Look at Halo like this yeah the previous titles had more content at launch but, Halo 5.'s content is so much more advanced graphicly/artistically. There is more to the gameplay mechanics and the Forge is drastically improved and the maps made from them look gorgeous. (forge included because it was released shortly after launch). And the Campaign biggest yet wildly expansive story driven with good character development and cut scene’s as well as the environments graphics wildly improved. And all together well structured game with few game impaleing bugs well balanced and in the long run provides lots of content. So look at it this way would you rather have a balanced well put together halo with few at launch content or a Halo launched with a lot of bugy unbalanced and low end graphics. Tell me what you think.
How about a balanced halo game with lots of content? Like Halo 3/Reach?
And Halo 5’s art isn’t very impressive. I’d take H2A over that any time. Plus it is not worth the removal of splitscreen to be able to see how I -Yoink!- Jimmy’s body in a higher resolution and twice the frames per second.
You are merely making excuses for 343. The game looks bad, the gameplay isn’t very balanced(people either say the magnum is OP or the magnum is useless for example), groundpound is OP. Are half the weapons even utilized in Arena?
The campaign was a letdown, don’t lie to yourself. Also Forge is impressive, but it doesn’t help if you don’t have a good file sharing system.
Are you taking crazy pills!?
But seriously I wouldn’t necessarily say prefab cookie cutter structures that have hardly any texture would be considered drastically graphically improved
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> Are you taking crazy pills!?
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> But seriously I wouldn’t necessarily say prefab cookie cutter structures that have hardly any texture would be considered drastically graphically improved
These armories are so advanced! I’m so glad I get to see them in every single match I play!
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> > 2533274796410651;3:
> > Are you taking crazy pills!?
> >
> > But seriously I wouldn’t necessarily say prefab cookie cutter structures that have hardly any texture would be considered drastically graphically improved
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> These armories are so advanced! I’m so glad I get to see them in every single match I play!
I know right? Sometimes I just want to stop and admire the graphics while my entire team gets slaughtered by Warden!
> And the Campaign biggest yet wildly expansive story driven with good character development and cut scene’s as well as the environments graphics wildly improved.
Did we play the same Campaign?
Also don’t really care about graphics (and even then Halo 5 is lacking in that area).
It’s balanced people just don’t know how to utilize the abilities weapons and map to there advantage. Second this halo is more refined and it successfully drowns out all the useless stuff put in some games these days thus a perfect game. & don’t lie trying to prove a point these graphics are next gen.
H2A looks better than Halo 5 in almost every way IMO. The game had split-screen, local campaign, and local forge, but still managed 1080p 60fps (except in campaign I know, but if it wasn’t running the original Halo 2 in the background it probably could have). There is no excuse to why Halo 5 is lacking so much other than 343i bit off more than they could chew.
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> H2A looks better than Halo 5 in almost every way IMO. The game had split-screen, local campaign, and local forge, but still managed 1080p 60fps (except in campaign I know, but if it wasn’t running the original Halo 2 in the background it probably could have). There is no excuse to why Halo 5 is lacking so much other than 343i bit off more than they could chew.
Yes but 343 are still swallowing and the pie has only been swallowed a little just wait for the rest of it.