All of the Future additions coming to the game that 343 has announced put into one article so you people can CALM DOWN

I was about to post that quote.

It depends on how fast they can put the game in a good spot. So much stuff is missing or not working but at least the store works fine…

Swat as limited mode or permanent?

Permanent. However its called tactical instead of SWAT. Whatever major difference that makes.

Wonder if its a social or ranked Playlist. I’d be happy with either.

There is nothing in that tweet addressing any of these issues… they just say in time we will tweak the system, maybe… Well, first time and time again they have been dishonest at best… Are you really so surprised nobody is thrilled about this corporate newspeak? The whole system needs to be reworked not “improve and grow”… Everybody gets that we will get more modes and features down the road, heck this is live service game! But we will be able to play those modes other than RnG based quick match? Will they rework challenges to not affect teamplay? Will they fix the slow pacing of the progression so we can actually get our customizations we paid for through battlepass without having Halo as a second job or spend hundreds of dollars in cash shop? None of this is even slightly addressed!

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Battlepass is infinite… maybe dont treat it like a full time job and just enjoy playing the game.

“How you dare complaining about stuff you dont like and want to improve, just the enjoy what they give us and shut up”

Gotta love when people shut down feedback with silly takes like this.

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Yeah…well that is the whole point right? The reason, why these systems are so bad as they are, are people like you… “Consume product! Get excited about next product!” Tell me, if massive negative feedback will make this progression and game better for everyone, why would you defend this? Current system hurts the game and its longevity, not making it better… We are all on the same boat here!

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I personally believe its a mindset. The battlepass shouldnt be your focus. You shouldnt give a damn. You should just play the game and enjoy it while the battlepass slowly progresses. However you and many others dont play games to play games anymore. You play it for the battlepass. Halo infinite having a bad progression system isnt a problem with the game its a problem with battlepass and customization. Gameplay should be the focus because after all thats what a Game is.

Because it doesnt help. Not in the way you do it, or many people like you. Its not feedback or “fighting for the game” 343 never said NO to any of your demands. You arent fighting for anything, you’re beating the -Yoink!- out of a dev team that has worked tirelessly for 6 years and already knows what needs to be addressed.

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Nope its not. In F2P model, every gameplay mechanic is subservient to applied monetization scheme - that means roadblocks and limitations - they need to create problem to sell you a solution. Customization is not important for you, ok, for lot of people is. But customization is not all - how about these weekly challenges which impacts the teamplay, how about Quick Play RnG designed to hinder progression and slow down completion of these challenges? Still great right? I am glad you have found your Zen, I am sure everybody in your team will have the same mindset and not just chase 15 kills with plasma pistol… If you cant see how this system hurts everybody, its your problem, not ours…

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Yes, yes it was. No debate necessary for that part, then.

Oh absolutely, but you’re ignoring the glaring issues with Halo Infinite’s approach.

Colors are locked to individual cores, meaning that you can’t use that 10-20 dollar color on anything you want. Visors are the same way. Armor is locked to individual cores, which makes some semblance of sense on paper but ultimately renders the whole “millions of combinations” promise a lie. Emblems aren’t universal, which isn’t that big of an issue, but again very limiting.

Monetization is normal, and I wholeheartedly agree that Halo Infinite will require MTXs to support itself. I mean come on, goodwill doesn’t pay itself back, something has to give. But the issue therein comes from how they’ve gone about doing it.

First of all, that 500 million dollar budget is a rumor. It was never confirmed by 343 Industries or Microsoft themselves, but isn’t unrealistic for a game of this caliber.

Second of all, of course it will. There’s never been a game in history that existed purely for players’ benefit and didn’t have to make money back, because nothing is free and neither is game development. Again, like I said before, the aggressive stance they’ve taken isn’t an ideal or player-friendly way to do it.

Okay. This may be the worst take you’ve presented so far. Let me break this down.

Being Free to Play (or F2P) is not a loss for developers in any way, shape or form.

The whole reason the model succeeds in the first place is because of how much attention and revenue it gathers, and it’s longevity depends on quality live service and frequent content.

The caveat to that model is that the game is therefore never in a “complete” state, and that condition is often used as an excuse to launch fundamentally incomplete games. It’s acceptable when it’s free because there’s no loss to the end user, which is true. I am not accusing 343 of launching a fundamentally incomplete game, however.

What I am implying is that F2P is the world’s worst excuse to use bad or abusive systems. “If it isn’t something you paid for, what’s the big deal?” and it’s many variations are some of the most common sentiments I’ve seen around, but they miss the point entirely of the criticism.

In Halo Infinite’s case, being “F2P” is a fantastic boon for its popularity, but the model then takes elements of the game- like the customization we enjoyed in past titles without paywalling outside of the initial entrance fee- and locks them up for ransom. Our problem with this model is how much stuff it locks up, how much the ‘ransom’ is, and how much we lose if we don’t pay.

“gamepass causes developers to lose money”

I won’t go ahead and sales pitch gamepass to you, and you can do your own research. But for all intents and purposes, this isn’t true. Feel free to disagree, but I don’t see news reports of companies filing complaints against Microsoft and the Xbox Corporation for stiffing them.

Halo 5: Guardians did not force all customization and progression into arbitrary paywalls.

Although it did make getting customization options a loot-box style experience, which nobody liked and 343 even admitted was a terrible system, REQ Packs were still obtainable purely by gameplay. These packs included every type of customization in the game and gave you weapons and vehicles for Warzone, which unless you liked Firefight a whole lot, was super pay to win.

As for Halo Infinite, credits (the current ‘premium’ currency) are unobtainable by gameplay or even by subscribing to its pass, and can only be bought directly. The items it buys cost thousands of these credits, and to buy all of the currently leaked cosmetics from the store, it would set you back by 1035 dollars. The only way to get customizations in Halo Infinite, as it stands, is to buy them from a storefront or to unlock them in a battlepass.

I don’t know about you, but I’ll take REQ Packs 50 times over.

Sure… Battlefront 2, Destiny 2 (numerous times), heck even MCC!!! But sure, i am sure your approach is much more effective…

Wait how do you know this? I’m a big SWAT player and have been missing it so far.

Dataminers, the saviors and villains of every game.

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The fact the pass doesn’t expire, does not excuse how slow it is, and most of the rewards being filler.

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I’m glad you can find happiness in embarrassing and harassing a AAA studio. I dont share your masochism toward human beings so I will continue to do the opposite and stand-by and perform fire-control for the rapid-spreading hatred and near-witch-hunt for a franchise I have stood by for 20 years. Nothing you say will change that. Best of luck to you however.

Yes, because I totally remember paying $10 to paint my Spartan tan.

I don’t understand how you’re on the other side of these complaints. This is probably the most reasonable community I ever seen at launch.

Everybody agrees that the gameplay is amazing. The rest of the features are lacking and their customization is exactly what we tried to warn about when coatings we’re discovered (and a bit worse with core limitation).

A blog from oct is not feedback. In fact it’s worse that they knew about some things in Oct and yet it won’t be until May we could see changes applied to season 2.

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You have to be 343i employee right? Cmon, man, you are not real :smiley: I dont care about AAA studios… If devs are frustrated about this feedback they should go to Bonnie, Spencer, Staten or whoever thought this system was a good idea and approved it. Why should we feel bad or even except somebody’s bad decisions, greed and insecurity? I care about the franchise, about Halo… If any studio in charge of this franchise will do something right, I will praise it. If they will something wrong I will voice my opinion - I have done it calmly and constructively in different threads… Positive changes rarely ever happen from top down… mostly from bottom up.

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