ADS in Infinite?

Hey guys. So for 99% of the trailer it looked like classic halo combat with a few new, cool looking features. But for 1% with the new commando rifle it looked like he did for a second aim down the sights. Does anyone know if ADS will actually be a feature?

Actually, the control scheme in the trailer maps LT to grenades, LB to grappling hook (or perhaps equipment in general), and RB to reload, which suggests that this is the H3 default control scheme and B is melee and RS is aim. Now I’m only assuming that this is the default Infinite control scheme but even if it isn’t is suggests that aiming is back to being a toggle thing and not iron sights anymore. Therefore I’d say aiming is likely back to classic.

> 2533274819619651;1:
> Hey guys. So for 99% of the trailer it looked like classic halo combat with a few new, cool looking features. But for 1% with the new commando rifle it looked like he did for a second aim down the sights. Does anyone know if ADS will actually be a feature?

Slow down the playspeed and you can see it’s interlink not ADS.

> 2712882632690848;3:
> > 2533274819619651;1:
> > Hey guys. So for 99% of the trailer it looked like classic halo combat with a few new, cool looking features. But for 1% with the new commando rifle it looked like he did for a second aim down the sights. Does anyone know if ADS will actually be a feature?
>
> Slow down the playspeed and you can see it’s interlink not ADS.

Thanks mate. I didn’t mind ADS in fairness but I’m also glad it’s going back to the roots.

Thank goodness it will not have traditional ADS. It’s decent for other games, but the lack of movement does not fit Halo/Spartans at all. ‘Halo zoom’ is so much better for this series, IMO.

> 2533274819619651;4:
> > 2712882632690848;3:
> > > 2533274819619651;1:
> > > Hey guys. So for 99% of the trailer it looked like classic halo combat with a few new, cool looking features. But for 1% with the new commando rifle it looked like he did for a second aim down the sights. Does anyone know if ADS will actually be a feature?
> >
> > Slow down the playspeed and you can see it’s interlink not ADS.
>
> Thanks mate. I didn’t mind ADS in fairness but I’m also glad it’s going back to the roots.

Same here, didn’t mind ADS but interlink is better

> 2535418979567138;2:
> Actually, the control scheme in the trailer maps LT to grenades, LB to grappling hook (or perhaps equipment in general), and RB to reload, which suggests that this is the H3 default control scheme and B is melee and RS is aim. Now I’m only assuming that this is the default Infinite control scheme but even if it isn’t is suggests that aiming is back to being a toggle thing and not iron sights anymore. Therefore I’d say aiming is likely back to classic.

Thanks for the info mate. Going to watch the gameplay again later on and see what I missed!