Add back the awesome physics for the gravity hammer, and add some for select other weapons

The fun of the gravity hammer in Halo 3 was that it would send people and vehicles flying. Making it so that it does that all the time would be great, but if thats not possible from a balance perspective then at least give it the ridiculous knock back from Halo 3 on dead enemies and destroyed vehicles. So, once you kill an enemy with it or blow up a vehicle with it, its sent flying.

Similar fun physics interactions could be added for the following weapons:

  • For the skewer it would be great if, when an enemy is killed with it, instead of just dropping like a normal kill, they’re sent flying with the skewer until it hits something and the body is then pinned to that object until it despawns.

  • For the energy sword, on kill the body is sent flying a little bit in the direction of the swing

  • For the rocket launcher, on kill the body or destroyed vehicle gets blown away relative to where the blast was

  • Not sure if the grenades have a push back effect but if not, would be great on those too.

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