Before I start, if this topic has already been posted about, sorry, I just wanted to share my thoughts and I couldn’t find a post about it already. One of my favorite features of the old halo games was the epic armor that could be unlocked through special achievements that didn’t necessarily have to do with multiplayer. If you had it, it just felt so cool! Like recon from H3! I know halo 5 did this with helioskrill, but that was undermined by the fact you could get the armor in a req pack, so I never cared to get it. I just thought it would be way cool if this feature were expanded in Halo: Infinite, and it wasn’t just one set of armor that you could get, but multiple things like armor, armor effects, visor colors, etc. With all of the micro-transactions coming I just feel like the magic of customization is going be lost because you know millions of people are going to have that same set of armor or visor color because they paid for it. So even when we do get microtransactions (because I definitely believe we will), could some sweet armor awarded through DIFFICULT achievements be included as well? And after all that, please don’t put those unlocks in paid content, it ruins their value. What do you guys think about this?
Would like to see Achievement Based & some through Challenges
Like Wrath in Halo 5, imagine if we unlocked it by Assassinating Elites