> From Major Nelson @ http://majornelson.com/2011/08/26/news-from-halo-fest/
> The team at 343i has been hard at work on an update for “Halo: Reach” both to bring new experiences to fans as well as address longstanding feedback from the community. The most noticeable change in the works? The return of the wicked, deadly and wildly fun “Halo: Combat Evolved” Magnum pistol to “Halo: Anniversary” and “Halo: Reach” multiplayer gameplay. An addition that will be supported in special, classic playlists, the original Magnum pistol is sure to rekindle some of the madness and carnage players reveled in a decade ago. In addition, the update, which is targeted for release in October, will introduce several multiplayer fixes for “Halo: Reach” fans have been clamoring for. Armor Lock now absorbs a level of damage based on the amount of remaining energy a player has, diminishing its effectiveness. Active Camo’s duration has been reduced and the ability to block sword attacks using any weapon other than another sword has been disabled. And for fans of precision firing, reticle “bloom” is now configurable, delivering increased accuracy when firing in rapid succession. This update will also enable “Halo: Reach” players using an Xbox 360 4GB console without a HDD to utilize Campaign and Firefight matchmaking which previously required a HDD.
Armour Lock has now been nerfed, Camo nerfed, sword block gone, bloom adjustable and CE PISTOL IS BACK IN REACH!
More info from bs angel: http://halo.xbox.com/forums/games/f/7/p/22731/176499.aspx?wa=wsignin1.0
The Multiplayer & Firefight Maps
Hang 'Em High
UNKNOWN HALO 2 MAP
Installation 04 Map Flythrough: http://uk.ign.com/videos/2011/08/26/halo-anniversary-installation-04-flythrough
Installation 04 has been confirmed via Major Nelson to have the first of a kind, AI Companions which are ORBITAL DROP SHOCK TROOPERS!
> Set on one of the many cliff sides of Alpha Halo, this beacon served as a rendezvous point for survivors of the Covenant attack on the UNSC Pillar of Autumn. These survivors, including the legendary Orbital Drop Shock Troopers, were forced to stave off numerous Covenant attacks until rescue finally came. Installation 04 is a familiar precipice studded with ancient Forerunner structures which make a perfect defensive position against an invading alien enemy and marks the first Firefight experience to include ally AI players who will defend the installation alongside you.
Related Topics: Halo Fest Multiplayer & Firefight maps announced!