All Reques availiable as free DLC in Halo 5

I believe that it would be a good idea if later on Halo 5 would release all the temporary Requ pack that have come and gone over the past 2 years since Halo 5’s release. If people couldn’t get any of that content then they’d are SOL. Unless we are able to later gain these DLCs later on and are able to buy them with the given Requ points just like the Gold packs.

That won’t be happening anytime soon. It’d be a slap in the face for those who got exclusive items legitimately in the past. And I dare not see Achilles become a standard REQ item. People would riot.

> 2535429593088083;2:
> That won’t be happening anytime soon. It’d be a slap in the face for those who got exclusive items legitimately in the past. And I dare not see Achilles become a standard REQ item. People would riot.

I’m with you on the exclusives - especially Achilles.

everything else… let em have it.

Edit - i would even donate some of these 2 million req points to the cause lol i only buy packs for xp boosts. i’m all stocked up on weapons.

> 2535429593088083;2:
> That won’t be happening anytime soon. It’d be a slap in the face for those who got exclusive items legitimately in the past. And I dare not see Achilles become a standard REQ item. People would riot.

I feel like after a certain point, it shouldn’t matter. Who cares if 3-4 years after a game’s release, that everything is unlocked for everyone? Is having something that some other people don’t really that important, especially by the time a game has lost popularity and become irrelevant?

> 2533274817408735;4:
> > 2535429593088083;2:
> > That won’t be happening anytime soon. It’d be a slap in the face for those who got exclusive items legitimately in the past. And I dare not see Achilles become a standard REQ item. People would riot.
>
> I feel like after a certain point, it shouldn’t matter. Who cares if 3-4 years after a game’s release, that everything is unlocked for everyone? Is having something that some other people don’t really that important, especially by the time a game has lost popularity and become irrelevant?

I guess you don’t remember when the forums and multiple youtube videos were complaining about recon going available to everyone in Halo 3…

Despite a Halo game’s age, the exclusive content earned will never be irrelevant to those who earned it.

I’m here waiting with popcorn in hand for when all the Halo Reach exclusives will be given out. That’ll be just as big of a backlash as Halo 3 recon.

> 2533274852660538;5:
> > 2533274817408735;4:
> > > 2535429593088083;2:
> > > That won’t be happening anytime soon. It’d be a slap in the face for those who got exclusive items legitimately in the past. And I dare not see Achilles become a standard REQ item. People would riot.
> >
> > I feel like after a certain point, it shouldn’t matter. Who cares if 3-4 years after a game’s release, that everything is unlocked for everyone? Is having something that some other people don’t really that important, especially by the time a game has lost popularity and become irrelevant?
>
> I guess you don’t remember when the forums and multiple youtube videos were complaining about recon going available to everyone in Halo 3…
>
> Despite a Halo game’s age, the exclusive content earned will never be irrelevant to those who earned it.
>
> I’m here waiting with popcorn in hand for when all the Halo Reach exclusives will be given out. That’ll be just as big of a backlash as Halo 3 recon.

I applauded Bungie for releasing Recon to all. Had they not, no new players would ever have been able to unlock it, even if they completed the Vidmaster challenges. At the end of the day, the purpose of customization should be for looking as desired, not loading over others. I don’t understand why such stake is put in items that not all or even most players have.

> 2533274852660538;5:
> > 2533274817408735;4:
> > > 2535429593088083;2:
> > > That won’t be happening anytime soon. It’d be a slap in the face for those who got exclusive items legitimately in the past. And I dare not see Achilles become a standard REQ item. People would riot.
> >
> > I feel like after a certain point, it shouldn’t matter. Who cares if 3-4 years after a game’s release, that everything is unlocked for everyone? Is having something that some other people don’t really that important, especially by the time a game has lost popularity and become irrelevant?
>
> I guess you don’t remember when the forums and multiple youtube videos were complaining about recon going available to everyone in Halo 3…
>
> Despite a Halo game’s age, the exclusive content earned will never be irrelevant to those who earned it.
>
> I’m here waiting with popcorn in hand for when all the Halo Reach exclusives will be given out. That’ll be just as big of a backlash as Halo 3 recon.

