Aimbots on Grenade in MCC is just ridiculous !

Grenades in Halo MCC controlers seams to literally have aimbots on them when the player is a controler players … Plasma grenade can literally jump from the ground to the target after they land and literally are " Auto guided missiles " . Frag can do some trick moove 90degree turn to chase down a target with the precision of a US army surgical strike …Plasma bending toward targets even if missed

This thing as to go its over the top anoying and frustrating … Grenade should not have some weird guided aimbots on them !

> 2533274792075066;1:
> Grenades in Halo MCC controlers seams to literally have aimbots on them when the player is a controler players … Plasma grenade can literally jump from the ground to the target after they land and literally are " Auto guided missiles " . Frag can do some trick moove 90degree turn to chase down a target with the precision of a US army surgical strike …Plasma bending toward targets even if missed
>
> This thing as to go its over the top anoying and frustrating … Grenade should not have some weird guided aimbots on them !

Grenades function how they always have, I’m not aware if it is affected by Keyboard control’s lack of aim assist though.

> 2533274862813053;2:
> > 2533274792075066;1:
> > Grenades in Halo MCC controlers seams to literally have aimbots on them when the player is a controler players … Plasma grenade can literally jump from the ground to the target after they land and literally are " Auto guided missiles " . Frag can do some trick moove 90degree turn to chase down a target with the precision of a US army surgical strike …Plasma bending toward targets even if missed
> >
> > This thing as to go its over the top anoying and frustrating … Grenade should not have some weird guided aimbots on them !
>
> Grenades function how they always have, I’m not aware if it is affected by Keyboard control’s lack of aim assist though.

Grenade were terrible and are still terrible they are literal Aimbots missile launchers following you around

I don’t think that’s the case at all. Grenades have always been the same even since Xbox 360. I’m just wondering if on keyboard and mouse there’s no aim assist in your reticle? That might have something to do with the difference you feel.

All these “aimbot” threads are what is getting ridiculous. Oh now us “controller” players, who have been playing Halo on controllers for decades, can magically change the flight paths of grenades…yeah sure… Perhaps MnK players should go play games built for MnK instead of trying to change the way these games have worked for decades. What needs to be done and I don’t see why it can’t or even why it doesn’t work this way is have the sights perform the exact same way regardless of input device. But sorry I still say, and always will say, these classic games shouldn’t change how controllers work just because MnK players are playing now. If they need to tweek how MnK work then fine.

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> > >
>
> Grenade were terrible and are still terrible they are literal Aimbots missile launchers following you around

Plasma grenade sticks can be a bit forgiving, and look especially janky due to latency between players, while the frag is very good for bouncing off of walls at people.

And don’t forget that even since CE, if you are moving in a direction and throw a grenade, the projectile will carry your momentum in that direction.
So if you throw a grenade while running left, it will drift left, and if you throw a grenade while running forward it will fly farther.

That’s not aimbots, that’s just how Halo hit detection and netcode has always worked. What you see isn’t always what actually happens, and vice versa

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> That’s not aimbots, that’s just how Halo hit detection and netcode has always worked. What you see isn’t always what actually happens, and vice versa

Fallout games have always been buggy i dont expect or want the next fgallout to be the same or current one to remain like this … So yeah Fix the aimbot grenade

<mark>This post has been edited by a moderator. Please do not bump.</mark>
*Original post. Click at your own discretion.

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> All these “aimbot” threads are what is getting ridiculous. Oh now us “controller” players, who have been playing Halo on controllers for decades, can magically change the flight paths of grenades…yeah sure… Perhaps MnK players should go play games built for MnK instead of trying to change the way these games have worked for decades. What needs to be done and I don’t see why it can’t or even why it doesn’t work this way is have the sights perform the exact same way regardless of input device. But sorry I still say, and always will say, these classic games shouldn’t change how controllers work just because MnK players are playing now. If they need to tweek how MnK work then fine.

Grenades have always been anoying and aimbots , but it dosnt mean i dont want them to change now that i play again , I never ever took Halo seriously because of aim assist and aimbot grenade spam and all that crap same goes for COD games COd 4 and MW2 wich you could literally shoot a grenade on a wall in the direction of a single target the grenade will hit the wall then a little roof will roll on the roof chasing the target and will land at 2 feet of a target you dont even see …

This is exactly what happen in MCC and this crap as to change … they update the game for " seasons " and cosmetics and what not , they could fix the core broken aspect of the game that stayed for Decades

Halo can improove to become a better game and it start with stopping the hand holding and the aimbotting built into the game and let the players grow real skills

Luckily 343 have known about this for a while and decided to make a whole new FREE multiplayer halo game to compensate people who didn’t like how decade (s) old console games played on pc

> 2533274792075066;8:
> > 2533274824268736;7:
> > That’s not aimbots, that’s just how Halo hit detection and netcode has always worked. What you see isn’t always what actually happens, and vice versa
>
> Fallout games have always been buggy i dont expect or want the next fgallout to be the same or current one to remain like this … So yeah Fix the aimbot grenade

Wut

> 2533274825306024;4:
> I don’t think that’s the case at all. Grenades have always been the same even since Xbox 360. I’m just wondering if on keyboard and mouse there’s no aim assist in your reticle? That might have something to do with the difference you feel.

