Air units in hw2 are paper air planes!

Banshees die in seconds. The same with hornets. Blister backs are ok, haven’t used them much. And Vultures are not like they were.
Plus the scorpion tank is op and needs a Nerf.

Also may I add that marines/grunt squads are some how able to easily take out banshees/hornets.

> 2533274886988578;1:
> Banshees die in seconds. The same with hornets. Blister backs are ok, haven’t used them much. And Vultures are not like they were.
> Plus the scorpion tank is op and needs a Nerf.
>
> Also may I add that marines/grunt squads are some how able to easily take out banshees/hornets.

Because that’s how the game works.
Infantry beats air
Ground beats infantry
Air beats ground
With the exception of specialized units

Do you even halo wars?

> 2661949065475413;2:
> > 2533274886988578;1:
> > Banshees die in seconds. The same with hornets. Blister backs are ok, haven’t used them much. And Vultures are not like they were.
> > Plus the scorpion tank is op and needs a Nerf.
> >
> > Also may I add that marines/grunt squads are some how able to easily take out banshees/hornets.
>
>
> Because that’s how the game works.
> Infantry beats air
> Ground beats infantry
> Air beats ground
> With the exception of specialized units
>
> Do you even halo wars?

You mean that Air beats vehicles like Tanks, but not Wolverines/anti-air units.

Infantry beats Air.
Vehicles beat Infantry.
Air beats Vehicles.

But all in all, it determines which Infantry your using, which Vehicle your using, and which Air unit your using.

As for scorpion tanks needing to be nerfed, hell to the no.
Scorpion tanks NEED a definite buff in terms of fire power. Because there supposed to beat infantry, yet Marine squads can take one out so -Yoinking!- quick, it’s ridiculous. Not to mention just how slow it fires to begin with.