will immediately revert to console as its just easier and more relaxing to play on a console - I also like to keep work computer left to “work” and chess.

Blockquote “they did however mention that it was “built from the ground up for PC”, which is a questionable-at-best statement knowing how ‘optimized’ the game is”

I did not know this.

Blockquote As for your claim on consoles, “limited” is an ineffective argument. You haven’t even provided an explanation for what is “limited” about it, outside of these consoles being statistically inferior, a point made in other sections. I smell bias here too.

Sorry - I have vented on more than a handful of posts of my frustrations with console experience. I see your point. I am compiling a list of videos of my console experience.

Blockquote (Once again a subjective take. Nothing objectively true about this, especially since the game’s issues are prevalent on both platforms. Ask anyone.)

Absolutely subjective but my post was just that. For me PC resolved what frustrates me with the game. The issues that are present on PC do not bother me compared to console experience.

Console gaming (to me) is always the better way to go in regards to pricing, convenience, simplicity, and efficiency. Pre Xbox I did dabble in PC gaming (mechwarrior, sc2000). Wasn’t trying to flex at all, quite the opposite - agreeing with the post that its not a fair comparison and IMO minimal value in giving specs out.

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