Aiming Acceleration

Why did they change the aim acceleration from the beta to the final product. The beta and every halo before this had great, smooth aiming and I am struggling to not overaim on targets no matter what sensitivity. For those who don’t know what I’m talking about, here is an example:

Also, there is much to large of a deadzone on the sticks. Controls in general need an update. I am thinking the should add an option for “Classic Aim” that can be toggled on and off by the users to their preference.

It’s the biggest issue in the game. All we can do is hope they acknowledge the feedback and give us an option to turn it off.