Advanced Halo 5 Physics

Do you want Halo 5 to feel real? Then get 343 to see this!
Windows on vehicles get bullet holes ( if you shoot a window on a vehicle, it gets bullet holes that don’t despawn)
You can go under water and theirs swimming mode and a mode were you can walk on the under water surface and shoot.
Breaking windows (In forge theirs bullet proof windows and normal windows)
Destoyable blocks (if there was a wall in front of you you could get an explosive weapon and fire and it will have a hole in it and if weak, it will collapse into rubble, this can be toggable in forge mode)
Crash landing vehicles. if you where in a air vehicle and you where hit by a rocket your vehicle will spin out of control and crash… And explode, you also have the chance to jump out to safety (just like in Battlefield)
Visor bullet holes.
throw back cooked grenades.
dual wield weapons.
First person deaths. Like in Battlefield you can die and you fall to the ground in first person and it is toggable in settings.
First person vehicles (toggable in settings)
First person hijacks. (toggable in settings)
water waves.
if you jump in water, it makes a splash and splashing sounds
Awesome lighting with no lag.
Trees can move when theirs wind.
Weather and day changing (toggable in Forge mode)
If your in a air vehicle, and theirs heavy wind, your vehicle will spin out of control.
More players in a game, 32 OR 64!!!
Sliding doors.
One last thing, no clan system.

More ideas will come out soon!

As long it doesnt limit gameplay. For example, increased graphics fidelity and features can impede a console/PC game to take away resources from AI etc while developing the game. I mean I dont want these features to be the focus and sacrifice AI fidelity for these features.

To be honest, I’ll be pissed off if it turns out we’ve traded 4-player split screen for fancy bullet decals.

> 2533274990849318;1:
> Do you want Halo 5 to feel real? Then get 343 to see this!
> Windows on vehicles get bullet holes ( if you shoot a window on a vehicle, it gets bullet holes that don’t despawn)
> You can go under water and theirs swimming mode and a mode were you can walk on the under water surface and shoot.
> Breaking windows (In forge theirs bullet proof windows and normal windows)
> Destoyable blocks (if there was a wall in front of you you could get an explosive weapon and fire and it will have a hole in it and if weak, it will collapse into rubble, this can be toggable in forge mode)
> Crash landing vehicles. if you where in a air vehicle and you where hit by a rocket your vehicle will spin out of control and crash… And explode, you also have the chance to jump out to safety (just like in Battlefield)
> Visor bullet holes.
> throw back cooked grenades.
> dual wield weapons.
> First person deaths. Like in Battlefield you can die and you fall to the ground in first person and it is toggable in settings.
> First person vehicles (toggable in settings)
> First person hijacks. (toggable in settings)
> -screw banshees up baaaaad
> water waves.?
> if you jump in water, it makes a splash and splashing sounds Why?
>
> Awesome lighting with no lag.
> Trees can move when theirs wind.
> Weather and day changing (toggable in Forge mode)
> If your in a air vehicle, and theirs heavy wind, your vehicle will spin out of control.
> More players in a game, 32 OR 64!!!-too much
> Sliding doors.
> One last thing, no clan system.- NONONONONONO AND NO
>
> More ideas will come out soon!

Every thing in bold is a no no

I don’t think someone who can’t spell you’re is awesome haha.
OT hopefully some new things we have never seen will be introduced

Na

COD/destiny/titanfall doesn’t have this stuff. Therefor it is not modern, needed, evolved, next gen or innovation.

343 really needs to spend all their resources on jamming COD, titanfall and destiny mechanics into Halo, not adding stuff like this.

I wouldn’t mind some of these but as long as they do not detract from the graphics or gameplay.

> 2533274990849318;1:
> Windows on vehicles get bullet holes ( if you shoot a window on a vehicle, it gets bullet holes that don’t despawn)
> Breaking windows (In forge theirs bullet proof windows and normal windows)
> Destoyable blocks
> water waves.
> if you jump in water, it makes a splash and splashing sounds
> Awesome lighting with no lag.
> Trees can move when theirs wind.
> Weather and day changing (toggable in Forge mode)
> More players in a game, 32 OR 64!!!
> Sliding doors.

That’s about all I agree with.
The other things aren’t actually realistic or are simply terrible for gameplay.

