Add Legs in Halo Infinite Multiplayer!

I don’t think it was intentional at all, probably just an oversight because honestly, most first-person shooters don’t have viewable legs…

And it’s not really a downgrade since seeing your legs has literally no effect on gameplay or player skill whatsoever. It’s more of a personal gripe than any thing really.

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Yea, I agree, I don’t gaf about seeing my legs lol, but it’s still another little thing, there shouldn’t be oversights like that imo.
It might seem like a small thing somebody could overlook, but in reality they test tf out of these games, I have a couple of friends that do QC testing for big devs.
They savage the game looking for bugs/weird glitches on maps/campaign, if they overlooked something like not being able to see the Spartan’s legs, that’s kind of a poor show/embarrassing especially giving the time 343i had.

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Yes, Not Seeing the Legs is a Visual Iussues (Which needs to be fixed!).
@esnoox if i Have a lower FOV, I can see fewer Targets to hit than the opposing team, which instead has a visual advantage

Dude, you gotta read more carefully. I’m not asking what the downside of a lower FoV is… I was asking you what the downside of not seeing your legs is. Still no answer to that…

There are so many problems, fixin this should be the last point on their list.

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Looking down in-game and not seeing your Spartan’s legs does not make a player play Halo any worse or any better. That being said, you can keep whatever FOV settings you want, the only thing it is going to actively effect is how detailed the pixels will be on your screen.

Lower FOV means the camera “zooms in,” almost like the camera is moving down the barrel of your gun. This will make the screen much smaller but more clear and detailed since the picture isn’t being forcibly stretched.

Higher FOV means the picture is pulled back or “zoomed out,” instead of the camera moving down the barrel of your gun, it’s moving backwards. This stretches the screen beyond it’s limit making it bigger which visually distorts the pixels making the overall picture less detailed. Once you go beyond 78 degrees, your camera will be so far back it’s inside of your Spartan’s chest and because the camera would technically be obstructed at this point, they just make the player’s model vanish, but again, this has no actual effect on gameplay or player skill whatsoever.

That’s funny

There arent’ downside of don’t see legs. But this is for me is a big Visual Issue, and i want that 343 fix it.
@GusTank04 Why is this funny for you?

Ah ok, thats what I thought… so a pretty useless reuqest in the bigger picture and theres no reason to discuss it further.

Why don’t we just play at 1080P 60 FPS so it fairer for people on all platforms and rigs. Screw that

The resolution does not affect competitiveness, while the FOV does it. For me is indifferent to play against players that they play at 4K, 1080p or 720p.
Yours is not a relevant example

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Because, both sides have an advantage.
Higher FOV lets you see more, lower FOV gives you better accuracy

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I know the legs disappearing is a small thing, but for some reason it’s a thing that really bugs me. I do hope they allow us to just have the camera clipping into the armor and keep the legs. With the movement of the grass/brush and footprints coming seemingly out of nowhere, it’s something that irritates me more than it should. I don’t want them to divert dev resources away from more important issues, but dagum I would be happy if they fixed it - pretty sure it worked in the first flight in July but was broken by the second flight later.

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But Gus I cant feel my legs😭

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LMAO this game is the mona lisa painted in shades of brown

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Fov is fully customisable on both console and PC for Halo though. I don’t get where forcing players to play on uncomfortable settings beats fully customisable settings.

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I’d rather them focus on actual important things instead lol.

Give us ower legs back. If 343 can’t even do this, then Halo Infinite is a loss at this point.

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Personally… I demand a Quake 180 FOV with a fisheye lens
Not sure what 343 was thinking allowing only 120 FOV, and not having a fisheye lens option, so distance is heavily distorted

Can’t tell if you are being serious here or not. So I am going with the principle of charity here and am assuming you are not.
H3 had the most inconsitent BR of the series and its netcode was hot garbage, I can fully admit this and H3 is by far and away my favorite halo

This is first time that i read these words.