After 20 years of playing Halo, I uninstalled Halo for the first and last time

It’s really not. They’re roughly identical.

1 Like

H5’s bullet magnetism is way stronger. I’ve seen the difference.

Shots aren’t as assisted anymore.

It’s not at all, again what are you talking about? Please stop spreading misinformation.

Go look up “Halo 3 vs Halo 5 aim assist”, video done by Aozolai. It proves that completely wrong. Even Halo 3’s aim assist/bullet mag values are stronger then Halo 5’s.

Also, go look up “Crazy aim assist in halo infinite”, it’s basically the same as Halo 5’s. Not as strong as it was in previous Halo’s though (halo 1, 2, 3, reach, 4) where the aim assist straight up aims for you though (see: halo reach insane aim assist pc on youtube).

The bullet magnetism is incredibly strong. Look at the H5’s sniper compared to Infinite’s. I’ve played that game for years. I know what I’m talking about.

Infinite’s is as low as it gets when it comes to bullet bending and reticle friction.

3 Likes

I mean, if you want to believe that, more power to you, I think your wrong though. I just know in the 5+ years I was actively playing H5 and watching videos, I saw a TON of videos specifically about how crazy high H5’s aim assist is compared to previous games.

And the sniper and BR in that game have such crazy magnetism I don’t think words even do it justice :rofl:.

But you do you if you want

Don’t bother replying to @Nighterlev
They are a troll who will deny basic truths over-and-over again just to get you to spend time typing responses.

3 Likes

Are we really talking about sniper rifles now…?
Sniper rifles don’t dictate how strong bullet mag/aim assist is in a game over-all. They aren’t what you look at to see how strong it actually is, you have to count in every gun, not just Snipers only.

Otherwise Halo 3 has the least amount of bullet mag/aim assist in the entire franchise regarding the Sniper rifles, and Halo 2 has the strongest aim assist/bullet mag in the entire franchise. Just that simple.

Halo Infinite isn’t as low as it gets at all, it’s practically identical to Halo 5 minus the Sniper.

1 Like

Yea, I named off a bunch of videos for you go to look at. You didn’t, you can though. That’s all the proof you need to know I’m literally right about this even if your opinion says it’s not.

I’ve been an avid Halo 5 player for 6 years (since it launched), I’ve seen loads of videos about it, and I’ve been a Halo fan since 2002. Halo 5’s aim assist/bullet mag isn’t crazy at all, especially when compared to reach, Halo 3, Halo 2, and Halo 4.

If you still think I’m wrong, go and look Halo MCC crazy aim assist/bullet mag on Youtube right now. That’s literally all the proof you need to know Halo 5’s is the least. now do the same with Infinite and you’ll realize it’s the same as Halo 5’s for the most part.

Sniper rifle’s bullet mag/aim assist isn’t even that strong in Halo 5 when compared to reach’s, Halo 2’s, 4’s, or Halo 1’s though. Only Halo 3 and Infinite seem to have very little bullet magnetism, the rest of the other Halo’s don’t.

Uhh…The Battle rifles bullet mag/aim assist is the same in Halo 5 and Infinite, not sure what you’re going on about with that. It’s the strongest in Halo 2A though, with Halo 2 and 3 being tied for 2nd, and Halo 4 being 3rd.

1 Like

Noted.

20 characters.

1 Like

Within the first 3 minutes of the “H5 v H3 aim assist values” video you asked me to watch by Azolai, a 343 employee is shown saying "in Halo 5, bullet magnetism has to be cranked way up since players always have access to spartan abilities"

So I think I see what’s happening here. I believe when you’re talking about “aim assist”, you’re referring ONLY to the mechanic in Halo that automatically moves the aiming reticule for a player when very near an enemy.

But aim assist has 3 distinct items that create the overall “aim assist feature package”. That’s sticky reticules, aim assist, and bullet magnetism.

When myself and others say “H5 had the highest aim assist in the series”, we’re referring to the entire aim assist package, not just the individual aim assist feature.

To your point, H5’s aim assist and sticky reticule values are very similar to previous titles, this is true. But H5’s bullet magnetism is many multitudes greater than previous titles, which gives its overall aim assist package a much higher aim assist value, and therefore a much higher aim assist than previous titles (and Infinite).