> 2533275025033012;7:
> I wouldn’t mind some of these but as long as they do not detract from the graphics or gameplay.

Yes.

“you’re”

> 2533274990849318;1:
> Do you want Halo 5 to feel real? Then get 343 to see this!
> Windows on vehicles get bullet holes ( if you shoot a window on a vehicle, it gets bullet holes that don’t despawn) Far too much resources to implement this, with the size of Halo 5 that they have been talking about.
> You can go under water and theirs swimming mode and a mode were you can walk on the under water surface and shoot. No, this isn’t ghost recon.
> Breaking windows (In forge theirs bullet proof windows and normal windows) Again. this isn’t CoD and the other war shooters. This wouldn’t be very helpful, unless ONLY in forge.
> Destoyable blocks (if there was a wall in front of you you could get an explosive weapon and fire and it will have a hole in it and if weak, it will collapse into rubble, this can be toggable in forge mode) Not battlefield. Not something that would be worth it in the long run. I’m sure they could make this a gimmick on a certain map, but to make it forgeable seems FAR too much work.
> Crash landing vehicles. if you where in a air vehicle and you where hit by a rocket your vehicle will spin out of control and crash… And explode, you also have the chance to jump out to safety (just like in Battlefield) Sigh. Battlefield again.
> Visor bullet holes. Why would you need this? If you’re dead the body will disappear after a few seconds anyway. Why make this a priority?
> throw back cooked grenades. NO. NO. NO. NO. This isn’t freakin’ CoD, Battlefield, Ghost Recon or your other stupid shooters. Christ. HOW would you throw back sticky grenades? WHY ruin the frag grenade by allowing you to throw it back? Wouldn’t you have to completely change the mechanics of the grenade to do this? It blows up after a few bounces, HOW are you going to throw it quick enough? You WON’T. THIS ISN’T CALL OF DUTY.
> dual wield weapons. No, I’ve explained this in plenty of other threads. They would have to completely revamp the balance of weapons, add a crap ton of different weapons to the map to make dual weapons a viable style of combat, and RUIN the maps.
> First person deaths. Like in Battlefield you can die and you fall to the ground in first person and it is toggable in settings. Not. Battlefield. Stop. It.
> First person vehicles (toggable in settings) No. Halo has it’s own style. 3rd person in vehicles, assassinations, and turrets. Stop trying to make Halo turn into the other shooter games.
> First person hijacks. (toggable in settings) No.
> water waves. No. Why? What’s the point? You just want to be able to look into the water to see it going on? WHY?
> if you jump in water, it makes a splash and splashing sounds …This happens already. Have you not even looked at Halo 2? Halo 3? Halo 4?
> Awesome lighting with no lag. …it’s called latency. It happens when your connection is terrible, or the people you’re connecting to are. That isn’t 343i’s fault.
> Trees can move when theirs wind. Ugh. This isn’t necessary.
> Weather and day changing (toggable in Forge mode) Nor is this. Last time they had fog, it ruined the map completely and created lag for days.
> If your in a air vehicle, and theirs heavy wind, your vehicle will spin out of control. This isn’t part of the game, and should never be. You shouldn’t have to worry about if there is weather to see if you can use a freakin’ vehicle or not.
> More players in a game, 32 OR 64!!! Sigh. SIGH. SIGHHHHHHHH,
> Sliding doors. We have this already. Not all maps have it, but I know a couple did.
>
> One last thing, no clan system. **As much as I know people want this to happen, I don’t see why it hasn’t, except that it would have to be specific things, like you can choose your gametypes, and choose your maps, which would then be abused by people who are boosting clans. Probably won’t happen, without massive tweaking.**More ideas will come out soon!

I’m abstaining from the vote due to awful grammar and spelling of both the main post and the options. However, I do like some ideas. However, throwing back grenades I think would really be breaking the balance of them, beyond that, I wouldn’t want to pick up a live sticky grenade, what if it sticks to me. I like the idea of the crashing vehicle. Maybe if the vehicle is at 95/100 destroyed, it’ll start to crash, but I think it should still blow up if too much damage is taken. Bullet holes in visors would also make it harder to see which is a really bad idea. Also, I’m just curious, why would you want clans out of the game?

However, sliding doors, breakable objects, and stuff like that might be cool, I think the main reason it would be used is for machinima though. Not real maps.