About ammo

So I’ve had an idea for awhile (nothing big) BUT I feel weps in the same tier (short-mid-long range) should be able to get ammo from one another. Like a short range wep refills a short range wep and a mid rang wep refills a mid range wep and etc.

I.E, Spartan KitKat is running low on CC ammo, he takes down an enemy who was holding a BR, his CC is refilled by said BR.

Or the same situation but replace CC with NR and BR with DMR.

Thank you for reading.

(This would not apply to power weps)

Well, here’s what I think:

I think your idea could kinda work, but I need to tweak it around a bit.
Sure: For example, automatics should be refilled by dropped automatics, BUT it should be from the same faction.

Using your example, it doesn’t make sense for a radioactive Covenant weapon to restock a bullets-only human firearm. Yes, I just incorporated logic into video games. The two things that are like oil and water. :stuck_out_tongue:

HOWEVER, say Spartan Comic is running low on Assault Rifle ammo, and he (by some miracle) takes out an enemy using a SAW, he can resupply has AR ammo using the SAW. (Or, if he has a brain, take the SAW. But just using this as an example.)

An even more logical example, without newbs like me skipping over power weapons, would be like a dropped DMR restocking a BR.

This may cause issues, since if you wanted to pick up a dropped weapon, you just resupplied your old gun, and dried the firearm you wanted right up.
There’s my two cents.

Personally, I’m not sure I agree. If Sangheili Varmah picks up a Shotgun shell, it probably shouldn’t fill an Assault Rifle. It could also cause problems, because if Sangheili Varmah needs SAW ammo, instead of finding another SAW,I can just walk over a Magnum and pick up the ammo, meaning I can have a SAW forever so long as a Magnum exists. Perhaps I missed a detail that wouldn’t allow all of this to happen, but if not, then I stand by my consensus.

I’m going to have to disagree big time here.

One of the things I like doing in Halo is trying out different weapons, especially if I’m running low on one weapon. This would eliminate the need to do that for me and would make it seem a bit more stale.

Not to mention, if they dropped a weapon I want to try / use / get, and I walk over to replace my low ammo gun with the newer one, and instead my gun takes all of the ammo that one has? That would be really annoying. (Adding on to what ComicBeast said)

Wait a second, I am sorry…I was not being clear enough I should have said that this would not apply to power weps and that only mid range weps could refill a mid range wep and a short range wep could only refill a short range etc… that was my bad.

> Wait a second, I am sorry…I was not being clear enough I should have said that this would not apply to power weps and that only mid range weps could refill a mid range wep and a short range wep could only refill a short range etc… that was my bad.

I could see it working for Promethean weapons, but I don’t think Spartan Fenrir should be able to reload a shotgun with AR rounds. I could see it work for a handful of weapons, though, like the default Magnum and ODST’s silenced pistol.

> > Wait a second, I am sorry…I was not being clear enough I should have said that this would not apply to power weps and that only mid range weps could refill a mid range wep and a short range wep could only refill a short range etc… that was my bad.
>
> I could see it working for Promethean weapons, but I don’t think Spartan Fenrir should be able to reload a shotgun with AR rounds. I could see it work for a handful of weapons, though, like the default Magnum and ODST’s silenced pistol.

But the AR would not refill the shotty an AR could “charge” the SR and the SR could refill the AR, the BS could refill the Mag and vice versa, the CC could refill the BR and vice versa.

> Wait a second, I am sorry…I was not being clear enough I should have said that this would not apply to power weps and that only mid range weps could refill a mid range wep and a short range wep could only refill a short range etc… that was my bad.

My point still stands.

If I had picked up a Carbine, used it, have no ammo, and see a Battle Rifle (or Needle Rifle, or anything else that fits my playstyle better), and I’m low on Carbine ammo, I’ll end up making the gun I want disappear, and with more ammo for a gun I don’t want anymore.

The problem is that the Storm Rifle uses plasma, no place for bullets from an Assault Rifle. Likewise, there is nothing an AR would be able to use from it.
The Suppressor uses hardlight, and I’m quite sure the AR isn’t built for hardlight ammunition.

Same for the rest of the weapons. Boltshot- hardlight. Magnum- bullets. Plasma pistol- plasma.

Lightrifle- hardlight. BR/DMR- bullets. Carbine- radioactive particles.

It just literally doesn’t make sense, and the complications Ka 5 is talking about could be quite annoying.

Equal starts? no? :frowning:

The idea doesn’t sound game breaking even though it doesn’t make much sense. Then again there is at least one of each weapon on each map so I see no reason for it tbh. I guess it would promote more movement?

> > Wait a second, I am sorry…I was not being clear enough I should have said that this would not apply to power weps and that only mid range weps could refill a mid range wep and a short range wep could only refill a short range etc… that was my bad.
>
> My point still stands.
>
> If I had picked up a Carbine, used it, have no ammo, and see a Battle Rifle (or Needle Rifle, or anything else that fits my playstyle better), and I’m low on Carbine ammo, I’ll end up making the gun I want disappear, and with more ammo for a gun I don’t want anymore.

Hit up on the D-pad to refill maybe?

Also I understand the whole “it makes no sense” it is not supposed to.

> Equal starts? no? :frowning:
>
> The idea doesn’t sound game breaking even though it doesn’t make much sense. Then again there is at least one of each weapon on each map so I see no reason for it tbh. I guess it would promote more movement?

In Reach there was, in H3 there were no CCs on some maps…I support BR/CC starts.