So Infinite’s overall “aim assist feature set” has the smallest impact on gameplay we’ve seen in a loooooong time. It’s sticky reticule and bullet magnetism values are noticeably lower than previous titles, and it’s magnetism is not exceptionally high like H5, giving infinite an overall “low impact” aim assist feature set.

(There are also more player actions in Infinite that break aim assist than any previous titles).

Indeed

That isn’t what was said at all though? What? Aozolai isn’t a developer, and he was explaining how bullet magnetism and aim assist behave/work. This applies to all Halo titles, not just Halo 5.

No…? In all my post I’ve mentioned both aim assist, and bullet magnetism.
Aim assist is when your reticle follows the player.
Bullet magnetism is when your bullets fire in the direction of a player, without you actually aiming towards said player.

You can clearly see me talking about both mechanics, I don’t get how you got confused.

You just said aim assist twice, and bullet magnetism. Aim assist isn’t bullet magnetism.

And whenever I say that’s false…It’s false. None of my points have changed.

You just contradicted yourself. You can’t say Halo 5’s aim assist/bullet mag is similar to previous Halo’s, then say it’s greater/stronger then previous Halo’s. That’s a literal contradiction, and even then

And as I already said above…This is false. I’ve already explained why it’s false and you were shown a video proving that’s false. Why do you still believe it’s higher when all the proof says it’s not?
Halo 5 and Infinite have very similar if not literally identical levels of aim assist and bullet magnetism values.

Yea, we saw it in Halo 5 already. That was about 6-7 years ago. So you’re correct about the long time part, but wrong about only Infinite having the smallest impact on gameplay, you forgot to include Halo 5.

Just like Halo 5’s, as I’ve told you already, many times.

Which is false info, and I’m going to give you the benefit of the doubt right now cause I think you may of misunderstood what I was telling you before.

This isn’t true either. Halo 5 and Infinite are roughly equal in that aspect, but Halo 5 did it better with it’s use of thrusters. Infinite’s thrusters kinda just suck.

This kind of comment shows you’re just really bad with the controller if you think M&K has any advantage in this game. It doesn’t. This is coming from an onyx 1700 in controller in ranked my dude. M&K does not stand a chance in this game until aim assist is toned down a lot and a complete overhaul of stick controls is created.

I wanted to see more M&K players in Halo but it’s impossible for them to compete in the higher levels of the game. There needs to be changes.

2 Likes

My brain would hurt in H5 when I got a blainer with snipe that I CLEARLY was nowhere near hitting. It was very embarrassing for Halo. That’s the aim assist these guys want. uhg

2 Likes

Im finally unbanned. Well said.

Bye and aim assist barely exists in infinite

Lol yet mnk players over here acting like consoles have the aim assist equivalent to that tracking brifecase in hitman. And my dude clearly you are an automatic weapon user. Where do you think pc works best? In your face or at a distance? Ive been a sniper fan since halo 1 days was training kids in reach how to follow targets lead your shots and nail those cross map no scopes. Its not about being bad at the game its about knowing where you fit in best. Unfortunately for me im not the total d bag using auto weapons all the time because i cant aim. Go against a pc player using br only or snipers only youll see why i say they have the technical advantage. So maybe aim assist is op for the ar. But the ar has always been trash and now its viable? Nah its because everything else wasnt tampered with as much they bumped it for the ar and honestly its a joke i spent hours learning how to use the spiker only to learn it can actually pass right through a enemy. Games littered with bugs and my personal opinion crossplay should have never happened after the cod warzone fiascos. And that company had people who had actually been with the franchise for years and had actual knowledge of how a game works.

Honestly this op aimassist you all mention seems like a myth made up just so pc can dominate again maybe its you who needs practice. Maybe its all pc players who need practice using automatic weapons instead of high damge single shots or burst shots.

You got banned? Welcome back.

It’s weird to live in a time where something can be fact and people dispute the facts. Aim assist is very strong and the game tracks for you on controller very well. There is a reason why you don’t have a bunch of roller players up in arms in the forums complaining that MNK has took over. No, the MNK community has left and the game has died as part of this.

1 Like

Yet they still lurk on the forums for some reason :wink: