Add the phantom and Prowler in forge as props

Adding the pelican in forge as a prop was pretty cool, however i would prefer if we could fly it (the welding glitch doesn’t work with the pelican properly). If 343 aren’t going to add in the pelican or phantom as drivable vehicles why not add in the phantom and the prowler (Stealth UNSC ship from the campaign) as foreable props. It would be great for scenery and it would go well with the drop pods and pelican props. Also it would be nice to forge that garbage truck we see on allot of slayer maps.

No I would prefer a drivable prowler dude! We only got 3 covie vehicles so we need more!

When i say prowler i mean the stealth UNSC ship that chief uses in the campaign to escape argent moon.

> 2533274845527107;3:
> When i say prowler i mean the stealth UNSC ship that chief uses in the campaign to escape argent moon.

Ohhh… specifications is key in these situations.

There are many items that I would love to have appear in the Forge canvas.
Phantoms and Spirits would be nice for better immersion on Covenant themed maps. Imagine having an entire Covenant Cruiser interior to forge on. Or at least the hangar bay!

I chose the phantom and the prowler because both models are already in game and all 343 need to do is port them over to forge. But you are right, spirits should also be in forge (the model is already in the game along with the phantom).

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> I chose the phantom and the prowler because both models are already in game and all 343 need to do is port them over to forge. But you are right, spirits should also be in forge (the model is already in the game along with the phantom).

The spirit is in the game too, they would just have to do the same thing.

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> > 2533274845527107;6:
> > I chose the phantom and the prowler because both models are already in game and all 343 need to do is port them over to forge. But you are right, spirits should also be in forge (the model is already in the game along with the phantom).
>
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> The spirit is in the game too, they would just have to do the same thing.

That’s what i said man “But you are right, spirits should also be in forge (the model is already in the game along with the phantom)”

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> > 2533274879407634;7:
> > > 2533274845527107;6:
> > > I chose the phantom and the prowler because both models are already in game and all 343 need to do is port them over to forge. But you are right, spirits should also be in forge (the model is already in the game along with the phantom).
> >
> >
> > The spirit is in the game too, they would just have to do the same thing.
>
>
> That’s what i said man “But you are right, spirits should also be in forge (the model is already in the game along with the phantom)”

Shhhhh… it’s 2 AM and I’m tired so I wasn’t entirely paying attention.