…was a new story for campaign, and new maps and new guns and new gametypes for matchmaking. Never needed much more than that to be a success and to even remain innovative for me.
When it comes to matchmaking, us “classic” fans, are just a little too beholden to things like equipment and guns (particularly the BR) I believe. I think these are areas where we might benefit from letting go and perhaps not harping on them, because they seem like features that should be specific to a particular game for my taste.
While the guns of 2 & 3 were great, that’s one change, even as a classic fan, that I actually welcome because I enjoy adjusting to a new challenge - keeps things fresh. I can handle that change, and I think, for the most part, if the guns are good and balanced most others will adjust as well.
I think the ‘core’ of Halo, Halo’s ‘heart’, which is often discussed, is perhaps more general as it relates to matchmaking, and less the minute specifics that die-hard-die-hards know about. I think it’s just about attainting a sense of fairness in the fight and fostering a truly competitive community (where casuals have social playlists to play round in while others have ranked). You can have balance with almost anything so long as it’s implemented well - we only have 2 & 3 to go by, and we look back on those days as perfect (and I’m not saying they weren’t) I’m just saying that we, and 343, shouldn’t get so focused on one particular form of balance that we don’t explore new ones.
I think doing away with ranked competitive play is the biggest blow to Halo’s truest self, and her fans. I think the general atmosphere of ranked and social playlistis is the heart of Halo and so long as that sees a return in the rumored Anniversary and/or Halo 5, people’s happiness with the game (regardless of their inevitable issues) will increase greatly.
Heck I can even adjust to loadouts and armor abilities - as much as I might not like them and feel they’re not Halo - but if you give me a visible rank and challenging opponents, I’ll play. I’d still be trying to rank up/maintain my rank in 4 if there was a competitive playlist with a true-skill visible 50 to aspire to, regardless of whatever issues I have with certain abilities.
I’m not trying to argue with anyone about anything, just suggest that what we need more than anything, more than specific guns or maps etc, are the playlists we love.
Curious to know what others think - I know there are people who think Halo 4 is just a broken mess and have stopped playing because it’s not balanced. But I’d like to know if there are others who would probably still play it if ranked simply existed - if that’s what they care about above all else.
Thanks for reading. And I hope 343 gets the general idea that, regardless of specifics, for the most part we just want a truly competitive, skill-based atmosphere to return (at least that’s what I’ve gathered for the most part from these boards and online).