Aim Assist Too Strong?

It may just be me but I have played swat with some of my friends who were horrendous at it in other games and now they are doing really good. The only thing I could think of to explain their sudden improvement is a change to the aim assist since they have not practiced their accuracy at all. I have also seen more battles that are won by the first shot than I have in other halos like Reach or 4. If I am correct on an adjustment to the aim assist I would like it to go back to the way it was before where it required more skill to get these one shot head shots. Also I should put that the spawns in swat are horrible and need to be fixed.

I have no CQC/Arena experience from which to speak, certainly no SWAT experience. But having used the BR pretty extensively in Warzone I can tell you that it seems fine to me - works pretty much as it always has. As does the magnum. Don’t judge anything by SWAT. It’s just a weird, twitchy game type that responds why too easily to sugar rushes and ritalin. Play it again tomorrow and you’ll have completely different results.

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> I have no CQC/Arena experience from which to speak, certainly no SWAT experience. But having used the BR pretty extensively in Warzone I can tell you that it seems fine to me - works pretty much as it always has. As does the magnum. Don’t judge anything by SWAT. It’s just a weird, twitchy game type that responds why too easily to sugar rushes and ritalin. Play it again tomorrow and you’ll have completely different results.

This is one of the best descriptions of SWAT I’ve seen.

I honestly feel the aim assist is okay and hardly noticeable. The only time i really see a difference is when i try to use a pistol in swat… i can’t get a kill and if i do its 5 at most. The spawning in swat is okay, but the way free for all is set up is beyond okay. They need to bring down the number of people who can play a match of FFA at a time its ridiculous, spawn kills everywhere.