Quick and painful: Finish the last mission in under ** minutes, killing at least ** enemies.
Positive vibrations: Kill ten enemies with controller vibration enabled In multiplayer matchmaking.
Not my fault!: Get a splatter spree.
New years death: Get a kill on new year’s day.
Road Runner: Finish (Mission containing long vehicle drive) in under 15 minutes.
They’ll be remembered: Finish (Mission containing marines) with no marines.
Clean your visor!: Kill no enemies in any mission, and finish.
Dinosore: Kill 25 Spartans in matchmaking as an elite.
Third’s the charm: Earn a triple kill in FFA matchmaking.
Fourth Horseman: Earn an overkill in any playlist in matchmaking.
Fifth, and still thirsty: Earn a killtacular in any game mode except firefight.
Winning!: Description: Yeah, I’m on a drug. It’s called Charlie Sheen! (Win a match without dying, in a FFA game, of slayer or objective. But the description won’t tell you that. It will be a secret achievement, and even when you unlock it unless you were paying attention, will be the same, so you can’t tell how to do it. :P)
There’s more for everyone! Get a killing spree holding a weapon with full ammo.
Most recommended/downloaded: Get, have or did have a place in the most downloaded/recommended section of the file browser, in Halo: Reach or Halo: 4.
I’ll be taking that - basicly its an idea that i came up with u should be able to, when closeto an enemy, take the weapon of them and then shoot them with it and then keep it after, if you do this then u should get the achievement
I think they should go with the route they did in Halo Anniversary, which is to make every single achievement actually something to be achieved and that’s difficult a lot of the time. I don’t want to see any of this “Get 5 kills with the pistol” and “Pick up a healthpack” style achievements that anybody with half a brain could do. Seeing somebody with 100% achievement completion should make somebody be impressed rather than just being 90% of the community like we saw in Reach (before they added new achievements).
Other then that, give us achievements for single player, multiplayer matchmaking as well as Firefight.
> Achievements:
>
> Quick and painful: Finish the last mission in under ** minutes, killing at least ** enemies.
> Positive vibrations: Kill ten enemies with controller vibration enabled In multiplayer matchmaking.
> Not my fault!: Get a splatter spree.
> New years death: Get a kill on new year’s day.
> Road Runner: Finish (Mission containing long vehicle drive) in under 15 minutes.
> They’ll be remembered: Finish (Mission containing marines) with no marines.
> Clean your visor!: Kill no enemies in any mission, and finish.
> Dinosore: Kill 25 Spartans in matchmaking as an elite.
> Third’s the charm: Earn a triple kill in FFA matchmaking.
> Fourth Horseman: Earn an overkill in any playlist in matchmaking.
> Fifth, and still thirsty: Earn a killtacular in any game mode except firefight.
> Winning!: Description: Yeah, I’m on a drug. It’s called Charlie Sheen! (Win a match without dying, in a FFA game, of slayer or objective. But the description won’t tell you that. It will be a secret achievement, and even when you unlock it unless you were paying attention, will be the same, so you can’t tell how to do it. :P)
> There’s more for everyone! Get a killing spree holding a weapon with full ammo.
> Most recommended/downloaded: Get, have or did have a place in the most downloaded/recommended section of the file browser, in Halo: Reach or Halo: 4.
I agree, the multiplayer achievements in Halo 3 and Reach are just plain silly and largely based on luck (very few i would consider skilled). Most require you to run around like a wally and not play the game correctly just for 5G! plus they could be easily boosted which i have no problem with since they are silly.
Achievement’s are best left in the campaign and Firefight.
> > No multiplayer achievements.
>
> I agree, the multiplayer achievements in Halo 3 and Reach are just plain silly and largely based on luck (very few i would consider skilled). Most require you to run around like a wally and not play the game correctly just for 5G! plus they could be easily boosted which i have no problem with since they are silly.
>
> Achievement’s are best left in the campaign and Firefight.
I completely agree. Achievements should be timeless, they should be achievable whenever. Multiplayer hampers that ability. Halo CEA achievements are great. But Halo 3’s two for 1 is just ridiculous. Few people actually achievement it and it ends up being who can boost it.
> I think they should go with the route they did in Halo Anniversary, which is to make every single achievement actually something to be achieved and that’s difficult a lot of the time. I don’t want to see any of this “Get 5 kills with the pistol” and “Pick up a healthpack” style achievements that anybody with half a brain could do. Seeing somebody with 100% achievement completion should make somebody be impressed rather than just being 90% of the community like we saw in Reach (before they added new achievements).
>
> Other then that, give us achievements for single player, multiplayer matchmaking as well as Firefight.
Seriously? You’re joking right? I want them to take the easy achievements further with ones such as;
Wake Up John: Insert the disc
Yank me: Eject the disc
Red Team: Stand around
One small step: Walk
> > No multiplayer achievements.
>
> I agree, the multiplayer achievements in Halo 3 and Reach are just plain silly and largely based on luck (very few i would consider skilled). Most require you to run around like a wally and not play the game correctly just for 5G! plus they could be easily boosted which i have no problem with since they are silly.
>
> Achievement’s are best left in the campaign and Firefight.
COULDN’T AGREE ANYMORE ON THAT!!!
That is so true, its pathetic the have MM cheevos. 343i better look at this and definitely consider this on how much achievements ruin MM. FF and SP only cheevos plz!!!
Oh and an achievement that deals something with 2012 since its coming out before the end of the world. We might aswell get an achievment for it!!! XD
What doomsday?! 50GS - Play on xbox live after the date 12/21/2012 XD so worth it lol
> > No multiplayer achievements.
>
> I completely agree. Achievements should be timeless, they should be achievable whenever. Multiplayer hampers that ability. Halo CEA achievements are great. But Halo 3’s two for 1 is just ridiculous. Few people actually achievement it and it ends up being who can boost it.