I’d much rather them allow us the opportunity to create our own teams ahead of time, if even just for parties and such.
In other words, me and 3 friends create a team, party up, and go into matchmaking, and it uses OUR team name. If I’m alone, and 3 other randoms are matched up with me for my team, the team name is random.
Also, that would lend itself to a real “team tournament” style playlist, where you HAVE to have yourself + 4 other people in a registered team to play in that playlist. It would definitely bring a real sense of community back to Halo, and not to mention competitiveness.
Min Party Size: 4
Max Party Size: 4
Registered Teams Only
1 team Vs. 1 team for a variety of Slayer & Objective-based games.
Registering a team is as simply as submitting a new team name (of which will be filtered for bad words and such, as well as checked to see if it already exists in a database), and then there would be a “team” menu in the main menu of the game, where you can add/remove teammates, message them all at the same time about practice or whatever, change the team logo or emblem & colours, write a description, see team stats, promote members to captain/assistant captain, etc., give members designated titles “i.e. Sniper Expert” or “Flag Runner”, or whatever you wish, etc.
How awesome would that be? It’d be basically like incorporating MLG’s framework into the game, making it more centralized and tangible. I know TONS of people would take advantage of this feature in a big, bad way.
Although it’s probably too late for it to be incorporated into Halo 4 (unless it is already, in some form or another), maybe Halo 5? Especially if Halo 4 does as well as I think it will and revives the one great, HUGE Halo online presence/community.