> > > Wait a second, I am sorry…I was not being clear enough I should have said that this would not apply to power weps and that only mid range weps could refill a mid range wep and a short range wep could only refill a short range etc… that was my bad.
> >
> > My point still stands.
> >
> > If I had picked up a Carbine, used it, have no ammo, and see a Battle Rifle (or Needle Rifle, or anything else that fits my playstyle better), and I’m low on Carbine ammo, I’ll end up making the gun I want disappear, and with more ammo for a gun I don’t want anymore.
>
> Hit up on the D-pad to refill maybe?

Would this D-pad refill be for everything, or just for this “cross-ammo” feature? Because if it’s juts reloading in general, then it could be very annoying to have to hit a button when it was once an instant feature.

> > > > Wait a second, I am sorry…I was not being clear enough I should have said that this would not apply to power weps and that only mid range weps could refill a mid range wep and a short range wep could only refill a short range etc… that was my bad.
> > >
> > > My point still stands.
> > >
> > > If I had picked up a Carbine, used it, have no ammo, and see a Battle Rifle (or Needle Rifle, or anything else that fits my playstyle better), and I’m low on Carbine ammo, I’ll end up making the gun I want disappear, and with more ammo for a gun I don’t want anymore.
> >
> > Hit up on the D-pad to refill maybe?
>
> Would this D-pad refill be for everything, or just for this “cross-ammo” feature? Because if it’s juts reloading in general, then it could be very annoying to have to hit a button when it was once an instant feature.

Just cross ammo, as of right now D pad up has done nothing in any of the Halo games (except ODSt), right?

> > > > > Wait a second, I am sorry…I was not being clear enough I should have said that this would not apply to power weps and that only mid range weps could refill a mid range wep and a short range wep could only refill a short range etc… that was my bad.
> > > >
> > > > My point still stands.
> > > >
> > > > If I had picked up a Carbine, used it, have no ammo, and see a Battle Rifle (or Needle Rifle, or anything else that fits my playstyle better), and I’m low on Carbine ammo, I’ll end up making the gun I want disappear, and with more ammo for a gun I don’t want anymore.
> > >
> > > Hit up on the D-pad to refill maybe?
> >
> > Would this D-pad refill be for everything, or just for this “cross-ammo” feature? Because if it’s juts reloading in general, then it could be very annoying to have to hit a button when it was once an instant feature.
>
> Just cross ammo, as of right now D pad up has done nothing in any of the Halo games (except ODSt), right?

Outside of Ordinance, nothing at the moment. But at once, it could lower weapons, switch between grenades, and even toggle your Flashlight/Active Camo. And even still, when anything that was once instant suddenly requires an extra step, it will cause an outcry.

> > > > > Wait a second, I am sorry…I was not being clear enough I should have said that this would not apply to power weps and that only mid range weps could refill a mid range wep and a short range wep could only refill a short range etc… that was my bad.
> > > >
> > > > My point still stands.
> > > >
> > > > If I had picked up a Carbine, used it, have no ammo, and see a Battle Rifle (or Needle Rifle, or anything else that fits my playstyle better), and I’m low on Carbine ammo, I’ll end up making the gun I want disappear, and with more ammo for a gun I don’t want anymore.
> > >
> > > Hit up on the D-pad to refill maybe?
> >
> > Would this D-pad refill be for everything, or just for this “cross-ammo” feature? Because if it’s juts reloading in general, then it could be very annoying to have to hit a button when it was once an instant feature.
>
> Just cross ammo, as of right now D pad up has done nothing in any of the Halo games (except ODSt), right?

The D-Pad was my buddy in the Reach Campaign… sniff He was a good little night vision…

Okay, back on topic.
My point and idea is still have it refilled from the same faction, using a different button of course, such as the D-Pad. (ex:) It could be used to have a Beam Rifle restock a Storm Rifle, since they pretty much use the same stuff. Or a Boltshot to restock a Light Rifle.

And to restock, it would have to be the same faction (human, Covie, Forerunner) and weapon type (automatic, precision). So… yeah. I’m kinda half and half… :\

Well yeah…ehhh some ideas are just bad…mods feel free to lock.

> > Equal starts? no? :frowning:
> >
> > The idea doesn’t sound game breaking even though it doesn’t make much sense. Then again there is at least one of each weapon on each map so I see no reason for it tbh. I guess it would promote more movement?
>
> In Reach there was, in H3 there were no CCs on some maps…I support BR/CC starts.

There are close combat weapons on every map in Halo 3.

if there problems with running low on ammo, i rather
would suggest something like the “gonk-droid” from star wars battlefront.

if you don’t know what it is, it’s a stationary, destroyable
& respawning ammo-crate. i think, with a few tweaks & balancing,
something like that could work out pretty well.

I’m going to have to say no to this idea because I fear it would be far more imbalanced than you would think.

There IS however a very real ammo problem for starting weapons and we must simply insist to 343 to put static spawns for these weapons on the maps like in all the other halos ever in order to acknowledge the problem. Additionally, weapon despawn rate is too quick and expanding that time frame would also greatly help so long as the other person used the same weapon.

As a CC player I have long felt the pain of insufficient ammo. Not all shots are meant to land, some are for suppression at times, so it really stinks if im out of ammo after maybe 3 kills.

I’d like to point out that weapons such as plasma rifle/storm rifle and plasma pistol should remain a battery ammo source as they are, where they dry up and you need a new one.