Content does become irrelevant, I don’t care who has the cosmetic items I do or do not have. It allows everyone the full choice for customisation. All armour should be unlockable through game progression, not from rng loot boxes or req packs. As for Reach, how many play ? If they release the content, the backlash will be insignificant at best.

> 2533274817408735;6:
> > 2533274852660538;5:
> > > 2533274817408735;4:
> > > > 2535429593088083;2:
> > > > That won’t be happening anytime soon. It’d be a slap in the face for those who got exclusive items legitimately in the past. And I dare not see Achilles become a standard REQ item. People would riot.
> > >
> > > I feel like after a certain point, it shouldn’t matter. Who cares if 3-4 years after a game’s release, that everything is unlocked for everyone? Is having something that some other people don’t really that important, especially by the time a game has lost popularity and become irrelevant?
> >
> > I guess you don’t remember when the forums and multiple youtube videos were complaining about recon going available to everyone in Halo 3…
> >
> > Despite a Halo game’s age, the exclusive content earned will never be irrelevant to those who earned it.
> >
> > I’m here waiting with popcorn in hand for when all the Halo Reach exclusives will be given out. That’ll be just as big of a backlash as Halo 3 recon.
>
> I applauded Bungie for releasing Recon to all. Had they not, no new players would ever have been able to unlock it, even if they completed the Vidmaster challenges. At the end of the day, the purpose of customization should be for looking as desired, not loading over others. I don’t understand why such stake is put in items that not all or even most players have.

It’s a slap in the face to those who spent the time doing something in order to get that reward only to see its worth drop because everyone gets it as a handout. It was cool how everyone got Recon, but there’s no value to it anymore except that it used to be an exclusive item. Armor doesn’t affect gameplay in any way so there’s no reason why everyone should have access to every piece of armor if they don’t perform a certain task to get it. Hell, even getting a Legendary item in Halo 5’s REQ system means you have put in time into the game, whether that be slow and steady or hardcore RP grinding. It’s not nearly as rewarding as prior games (save for Achilles and Olive) but at least there’s some sort of progression and reward for playing.

Recon was memorable because it was so rare and hard to get. Just because a game becomes old doesn’t mean it becomes less important to everyone. I rarely play Reach anymore but I still love my blue flaming helmet and would hate it if everyone was simply given it now without having fulfilled any requirements. I think Olive looks cool and unique in Halo 5, but I’m not a Forger and am not going to want 343i to unlock it for me just because I think it’s cool, even if that’s well after the next game or 20 are released.

> 2592250499819446;7:
> > 2533274852660538;5:
> > > 2533274817408735;4:
> > > > 2535429593088083;2:
> > > > That won’t be happening anytime soon. It’d be a slap in the face for those who got exclusive items legitimately in the past. And I dare not see Achilles become a standard REQ item. People would riot.
> > >
> > > I feel like after a certain point, it shouldn’t matter. Who cares if 3-4 years after a game’s release, that everything is unlocked for everyone? Is having something that some other people don’t really that important, especially by the time a game has lost popularity and become irrelevant?
> >
> > I guess you don’t remember when the forums and multiple youtube videos were complaining about recon going available to everyone in Halo 3…
> >
> > Despite a Halo game’s age, the exclusive content earned will never be irrelevant to those who earned it.
> >
> > I’m here waiting with popcorn in hand for when all the Halo Reach exclusives will be given out. That’ll be just as big of a backlash as Halo 3 recon.
>
> Content does become irrelevant, I don’t care who has the cosmetic items I do or do not have. It allows everyone the full choice for customisation. All armour should be unlockable through game progression, not from rng loot boxes or req packs. As for Reach, how many play ? If they release the content, the backlash will be insignificant at best.

Yes, but the backlash will be from the players who place value on those items. The ones who get those unlocks as a handout won’t even care seeing as the population is so low. Only items in Halo 5 are based on loot boxes. Every other game has you get stuff through progression. If you take away rewards, then why have any unlocks at all? There’s no sense of pride and accomplishment… the real kind, not EA’s crap version.