There isn’t any aim assist on MKB but the bullet magnetism in the game stays the same. That being said, it shouldn’t impact grenades in any way

> 2533274824268736;12:
> > 2533274825306024;4:
> > I don’t think that’s the case at all. Grenades have always been the same even since Xbox 360. I’m just wondering if on keyboard and mouse there’s no aim assist in your reticle? That might have something to do with the difference you feel.
>
> There isn’t any aim assist on MKB but the bullet magnetism in the game stays the same. That being said, it shouldn’t impact grenades in any way

It does , for real

Grenade literally cut 90 degree corners not just because they bounce but because they follow a target … Same goes for Plasma with a controler plasma bends toward target on MKB plasma need to be in a direct arch toward the target to hit … i have even seen plasma jump from the ground to stick on me at 4 feet away …

There is clearly something shady with grenades in Halo 4 when using a controler

> 2533274792075066;13:
> > 2533274824268736;12:
> > > 2533274825306024;4:
> > > I don’t think that’s the case at all. Grenades have always been the same even since Xbox 360. I’m just wondering if on keyboard and mouse there’s no aim assist in your reticle? That might have something to do with the difference you feel.
> >
> > There isn’t any aim assist on MKB but the bullet magnetism in the game stays the same. That being said, it shouldn’t impact grenades in any way
>
> It does , for real
>
> Grenade literally cut 90 degree corners not just because they bounce but because they follow a target … Same goes for Plasma with a controler plasma bends toward target on MKB plasma need to be in a direct arch toward the target to hit … i have even seen plasma jump from the ground to stick on me at 4 feet away …
>
> There is clearly something shady with grenades in Halo 4 when using a controler

Do you have any evidence, any video clips, of these grenades “literally cutting 90 degree corners” or “plasma grenades jump from the ground”? Because one would have thought that would be cause for submitting a ticket for the Support Team to review rather than just bellyache on the forums. If you have any evidence of what you say, please share.

I primarily use a controller, I also used M&KB too from time to time, and can confirm that grenades are completely the same across both input devices.

if somebody has actually managed to hack grenades and add bullet magnetism to them, then that is concerning and should be ticketed.

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> > 2533274792075066;13:
> > > 2533274824268736;12:
> > > > 2533274825306024;4:
> > > > I don’t think that’s the case at all. Grenades have always been the same even since Xbox 360. I’m just wondering if on keyboard and mouse there’s no aim assist in your reticle? That might have something to do with the difference you feel.
> > >
> > > There isn’t any aim assist on MKB but the bullet magnetism in the game stays the same. That being said, it shouldn’t impact grenades in any way
> >
> > It does , for real
> >
> > Grenade literally cut 90 degree corners not just because they bounce but because they follow a target … Same goes for Plasma with a controler plasma bends toward target on MKB plasma need to be in a direct arch toward the target to hit … i have even seen plasma jump from the ground to stick on me at 4 feet away …
> >
> > There is clearly something shady with grenades in Halo 4 when using a controler
>
> Do you have any evidence, any video clips, of these grenades “literally cutting 90 degree corners” or “plasma grenades jump from the ground”? Because one would have thought that would be cause for submitting a ticket for the Support Team to review rather than just bellyache on the forums. If you have any evidence of what you say, please share.

SUMMIT1G DEFEATED BY CONTROLLER AIM ASSIST! - Halo Reach PC Fails & WTF Highlights - SHC #108 - YouTube Here a great exemple but ive seen it myself many time Plasma grenade from controlers player bending to stick on me lol or frag literally chasing us on a consistant basis , but ill make sure to make a video myself about this very SOON ! If you pretend peoples who does that are all hackers its very unlikely but well Warzone is infested with hackers and cronus zen cheaters so yeah i dont know whats out there but it happen a lots and its very abnormal

