The Acceleration curves currently implemented in Infinite are practically an exact copy of the Halo 5 curves. The options currently available to us that maximize accuracy include minimizing the activation area of the outer deadzone acceleration curve. = Slow, unresponsive finesseless aiming that relies on the Aim assist. Otherwise you’re playing with the default settings that are just atrocious. Halo 2 and Halo 3 had a wonderful system with beautiful acceleration curves.
Steam has its own area that allows multiple acceleration curve options including a custom curve option. Additionally, I’m sure people would like to introduce other programs to alter these curves is possible.
Please add a linear option to the controller so that we may use our own curves.
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> The Acceleration curves currently implemented in Infinite are practically an exact copy of the Halo 5 curves. The options currently available to us that maximize accuracy include minimizing the activation area of the outer deadzone acceleration curve. = Slow, unresponsive finesseless aiming that relies on the Aim assist. Otherwise you’re playing with the default settings that are just atrocious. Halo 2 and Halo 3 had a wonderful system with beautiful acceleration curves.
>
> Steam has its own area that allows multiple acceleration curve options including a custom curve option. Additionally, I’m sure people would like to introduce other programs to alter these curves is possible.
>
> Please add a linear option to the controller so that we may use our own curves.
I’m feeling hopeless about the aim at this point I don’t know what else I can say it’s exausted me and we have a cracked foundation here and it’s all gunna crumble if it’s not heavily focused on…
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> > 2533274796867934;1:
> > The Acceleration curves currently implemented in Infinite are practically an exact copy of the Halo 5 curves. The options currently available to us that maximize accuracy include minimizing the activation area of the outer deadzone acceleration curve. = Slow, unresponsive finesseless aiming that relies on the Aim assist. Otherwise you’re playing with the default settings that are just atrocious. Halo 2 and Halo 3 had a wonderful system with beautiful acceleration curves.
> >
> > Steam has its own area that allows multiple acceleration curve options including a custom curve option. Additionally, I’m sure people would like to introduce other programs to alter these curves is possible.
> >
> > Please add a linear option to the controller so that we may use our own curves.
>
> I’m feeling hopeless about the aim at this point I don’t know what else I can say it’s exausted me and we have a cracked foundation here and it’s all gunna crumble if it’s not heavily focused on…
My goal was to play M&K for infinite and compete. (I’ve been going to events for years). Would have been the first game I’ve mained M&K on. But then I picked up my controller and could tell instantly that it was still going to dominate. But who wants to play controller when it feels like you’re looking around with a 100 ft iron pole attached to your arms? It’s not even aiming. It’s just TURNING and the AA does the aiming. Slow clunky molasses with no precision is what it is. And with a lot of comments going around talking about aiming consistencies between games it’s scary indicative that heavy aim is present.