Oddball: Mongoose is the ball and you got to drive it to count as holding the ball, Like the KOTH Variant. Arising, Only if that could exist of holding on to it, my fault for my grammar.
All Game-types = In all Game-types: You can edit the vehicle traits to make it so people can kill players by vehicle only & once off, you can’t do anything but assassinate or punch. But when a player has 0% Damage Modifier & 10% Melee Modifier, The weapons still do damage(which is unwanted) Only because Melee Modifier stacks with Damage Modifier. In other words, make it so it don’t stack is my idea. I hate whoever’s idea that was, sorry, but if you make it stack, no point having both. Go to Custom games & read it, you’ll be blown away at that. A few gamers ddn’t believe me then saw & said, WTF deal.
Please, Who here is with me?
Seriously, I have an oddball Game-type that requires all of these additions, please…
> So, this is what you want for the Oddball playlist?
> VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV
>
> Gooseball!
No, instead of carrying, your driving the mongoose, thought’d be clear, guess not. Very funny picture though. I’m trying not to laugh. That’d be hilarious though. I can make the mongoose be ball-spawn locations, just instead make them be the ball & you drive it, not carrier it like some weird spartan on crack.
In all Game-types: You can edit the vehicle traits to make it so people can kill players by vehicle only & once off, you can’t do anything but assassinate or punch. But when a player has 0% Damage Modifier & 10% Melee Modifier, The weapons still do damage(which is unwanted) Only because Melee Modifier stacks with Damage Modifier. In other words, make it so it don’t stack is my idea. I hate whoever’s idea that was, sorry, but if you make it stack, no point having both. Go to Custom games & read it, you’ll be blown away at that. A few gamers ddn’t believe me then saw & said, WTF deal.