Aim Assist is currently way too strong

They are competing in a meanless way , and we wont see them compete together in practise because controllers are too strong compared right now. So yes, either they should shut it down or try to fix it. I know which one i prefer.

I understand the distain , but im sad if we never find a better middle ground than right no.w
There are examples of other similar games like Apex Legends which is doing a better job at it.

Oh don’t worry. There’s probably going to be a proper way to have these two inputs compete.

It’s just not possible currently.

Technology has a way of evolving.

Not possible if they dont do anything about it no.
They could start by adressing these numbers with controllers having 10-20 % better accuracy stats in average… Sounds like at place to start from. See if they could bring down the numbers slightly.

Apex (repsawn) openly adjusted their aim assist , so can 343.

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I avoid playing Ranked with my friends because it’s a horrible experience. Instead i play alone or we just mess around in a BTB game (if we can get in after 10 minutes of course). That’s really sad when you think about it and is the reason this needs addressing.

It’s like a totally different game sometimes. Even playing against Platinum players can be stressful because at certain ranges you just can’t avoid the auto aim. For a MnK player to do the same, they would literally need to be psychic.

Why would I willingly put myself at a disadvantage like that?

We need a crossplay toggle for all playlists AND the accuracy needs bringing closer together so that if we do want to play with friends using the other input, we can do so on a level playing field.

No. I’m not going to sit here and argue the same points I’ve been arguing. Those stats are meaningless. People use controller more than MnK. How can it be a realiable source of information? Not to mention, you don’t know what these values mean.

Accuracy with what weapon? A shotgun? A sniper? What? All of this matters. Accuracy can vary wildly depending on the weapon.

MnK will never have accuracy that high. That’s an indication of someone using an aimbot.

Do you play counter strike? Have you seen anyone with accuracy that high? What are you even talking about?

You’re exaggerating the facts to suit your argument.

It does take skill with a controller but, it doesn’t take much at the current state. If they do nerf controller and leave the skill more so towards the user, it’ll widen the skill gap and separate the player base more, which is good. Just for an example, the group of “casual top controller players” is too crowded and that’s with the help of the game, I’d say the game is helping about 15% to 20% of the time. I’m using “you” in general, but a controller nerf isn’t unique to you. It’s for the whole controller player base.

These pro controller players in the top 1% will still remand at the pro level but it’ll be harder for them and they won’t be landing that ridiculous accuracy they are now, they’ll have to rely on their input, not the game correcting 15% of their mistakes.

The augment that really gets me is controller players will say mouse and keyboard has all the advantage because of how accurate a mouse and how fast they can turn and that’s why they want an option to turn crossplay off. If that was the case, mouse and keyboard would be in the 80% shot accuracy range.

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And you missed my point. IF mouse and keyboard were so accurate and superior compared to controller, with the stats we have mouse and keyboard should be showing 80%. That’s not the case (with Halo) but yet people still want to argue that.

Those stats are not meaningless. I don’t know how you figure that, you can ignore them all you want but that doesn’t make them meaningless. They hold value and explain a lot.

Prove they explain a lot. What weapons were used when they were recording these values?

The weapon being use was mainly BR, since the stats were grabbed from ranked with input of user.

Turn this the other way around, what if you were getting your -Yoink!- handed to you by MnK players. Stats came out with MnK at the top of the accuracy chat and controller at the bottom. WE are telling YOU that the stats are meaningless and means nothing.

You dont have to mate. But these stats are facts.

Its accuracy in generel with all weapons used in ranked. Based on stats from Halo tracker.
Probably mostly dominated by the BR since its used 90% of the time in ranked…

https://www.reddit.com/r/apexlegends/comments/r3vw99/rhalo_made_statistics_of_accuracy_of_both_inputs/

It is possible, you can see in your own games that it is. Look at the post match results. There you can see your accarucy stats for that game. So I do see a patern and believe in this post , and thats what im basing my thoughts on.

Was mainly BR? Really? You don’t know?

That’s an indication of you needing to shut up. You don’t know what you’re talking about.

Simply ripping the accuracy values from the scoreboard, and saying “to hell with it,” isn’t providing the data needed to make your argument. That’s half-assing your work.

A deathmatch server I frequent on counter-strike takes accuracy values from each weapon used, by each player.

GameMe stats is the system they used. My point being, you can clearly determine the average accuracy from each player. They show you exactly what you need to know.

You’re in denial, you made that clear as day. You just don’t want to believe that the game is making you better than what you are.

No, you are in denial. I know what a controller does. I’m not dumb.

So what? Controller and Mice are in their own separate categories in terms of play. They’re completely different.

They can’t be balanced to play against other. It’s impossible.

So why don’t you go and fact check the accuracy values of each weapon? Don’t want to do the work?

Mate, my point isnt that there isnt skill in controllers. AS you can see in the reddit post ive sent, it also indicates that there is a lot of difference between a good and an anverage controller player. So there is skill ceiling ofcourse!

But it also indicates that the difference between mnk and controller is plus 10 % and that an average controller player is almost as good as a top 100 MNK player.

If they can’t be balanced perfectly, shouldn’t they at least be closer together though?

That way MnK don’t have to be at a huge disadvantage if they want to play with their xbox mates.

Isn’t that fairer than what we have atm?

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And that’s your opinion. Use a mouse then. That’s my point. Practice what you preach. If you’re so hard up about skill, why do you feel the need to try and force that on other people?

What’s fair is not handicapping controller players so others can feel more confident about their aim.

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I agree with this. They will never be 100% equal. But i believe that we can bring them closer togehter than they are now.

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But what is fair is giving controller an in-game aim bot to make controller feel confident about their aim?