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> > 2533274809226598;14:
> > > 2533274792075066;13:
> > > > 2533274824268736;12:
> > > > > 2533274825306024;4:
> > > > > I don’t think that’s the case at all. Grenades have always been the same even since Xbox 360. I’m just wondering if on keyboard and mouse there’s no aim assist in your reticle? That might have something to do with the difference you feel.
> > > >
> > > > There isn’t any aim assist on MKB but the bullet magnetism in the game stays the same. That being said, it shouldn’t impact grenades in any way
> > >
> > > It does , for real
> > >
> > > Grenade literally cut 90 degree corners not just because they bounce but because they follow a target … Same goes for Plasma with a controler plasma bends toward target on MKB plasma need to be in a direct arch toward the target to hit … i have even seen plasma jump from the ground to stick on me at 4 feet away …
> > >
> > > There is clearly something shady with grenades in Halo 4 when using a controler
> >
> > Do you have any evidence, any video clips, of these grenades “literally cutting 90 degree corners” or “plasma grenades jump from the ground”? Because one would have thought that would be cause for submitting a ticket for the Support Team to review rather than just bellyache on the forums. If you have any evidence of what you say, please share.
>
> https://youtu.be/kUTfl97DBEM?t=109 Here a great exemple but ive seen it myself many time Plasma grenade from controlers player bending to stick on me lol or frag literally chasing us on a consistant basis , but ill make sure to make a video myself about this very SOON ! If you pretend peoples who does that are all hackers its very unlikely but well Warzone is infested with hackers and cronus zen cheaters so yeah i dont know whats out there but it happen a lots and its very abnormal

I just find it strange that you haven’t reported it if it happens to you a lot. I play with a controller and mainly play against others who use controllers and I have never, not once, seen anything you are describing. And that video isn’t really the best example as the event happens extremely far away. Not too mention that there is no way to tell what method of input the person in that clip is using.

> 2533274809226598;17:
> > 2533274792075066;16:
> > > 2533274809226598;14:
> > > > 2533274792075066;13:
> > > > > 2533274824268736;12:
> > > > > > 2533274825306024;4:
> > > > > > I don’t think that’s the case at all. Grenades have always been the same even since Xbox 360. I’m just wondering if on keyboard and mouse there’s no aim assist in your reticle? That might have something to do with the difference you feel.
> > > > >
> > > > > There isn’t any aim assist on MKB but the bullet magnetism in the game stays the same. That being said, it shouldn’t impact grenades in any way
> > > >
> > > > It does , for real
> > > >
> > > > Grenade literally cut 90 degree corners not just because they bounce but because they follow a target … Same goes for Plasma with a controler plasma bends toward target on MKB plasma need to be in a direct arch toward the target to hit … i have even seen plasma jump from the ground to stick on me at 4 feet away …
> > > >
> > > > There is clearly something shady with grenades in Halo 4 when using a controler
> > >
> > > Do you have any evidence, any video clips, of these grenades “literally cutting 90 degree corners” or “plasma grenades jump from the ground”? Because one would have thought that would be cause for submitting a ticket for the Support Team to review rather than just bellyache on the forums. If you have any evidence of what you say, please share.
> >
> > https://youtu.be/kUTfl97DBEM?t=109 Here a great exemple but ive seen it myself many time Plasma grenade from controlers player bending to stick on me lol or frag literally chasing us on a consistant basis , but ill make sure to make a video myself about this very SOON ! If you pretend peoples who does that are all hackers its very unlikely but well Warzone is infested with hackers and cronus zen cheaters so yeah i dont know whats out there but it happen a lots and its very abnormal
>
> I just find it strange that you haven’t reported it if it happens to you a lot. I play with a controller and mainly play against others who use controllers and I have never, not once, seen anything you are describing. And that video isn’t really the best example as the event happens extremely far away. Not too mention that there is no way to tell what method of input the person in that clip is using.

Yeah, same here. Never seen it happen. And the vid is a bit far away, but if you look closely you see the enemy player walking towards the nade a little, enough so that the nade landed on his feet (keep in mind it is in water, so the actual ground is a bit lower then what you see and that there is always a lil pingdifference between players). That sudden movement you see is just the nade that is stuck on his feet moving along with the player who just is moving in another direction, because he saw the nade coming. He was just to late and the nade was already stuck to him.

> 2533274792075066;1:
> Grenades in Halo MCC controlers seams to literally have aimbots on them when the player is a controler players … Plasma grenade can literally jump from the ground to the target after they land and literally are " Auto guided missiles " . Frag can do some trick moove 90degree turn to chase down a target with the precision of a US army surgical strike …Plasma bending toward targets even if missed
>
> This thing as to go its over the top anoying and frustrating … Grenade should not have some weird guided aimbots on them !

That’s more of an engine thing, not controller. I don’t see how peripheral hardware would have anything to with how game mechanics function

This very literally just sounds like basic lag/server/hit reg problems. It’s been a thing since Halo began in online matches. The grenade doesn’t always do what it looks like it does, because the game registers that you or the enemy are in a different spot than you are.