I’ve read lots of forum topics that complain about Halo 5, but say nothing about how to make it better. These are my opinions from someone who has played Halo at a high level since Halo 1. I’m also middle of the road between a Halo Purist and someone who believes the game needs to evolve. For example, I think Sprint is awful in Halo and not having it actually makes it different than other games which is a nice change. I also like Clamber in the game and I don’t think ADS has impacted gameplay at all. Anyway, Halo 5 is much better than Reach and Halo 4 so thank you for that 343. It’s not Halo 1, 2 or 3 but it’s acceptable to me at this point. It’s the only one in which AR/Pistol starts are actually acceptable to play. I had to wait for BR starts to come out in order to play the others. However there is plenty of room for improvement so here I go:
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Reduce starting grenade count to 1. This simple change will be enough to balance grenade use in this game. - I’m sure you will fix the ranking system eventually, in the meantime, provide a prompt for those who are “eligible” for a de-rank, asking them if they would like to de-rank. This will make everyone happy, those who don’t want to de-rank can say No and those who want to be placed in the correct rank can say Yes. This can be provided either after losing a game or by highlighting the playlist and clicking a button on the controller with a description on the screen as “De-Rank”. And this should also be a simple enough solution to implement. - Remove Breakout from Team Arena and from the HCS. There is already an entire game type dedicated to it and it does not take any skill in Halo. If you want a skilled, one life, round based game then play counterstrike. It is however a fun variant to the halo playlist, much like SWAT. Breakout’s skill level is closer to SWAT then CTF or Slayer. The other solution is to create an HCS playlist that does have Breakout and then have a Team Arena playlist that does not have Breakout. - Create a BR start Team Arena. This results in an AR/Pistol Team Arena and a BR start Team Arena making all players happy. It also provides more variation on how to play the game which is greatly needed. - Remove or reduce the chance for Fathom and Rig to be selected in Slayer. Neither of these maps play well in Slayer. - Rig needs the spawn points changed because the team that spawns Catwalks/Red Nest has a huge advantage, it also needs more BRs or DMRs on the map. Regret only plays well with BRs so replace Carbines and DMRs on the map with BRs. In beta Regret played BR starts very nicely but AR/Pistol starts were unbearable. Fathom is just a bad map across the board, no way to salvage it. - Add Truth, Empire and Eden to the Slayer Playlist. - Reduce Free for All from 8 players to 6. Remove Orion from Free for All entirely. Do not allow someone on Pegasus to spawn on the OS!!! (I mean really, that’s just dumb). Add Truth, Eden and Empire to the Free for All rotation. Consider occasional BR starts in the rotation to mix things up. - Add a Ranked Team Doubles and Ranked Team Objective ASAP. - Add Social Playlists ASAP! The following playlists should be in the social playlists permanently: Slayer, Team Objective, Multi-Team, Team Snipes, Team Action-Sack, Infection. My friends and I would gladly give up Breakout and Team Swat for any of the playlists listed here so if you feel you need to remove playlists because of some dumb logic where we can’t have all these playlists then start with these two. - Aim Acceleration - I have not encountered any issues with aiming. It is currently the only thing in Halo 5 that allows for a skill gap. If changes are needed due to bugs then please make the minimum changes needed to fix the bug, if you change this too much, the skill gap will greatly close due to how short time to kill is in this game.Additional Opinions based on other forum posts I’ve read:
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If you listen to the ridiculous outcry to increase radar distance then every playlist must be changed to BR starts. One of the biggest reasons the AR/Pistol start is somewhat acceptable in this game is because the reduced range of radar balances the matches by allowing you to use map movement and level positioning to your advantage against someone who may have a better weapon then you. Also guess what, you have eyes, ears and a brain so you shouldn’t need radar on these small maps anyway, Halo is 10 times better without radar. Radar promotes cheap tactics such as pre-grenading before the enemy is in your Line of Sight, camping and nullifying any map movement strategies to outsmart your opponents. - Remove radar from Team Arena so you don’t ruin every playlist after you eventually give in to the casual fan base (who won’t be playing halo a month from now anyway) who want the radar range increase. - There needs to be at least some armor that is unlocked by actually doing stuff such as completing the campaign or playing lots of multiplayer matchmaking. To leave everything up to chance is just a poor choice. I’m not one who cares that much about armor customization, but I am someone who likes to earn things, not pray to the RNG Gods. Heck, you would have been better off just charging people for the armor customizations that they want. Even that would be a better formula than what you have now.Additions based on comments:
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Remove instant spawns from SWAT. - Re-evaluate spawn points on maps for SWAT. - Ensure FileShare comes with the Theatre update in December.