> 2533274824050480;9:
> > 2592250499819446;7:
> > > 2533274852660538;5:
> > > > 2533274817408735;4:
> > > > > 2535429593088083;2:
> > > > > That won’t be happening anytime soon. It’d be a slap in the face for those who got exclusive items legitimately in the past. And I dare not see Achilles become a standard REQ item. People would riot.
> > > >
> > > > I feel like after a certain point, it shouldn’t matter. Who cares if 3-4 years after a game’s release, that everything is unlocked for everyone? Is having something that some other people don’t really that important, especially by the time a game has lost popularity and become irrelevant?
> > >
> > > I guess you don’t remember when the forums and multiple youtube videos were complaining about recon going available to everyone in Halo 3…
> > >
> > > Despite a Halo game’s age, the exclusive content earned will never be irrelevant to those who earned it.
> > >
> > > I’m here waiting with popcorn in hand for when all the Halo Reach exclusives will be given out. That’ll be just as big of a backlash as Halo 3 recon.
> >
> > Content does become irrelevant, I don’t care who has the cosmetic items I do or do not have. It allows everyone the full choice for customisation. All armour should be unlockable through game progression, not from rng loot boxes or req packs. As for Reach, how many play ? If they release the content, the backlash will be insignificant at best.
>
> Yes, but the backlash will be from the players who place value on those items. The ones who get those unlocks as a handout won’t even care seeing as the population is so low. Only items in Halo 5 are based on loot boxes. Every other game has you get stuff through progression. If you take away rewards, then why have any unlocks at all? There’s no sense of pride and accomplishment… the real kind, not EA’s crap version.

Rewards can still be earned through progression, and unlocking certain “cosmetic” items might help the life of a game. Over time things become irrelevant, especially cosmetic items in a video game. I usually buy every collectors edition for the exclusives, at the time it’s great, but after several years many won’t care.

> 2592250499819446;10:
> > 2533274824050480;9:
> > > 2592250499819446;7:
> > > > 2533274852660538;5:
> > > > > 2533274817408735;4:
> > > > > > 2535429593088083;2:
> > > > > > That won’t be happening anytime soon. It’d be a slap in the face for those who got exclusive items legitimately in the past. And I dare not see Achilles become a standard REQ item. People would riot.
> > > > >
> > > > > I feel like after a certain point, it shouldn’t matter. Who cares if 3-4 years after a game’s release, that everything is unlocked for everyone? Is having something that some other people don’t really that important, especially by the time a game has lost popularity and become irrelevant?
> > > >
> > > > I guess you don’t remember when the forums and multiple youtube videos were complaining about recon going available to everyone in Halo 3…
> > > >
> > > > Despite a Halo game’s age, the exclusive content earned will never be irrelevant to those who earned it.
> > > >
> > > > I’m here waiting with popcorn in hand for when all the Halo Reach exclusives will be given out. That’ll be just as big of a backlash as Halo 3 recon.
> > >
> > > Content does become irrelevant, I don’t care who has the cosmetic items I do or do not have. It allows everyone the full choice for customisation. All armour should be unlockable through game progression, not from rng loot boxes or req packs. As for Reach, how many play ? If they release the content, the backlash will be insignificant at best.
> >
> > Yes, but the backlash will be from the players who place value on those items. The ones who get those unlocks as a handout won’t even care seeing as the population is so low. Only items in Halo 5 are based on loot boxes. Every other game has you get stuff through progression. If you take away rewards, then why have any unlocks at all? There’s no sense of pride and accomplishment… the real kind, not EA’s crap version.
>
> Rewards can still be earned through progression, and unlocking certain “cosmetic” items might help the life of a game. Over time things become irrelevant, especially cosmetic items in a video game. I usually buy every collectors edition for the exclusives, at the time it’s great, but after several years many won’t care.

So why penalize the ones who care and have accomplished something in order to get an exclusive item? They’re literally the only ones this affects. What helps the life of an old game are reliable matchmaking and continued server upkeep, real stuff to keep the community thriving. Your point that time makes stuff less relevant or valuable is totally true seeing as Achilles is the more common topic of discussion than Recon or the Haunted helmet. However, that does not mean rarity and exclusivity should be altered just because of an arbitrary amount of time.

