Does it feel any different? Any option to eliminate the aiming acceleration? The aiming is the one gripe I have, with this game.
The input lag might feel a bit reduced, as far as I can tell… It’s a bit too late to just be fixing the core mechanic of a shooter, but it’s appreciated nonetheless.
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> The input lag might feel a bit reduced, as far as I can tell… It’s a bit too late to just be fixing the core mechanic of a shooter, but it’s appreciated nonetheless.
Actually they are fixing a lot, most likely in time for the Halo World Championship Series.
Last night I tried Heroic FF and my aiming was all over the place. By the third match I adjusted my aim reaction (not my controller) and I was ok after that.
It shouldn’t be too much of an issue for me - I play on the highest settings across all game modes in Halo 5.
I love me some windmill aim. 
If your gripe is with the weird sensitivity curves, then no, it hasn’t been fixed with this update. Aiming is still crap.
As someone who has had a hard time with the aiming since launch, it feels a lot better. Coming from other games was always hard. but yesterday it felt natural coming from Overwatch.
I haven’t played in months. I may have to jump on to get the new update and see if the aiming has improved at all
ive struggled with the aim since launch
loved the aiming in the beta
hate the aiming in full release
go figure