Aiming Turns Red Before The Enemy Sees You

Halo 4 has many problems but this one rages the **** out of all. How is it possible that you are playing swat for example, where there is no map and no perks whatsoever, and all you need is to aim and shoot for the head, and when you get killed you see that the enemy haven’t even see you and it shows that their aim turns red letting them know that you are coming even if you are behind a wall and they have zero visibility of you? I repeat there is no perks so I’m not talking about prometheus vision. Also it ain’t a class specialization since I’ve read them all and none mention having this sort of crap. It’s like having an integrated portable radar on your aim. Can someone explain? Is it me or am I the only one that sees this **** every day?

Are you getting this information for kill cams?

Ignore them, they aren’t 100% accurate when aiming, I use them only as an example of what happened

It’s the horrible killcam’s fault.

Actually there is a hidden perk some players use in Swat. It’s called skill, it allows you to outplay other players and make them rage on forums. It’s one of the best tactical packages IMO :wink:

In all seriousness, i believe it’s the kill cams acting weird and showing your death to viewed as complete BS. One video i watched in Swat had two players die to one DMR bullet in the killcam.

How can I stop the enemy from seeing my name tag through walls and structure ?

> 2533274798174321;2:
> Are you getting this information for kill cams?
>
> Ignore them, they aren’t 100% accurate when aiming, I use them only as an example of what happened

Yeah happens to me all the time in SWAT

Please don’t revive <mark>8 year old topics</mark> thanks