The community is already divided beyond anything before and the ones who still place value on certain cosmetics they put time and effort into are some of the only dedicated fans remaining. Doing anything to undermine their dedication is only going to make Halo’s reputation worse and no one wants that.

> 2533274817408735;6:
> > 2533274852660538;5:
> > > 2533274817408735;4:
> > > > 2535429593088083;2:
> > > > That won’t be happening anytime soon. It’d be a slap in the face for those who got exclusive items legitimately in the past. And I dare not see Achilles become a standard REQ item. People would riot.
> > >
> > > I feel like after a certain point, it shouldn’t matter. Who cares if 3-4 years after a game’s release, that everything is unlocked for everyone? Is having something that some other people don’t really that important, especially by the time a game has lost popularity and become irrelevant?
> >
> > I guess you don’t remember when the forums and multiple youtube videos were complaining about recon going available to everyone in Halo 3…
> >
> > Despite a Halo game’s age, the exclusive content earned will never be irrelevant to those who earned it.
> >
> > I’m here waiting with popcorn in hand for when all the Halo Reach exclusives will be given out. That’ll be just as big of a backlash as Halo 3 recon.
>
> I applauded Bungie for releasing Recon to all. Had they not, no new players would ever have been able to unlock it, even if they completed the Vidmaster challenges. At the end of the day, the purpose of customization should be for looking as desired, not loading over others. I don’t understand why such stake is put in items that not all or even most players have.

Technically it was 343i that released it.

> 2533274852660538;12:
> Technically it was 343i that released it.

Ah, yes, you’re right. Good catch.

> 2533274824050480;8:
> It’s a slap in the face to those who spent the time doing something in order to get that reward only to see its worth drop because everyone gets it as a handout. It was cool how everyone got Recon, but there’s no value to it anymore except that it used to be an exclusive item. Armor doesn’t affect gameplay in any way so there’s no reason why everyone should have access to every piece of armor if they don’t perform a certain task to get it. Hell, even getting a Legendary item in Halo 5’s REQ system means you have put in time into the game, whether that be slow and steady or hardcore RP grinding. It’s not nearly as rewarding as prior games (save for Achilles and Olive) but at least there’s some sort of progression and reward for playing.
>
> Recon was memorable because it was so rare and hard to get. Just because a game becomes old doesn’t mean it becomes less important to everyone. I rarely play Reach anymore but I still love my blue flaming helmet and would hate it if everyone was simply given it now without having fulfilled any requirements. I think Olive looks cool and unique in Halo 5, but I’m not a Forger and am not going to want 343i to unlock it for me just because I think it’s cool, even if that’s well after the next game or 20 are released.

A slap in the face? It hurts you that much to not have an item be considered “rare” anymore? As you said, the armor doesn’t affect gameplay, so there is no reason why everyone shouldn’t have it. It doesn’t change the armor’s look if everyone has it. So if it was cool to you before it became common, it’s cool after. Achilles may be one of the more rare armors in this game, but it looks ugly to me so I’d never use it. I actually use one of the more common-looking armors, because it’s aesthetically pleasing to me. And as for the achievement side of things, well, even if everyone has Recon now, you still know that you got it the “hard” way. It doesn’t change that fact when everyone else has Recon. Is validation of your game accomplishments that important that you need to be set apart from other players?

Also it’s worth noting that the “requirements” for getting the eternal flames in Halo Reach were as shallow as owning an Apple device in 2011 and downloading an app, or having a friend who had that. Hardly anything worth deserving award.

> 2533274817408735;13:
> A slap in the face? It hurts you that much to not have an item be considered “rare” anymore? As you said, the armor doesn’t affect gameplay, so there is no reason why everyone shouldn’t have it. It doesn’t change the armor’s look if everyone has it. So if it was cool to you before it became common, it’s cool after. Achilles may be one of the more rare armors in this game, but it looks ugly to me so I’d never use it. I actually use one of the more common-looking armors, because it’s aesthetically pleasing to me. And as for the achievement side of things, well, even if everyone has Recon now, you still know that you got it the “hard” way. It doesn’t change that fact when everyone else has Recon. Is validation of your game accomplishments that important that you need to be set apart from other players?
>
> Also it’s worth noting that the “requirements” for getting the eternal flames in Halo Reach were as shallow as owning an Apple device in 2011 and downloading an app, or having a friend who had that. Hardly anything worth deserving award.

