all you see in every match is either 500 banshees or 500 hornets… either come up with a new leader that specialises in anti air. or nerf air units so they can only be build at rank 3 or cost supplies and power… cause this -Yoink- it getting old real fast…
You can only have 120 max on each team. Most you can have in each game is 240. Sorry.
its funny how you have to be (over serious mode)… you know what i mean
Fun facts found below.
Fun fact 1: in your last match, you made almost purely Banshees.
Fun fact 2: you lost that match.
Are air units really the end all, be all when you’re losing with them :/.
i made it cause anti air vs air units are a no go.
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> i made it cause anti air vs air units are a no go.
Would you be down to test some interactions of air vs AA? I would be happy to show you that this interaction is working just as it should.
Alternatively, we can play a few friendly matches and see how it plays out in a real game, if controlled environments aren’t your thing.
We may even find out that I’m wrong. But I feel it’s better to test this more before we go begging for nerfs.
People are still complaining about air?
Hasn’t it been nerfed to the ground like three times already? (imo I think people just hate air due to its maneuverability compared to every other unit
Lol sorry, but for real I disagree. There have been a looot of threads on air and AA. There have been a looot of nerfs/buffs to air and AA. They’re in a really good spot right now. Now if you have any questions or if there are things in game you’re having problems with, I’d be happy to answer any. It’s all about having the tools and knowing what to do in different situations. Good luck!
i just hate it cause its legit all you see in every match… idc if people make a combined army with a few air… but all you see lately is a max pop of hornets and or banshees. and the moment u kill.one another has already been made cause they only cost supplies. anti air also costs power and you need that for basicly (everything)
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> i just hate it cause its legit all you see in every match… idc if people make a combined army with a few air… but all you see lately is a max pop of hornets and or banshees. and the moment u kill.one another has already been made cause they only cost supplies. anti air also costs power and you need that for basicly (everything)
Sooo here’s the problem with air, it’s really only good when it’s in mass like you’re describing. It’s also incredibly hard to finance it bc believe it or not, they do cost much much more than there counters (wolverines/reavers). One thing I recommend you try is building core infantry to counter the air. This works when the air is low In numbers at the beginning of the game. Say 7-9 min. You just have to play population control.
then yet the problem is that most core infantry gets destroyed by forge warthog spammers.
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> then yet the problem is that most core infentry gets destroyed by forge warthog spammers.
I’d be more than happy to play with you and help you learn counters to air.
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> > 2602303177550293;11:
> > then yet the problem is that most core infentry gets destroyed by forge warthog spammers.
>
> I’d be more than happy to play with you and help you learn counters to air.
Breezy here is a good friend of mine and is very good at the game. I encourage you to take him up on this offer. I also am more than happy to help you out. Now referring to your last post, you play mostly teams huh?
If you train 6 reavers or 10 Wolverines, you can crush air spams. It works for me.
Air units aren’t the problem, you are. You shouldn’t expect to win when you solo queue in a team playlist in an RTS game.
Step one: scout
Congrat u beat air woo!!1!1!!
I mean air is counter able but it is bloody annoying and quite consistent the go to when a team is losing.My last game for example, 3v3, failed rush into triple max pop air by our opponents. basically had to move around the map with an entire army of reavers and nothing else.
Here’s the thing - as someone mentioned, air is only a problem when massed.
So, stop them massing, right?
Easy enough if your team pushes early with you - but most players in random games quick tech, build a massive army and don’t clash until around the 10/ 12 minutes mark.
So, if you want to stop air, you have to move fast - but you can’t tackle 3 players alone.
As someone said - you need to be in a team so you can communicate and work together.
this issue is compounded by the large size of 3v3 maps - you can’t reinforce your army quick enough unless you go air, so, most people do!
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> I mean air is counter able but it is bloody annoying and quite consistent the go to when a team is losing.My last game for example, 3v3, failed rush into triple max pop air by our opponents. basically had to move around the map with an entire army of reavers and nothing else.
Yeah. Can’t resist the urge to go direct air on someone who ruined your game plan.
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> all you see in every match is either 500 banshees or 500 hornets… either come up with a new leader that specialises in anti air. or nerf air units so they can only be build at rank 3 or cost supplies and power… cause this -Yoink- it getting old real fast…
You’re traveling down a dangerous path of controversy, watch where you step…