Alien Weapons in Load-Outs
I know a lot of players are arguing and discussing the differences in firepower of the DMR and BR in H4, but what if there are alien alternatives-guns from either the covenant and the new enemy we are soon to discover.
Here is a quote from an MLG player from the play-testing:
Load-Outs
Beginning quote
“Loadouts have a couple more slots than Reach loadouts. (In Reach, you get primary weapon, secondary weapon, grenade, AA – in H4, you get two more slots – I forget what they were called, but they hold things like increased regen and more ammo.) I primarily stuck with the first two loadouts – the first was BR/Plasma Pistol/Plas Grenade, while the second was DMR/pistol/frag.
The plasma pistol rocks. I don’t know if it’s just the sound… but DAMN. I was killing people with regular pepper shots (which aren’t pepper at all in H4 – they’re little mini balls of fire, it seems), and the noob combo is still a reliable annhilator. Overcharged shot seems to track, at least a little bit. (Not as much as Halo 1.”
End quote
Oh, and one more thing, the DMR is inevitably going to be slightly better than the BR all around if nothing is going to be changed. I believe the BR should be changed, so that the BR can 4 shot again, but spread and recoil will be increased. This way, there is a definitive ladder in range for the UNSC weapons:
1.) Shotgun (short)
2.) Assault Rifle (close-medium)
3.) Battle Rifle (medium)
4.) Designated Marksman rifle (medium-far)
5.) Sniper (far)
(Players CANNOT spawn with power-weapons) this is just the general overview for ranges.
What do you think of buying alien weapons to put in your load-outs?
.