Aiming feels wrong

I´m playing on Xbox Series X with Controller, and the Aiming feels just bad.
Completly different form older Halo games.
I couldn´t figure out the problem but I don´t think its the Auto Aim.
With Controller I fight more against controls,and not against the Enemys.
Halo is so big, because the Controls an Gameplay was just perfect in 2001 on console with controller.
Graphics, Sound, Leveldesign, Artstyle,Maps … all doesn´t matter, when the core gameplay an controls feels like a cheap Indie Game.
This has to be fixed.
btw. Assault Rifle need definitv a nerf. Totaly overpowered in mid Range.

> 2535434945127019;1:
> Assault Rifle need definitv a nerf. Totaly overpowered in mid Range.

The AR definitely doesn’t need a nerf. It’s a viable weapon, and we’re all just used to it being useless in other Halo games. Precision domination is what sucked the fun out of Halo 5.

Control settings were a bit bugged in the flight. Depending on your deadzones and such your aiming may have felt way off.
It appears to somehow be linked to aim assist in that build of the game - hence the issues. Certain deadzone settings would turn aim assist off completely.