I would like to thank you both for your input and support.
I really appreciate it.
VerbotenDonkey, I would be honored if you had any suggestions.
Currently, I am trying to gain proficiency in not only alternating in long and short strafes, but also employing techniques like the stutter or SK strafe, as well as what some might refer to as ‘lag’ strafing.
On the other hand, I am quite comfortable with the frequently-used “Gandhi” Jump technique, and I have gained familiarity and comfort with the technique of crouch shooting.
I have become proficient enough with using frag grenades properly, to the point that I can even both gain kills with it, but also remove shields and then headshot my opponent.
In one of the Rumble Pit matches last night, I managed to do both with surprising ease, even with those who should technically be better players than myself.
What’s more, I have begun to regain proficiency with the Covenant Carbine, the BR, and even the Light Rifle.
With that weapon, I try to employ the 4SK trick, i.e. one scoped shot, 3 unscoped, as frequently as possible. I employed it last week, and was surprised with how consistently it worked; targeted foes went down like sad-sacks.
I just need to improve my speed with it, and my proficiency with that technique should rival my ease of use of the BR, which I find almost caveman-simple to use.
I also make use of the shots + melee techniques as well; 3 LR shots plus melee works pretty well, and so does the BR’s equivalent of it. The Carbine is the trickiest.
I am also at a point that I would rather use the Magnum rather than the Storm Rifle, Suppressor, or AR as my chosen secondary.
I have enough skill, that, when at my best, I can hold my own against even competent DMR users when using any of the aforementioned ranged primaries in combination with the magnum.
After transcending my fugue, I resumed crouching and jumping at opportune moments when attacked by even the mighty DMR; I still lost most of the time, but my foes began missing a surprising number of shots.
Though as a rule, I don’t use the DMR, due to the notion that it is a ‘cheap’ weapon, I now no longer believe that.
If it were ‘so’ good, how am I able to avoid shots with regularity, even with my foes using it with sound and logical technique?
Same goes for the Boltshot; I find it trivially easy to avoid getting one-shotted, even at close range.
Someone last week repeatedly charged me with it; first time it worked, the rest of the attempts failed.
Simply jumping above and/or to the side rendered the attack useless.
I’ve even found the age-old and simple technique of circle-strafing to be effective; some claim that it is too predictable, but I have played enough against higher-skilled adversaries to have my doubts.
In very close range, I find it to work well, especially when combined with other techniques, such as Gandhi Hopping, crouch strafing, and simple left and right pulses.
When playing, I try not to use any one technique exclusively; I always interchange and mix to the best of my ability, seeking the strengths of each, and countering the weaknesses of others.
Alone, any one technique is inadequate; but together in a fluid, dynamic way, even the simplest and most ‘predictable’ of techniques can be made to work well.
If you would like to join me in a practice session, I would be very happy to work with you.
I’ll even forgo my planned 8-mile run today for this effort instead.
That out-of-game endeavor can be done tomorrow; it usually takes me about 2 hours, though in the past, it would take me as little as 90 minutes.