So are we talking about releasing things like the Haunted Helmet just because the game is years old? I could also say since cosmetics are a big deal than having them is also as unimportant.

So it doesn’t affect gameplay, but I still don’t want the Challenger armor available to everyone, or even things like Protector Drift in Halo 4 for finishing all weapon commendations. I couldn’t get that one and wanted it, but those Plasma kills were too elusive for me. That doesn’t mean that I hope it becomes available for when I decide to play that game again. The Recon armor was a special circumstance. The Blue Flame Helmet you call shallow I call being involved at the right time. How is that shallow?

I think handing out cosmetics to everyone after a game has been out a while is a bad precedent. If you weren’t in it from the beginning then there’s no reason you should also have access to everything.

> 2533274863544717;14:
> So are we talking about releasing things like the Haunted Helmet just because the game is years old? I could also say since cosmetics are a big deal than having them is also as unimportant.
>
> So it doesn’t affect gameplay, but I still don’t want the Challenger armor available to everyone, or even things like Protector Drift in Halo 4 for finishing all weapon commendations. I couldn’t get that one and wanted it, but those Plasma kills were too elusive for me. That doesn’t mean that I hope it becomes available for when I decide to play that game again. The Recon armor was a special circumstance. The Blue Flame Helmet you call shallow I call being involved at the right time. How is that shallow?
>
> I think handing out cosmetics to everyone after a game has been out a while is a bad precedent. If you weren’t in it from the beginning then there’s no reason you should also have access to everything.

And I see no reason why things should be kept exclusive. I’m all for having things to work for, like Recon, and maybe for a time it’s nice to have them while they’re rare. But honestly I wouldn’t mind if everyone else had all the customization items, because at the end of the day, it doesn’t hurt me that something I have may not be considered “rare” or “exclusive”. I’m not trying to look unique or set apart from other players, and I don’t need some trophy to display to the world that I accomplished something they didn’t. I think it’s more important that players are able to make their characters look how they want. I did Vidmaster for the experience of it and because I thought Recon looked cool.

Things like Challenger and the blue flames were earned through shallow means. “Being involved at the right time” doesn’t involve skill or perserverance. It just requires timing. Hardly something worth celebrating. Recon was a special circumstance in that the way of obtaining was becoming unavailable. With Reach, I can still play to get Haunted. With Halo 4, I can still play to get all those things. If like a month or two before they turn off Reach servers they give Haunted to all, I think that would be a fine gesture.

> 2533274817408735;15:
> > 2533274863544717;14:
> > So are we talking about releasing things like the Haunted Helmet just because the game is years old? I could also say since cosmetics are a big deal than having them is also as unimportant.
> >
> > So it doesn’t affect gameplay, but I still don’t want the Challenger armor available to everyone, or even things like Protector Drift in Halo 4 for finishing all weapon commendations. I couldn’t get that one and wanted it, but those Plasma kills were too elusive for me. That doesn’t mean that I hope it becomes available for when I decide to play that game again. The Recon armor was a special circumstance. The Blue Flame Helmet you call shallow I call being involved at the right time. How is that shallow?
> >
> > I think handing out cosmetics to everyone after a game has been out a while is a bad precedent. If you weren’t in it from the beginning then there’s no reason you should also have access to everything.
>
> And I see no reason why things should be kept exclusive. I’m all for having things to work for, like Recon, and maybe for a time it’s nice to have them while they’re rare. But honestly I wouldn’t mind if everyone else had all the customization items, because at the end of the day, it doesn’t hurt me that something I have may not be considered “rare” or “exclusive”. I’m not trying to look unique or set apart from other players, and I don’t need some trophy to display to the world that I accomplished something they didn’t. I think it’s more important that players are able to make their characters look how they want. I did Vidmaster for the experience of it and because I thought Recon looked cool.
>
> Things like Challenger and the blue flames were earned through shallow means. “Being involved at the right time” doesn’t involve skill or perserverance. It just requires timing. Hardly something worth celebrating. Recon was a special circumstance in that the way of obtaining was becoming unavailable. With Reach, I can still play to get Haunted. With Halo 4, I can still play to get all those things. If like a month or two before they turn off Reach servers they give Haunted to all, I think that would be a fine gesture.

