Add a Randomize Weapons option to mini-game mode

I know we have the fiesta modes, but I want to design something….unique. I need this particular option for mini-game settings to finish a map I’m working on. The idea is that 4 players spawn in (it’s a small ffa map) and there’s a cup with a zone inside it at the top of the map, every 2 minutes a golf ball will spawn and fall into the zone, activating it and applying a player trait, that player trait is to randomize their current weapons! So every 2 minutes you get a new load out, similar to gun game on Halo 4 back in the days of the 360 however this time a legitimate version. I hope 343 sees this post and considers this idea.

You don’t need a golf ball and cup to do something like that. You can just use script brains.

> 2533274919101675;2:
> You don’t need a golf ball and cup to do something like that. You can just use script brains.

Did you even read my post? The problem isn’t with golf balls or cups, it’s with a lack of being able to randomize weapons through trait zones or literally any type of scripting, and no I don’t mean weapon pickup, I mean randomized spawn weapons.