i love active camo since Halo CE, and i understand its returning as an armor ability in Halo 4, which im glad about.
343 said Halo 4 is going to have fast paced gameplay, and if u had Active Camo in Reach u had to moved very slow…
i would like to see it fully invisable like Halo 3’s camo
so will u be seen very esaily seen in Halo 4 if u have active camo or will it be like Halo 1-3’s camo, since it does have a lot of things that counter agenst it…
to keep up with fast paced gameplay u’d think u would be fully camoflaged, cuz even i could spot it out if someone was using camo
> i love active camo since Halo CE, and i understand its returning as an armor ability in Halo 4, which im glad about.
>
> 343 said Halo 4 is going to have fast paced gameplay, and if u had Active Camo in Reach u had to moved very slow…
>
> i would like to see it fully invisable like Halo 3’s camo
>
> so will u be seen very esaily seen in Halo 4 if u have active camo or will it be like Halo 1-3’s camo, since it does have a lot of things that counter agenst it…
> to keep up with fast paced gameplay u’d think u would be fully camoflaged, cuz even i could spot it out if someone was using camo
> Link to source saying it’s back as an armor ability?
> It makes more sense as a power up seeing as how Overshield is returning in ordinance.
I refuse to link to a source, you’ll find out post-game release. There will be no powerups on the map such as overshield and active camo. Overshield and speed boost and damage increase are the 3 power ups that are now part of ordinance.
Active Camo was confirmed as an AA along with jetpack months before E3.
The scrambling feature of stalker you have to admit was dammed useful to conceal team movement. Also if you got your hands on a instant kill weapon, particularly the sniper, stalker was a ridonkulous aa.
If active camo worked like it did it Halo 3 everyone would choose it because it would be massively overpowered. I gotta say I am disappointed that it is back as a power in Halo 4.