Okay I see your distinction there. I thought you meant every cosmetic item.

I still disagree about Challenger and whatnot. Just because I didn’t get it by skill per se I did get it from my support of HCS. I read all updates and try to stay up to date on all the events happening within the Halo community. I just don’t like the idea that someone coming in now just two years later can get that same armor. I guess maybe years down the road when the servers on being shut down, like your example with everything being offered once the Reach servers are shut down, that would be cool but not before.

> 2533274817408735;4:
> > 2535429593088083;2:
> > That won’t be happening anytime soon. It’d be a slap in the face for those who got exclusive items legitimately in the past. And I dare not see Achilles become a standard REQ item. People would riot.
>
> I feel like after a certain point, it shouldn’t matter. Who cares if 3-4 years after a game’s release, that everything is unlocked for everyone? Is having something that some other people don’t really that important, especially by the time a game has lost popularity and become irrelevant?

I mean, I played through the entirety of Halo 1-4 by myself, no glitches, no skulls or anything else on Legendary, and I got the Helioskrill armor. Nothing stopping someone else from doing the same thing.
But I guess it’s fair that someone can just drop money on Gold packs or REQ Points on Gold Packs and get my exclusive armor with little to no effort.

> 2533275031935123;17:
> I mean, I played through the entirety of Halo 1-4 by myself, no glitches, no skulls or anything else on Legendary, and I got the Helioskrill armor. Nothing stopping someone else from doing the same thing. But I guess it’s fair that someone can just drop money on Gold packs or REQ Points on Gold Packs and get my exclusive armor with little to no effort.
>
> Sounds fair to me.

I always had an issue with the idea that some items in Halo 5 were locked behind an entirely separate game. I feel like everything in a game should be obtainable by playing that same game. So I’m glad that the MCC armors became available through REQs; people shouldn’t be required to by a whole 'nother game just to unlock something in a different one.

But even if someone else got Helioskrill through REQs, who cares? You know you got it the “real” way. Why do you need more than that? It’s not like you can’t where Helioskrill anymore.

> 2533274817408735;18:
> > 2533275031935123;17:
> > I mean, I played through the entirety of Halo 1-4 by myself, no glitches, no skulls or anything else on Legendary, and I got the Helioskrill armor. Nothing stopping someone else from doing the same thing. But I guess it’s fair that someone can just drop money on Gold packs or REQ Points on Gold Packs and get my exclusive armor with little to no effort.
> >
> > Sounds fair to me.
>
> I always had an issue with the idea that some items in Halo 5 were locked behind an entirely separate game. I feel like everything in a game should be obtainable by playing that same game. So I’m glad that the MCC armors became available through REQs; people shouldn’t be required to by a whole 'nother game just to unlock something in a different one.
>
> But even if someone else got Helioskrill through REQs, who cares? You know you got it the “real” way. Why do you need more than that? It’s not like you can’t where Helioskrill anymore.

I mean, Halo MCC is probably in the bargain bin at your local GameStop/Best Buy/EB Games for $5 at this point, or pre-owned. I agree that if it was going to be Halo 5 armor, it should have been an unlock for completing this game on Legendary, but alas, that was not the route that was chosen for the armor. The same route should have been taken with Mark 6, Nightfall, and probably Hunter.

My issue is that it’s supposed to be a reward for doing something cool. If you saw someone wearing Helioskrill, you’d think “Wow, that guy must have done some crazy stuff for that armor” (and to be frank, if anyone can power their way through Halo 2 on Legendary without glitches or cheats, they should be commended). Now, you have utter indifference to it because the RNG system could have given it to that player, not his skill.
That’s the issue that’s shared by a lot of armor in the game. It used to be a symbol of prestige and status, that they worked hard to achieve it. Now, it’s just luck based, and armor means nothing.

All the missed packs you can still buy they are in the Microsoft store online head on there website too purchase the missed Reqs!