I’ve already gotten over the fact that we only get a half -Yoinked!- list of maps,but why not add the maps that are already created into the rotation. The list of maps and gametypes that actually show up for the classic variant is pathetic. Add wizard and blood gulch, and where the hell is 2 flag hang em. Did anyone at 343 even play Halo CE,or they just trying to cash in. Oh and while I’m on a rant, fix the damn spawns in prisoner, theirs not a single spawn on the side opposite the overshield,besides the initial one.
Blood Gulch is in the game already.
“Did anyone at 343 even play Halo CE,or they just trying to cash in”
Lol.
They made maps that weren’t easily forge-able in reach already… Wizard is already very well forged and was used in MLG for awhile… and Blood Gulch… Seriously??
hemorrhage = Blood Gulch = Coagulation = Valhalla.
Yea this is my point,the maps are already made in forge,why not put them in the rotation. Only reason i said blood gulch is because its already in the game.
> hemorrhage ~= Blood Gulch ~= Coagulation =/= Valhalla.
Fixed.
> Yea this is my point,the maps are already made in forge,why not put them in the rotation. Only reason i said blood gulch is because its already in the game.
They would have to make forgeworld a DLC for anniversary.
> Yea this is my point,the maps are already made in forge,why not put them in the rotation
Wizard was already in rotation, though wasn’t in main team slayer matches, I’ve played the multiple times in “classic slayer” when it was in the “community” playlist.
No one took a liking to it so they pulled it I guess
> > hemorrhage ~= Blood Gulch ~= Coagulation =/= Valhalla.
>
> Fixed.
If you think about it.
Two bases at the end of a canyon, a strong weapon at mid field, caves to each side of the map.
They’re the same map.
> > Yea this is my point,the maps are already made in forge,why not put them in the rotation
>
> Wizard was already in rotation, though wasn’t in main team slayer matches, I’ve played the multiple times in “classic slayer” when it was in the “community” playlist.
>
> No one took a liking to it so they pulled it I guess
It seems you didn’t know Wizard was a Halo CE map. That’s why he’s saying add it to the playlist. I agree these maps should be there and I can only cross my fingers that they add more halo 1 maps and fix the spawns on prisoner because they did a terrible job with it. Half of the map is ignored, making spawn camping very simple.
They could also afford more ammo in the pistol when you spawn.
> > > Yea this is my point,the maps are already made in forge,why not put them in the rotation
> >
> > Wizard was already in rotation, though wasn’t in main team slayer matches, I’ve played the multiple times in “classic slayer” when it was in the “community” playlist.
> >
> > No one took a liking to it so they pulled it I guess
>
> It seems you didn’t know Wizard was a Halo CE map. That’s why he’s saying add it to the playlist. I agree these maps should be there and I can only cross my fingers that they add more halo 1 maps and fix the spawns on prisoner because they did a terrible job with it. Half of the map is ignored, making spawn camping very simple.
>
> They could also afford more ammo in the pistol when you spawn.
I knew it was a Halo 1 map, I’m saying that the map WAS on Halo reach as a Forge’d map.
The map was placed on the community playlist some time ago.
<mark>This variant was used</mark>
And i understand what you’re saying to put it into the CE:A playlist, but remember, the Online is still played through Reach, and the map wasn’t played very much on just basic Reach.
> > > > Yea this is my point,the maps are already made in forge,why not put them in the rotation
> > >
> > > Wizard was already in rotation, though wasn’t in main team slayer matches, I’ve played the multiple times in “classic slayer” when it was in the “community” playlist.
> > >
> > > No one took a liking to it so they pulled it I guess
> >
> > It seems you didn’t know Wizard was a Halo CE map. That’s why he’s saying add it to the playlist. I agree these maps should be there and I can only cross my fingers that they add more halo 1 maps and fix the spawns on prisoner because they did a terrible job with it. Half of the map is ignored, making spawn camping very simple.
> >
> > They could also afford more ammo in the pistol when you spawn.
>
> I knew it was a Halo 1 map, I’m saying that the map WAS on Halo reach as a Forge’d map.
> The map was placed on the community playlist some time ago.
> <mark>This variant was used</mark>
He’s saying put it in CEA matchmaking.
> hemorrhage = Blood Gulch = Coagulation = Valhalla.
Yeah, if you ignore the differences in terrain, weapons, playstyle, and weapon placement, Valhalla and Blood Gulch are totally the same.
I’ll just leave this here, too.
-
its called hemmorage.
-
there are plenty of forged wizard maps that are very good.
Whatever variant of BLOOD GULCH it is I don’t care clearly you all know what is being referred to. That map that is in the game already they was modeled after BLOOD GULCH should be in the playlist!!
lol nope they should put in Pit. <3
> lol nope they should put in Pit. <3
Yeah that maps is from CE…
> > lol nope they should put in Pit. <3
>
> Yeah that maps is from CE…

they remade levels not previously remade, or else we would have sidewinder, blood gulch, wizard, and the other played-to-death map formats.
Im sort of tired of blood gulch…hehe