Well I would like to say that I’m glad that people are finally calming down about the Halo 4 armor mods after yesterday’s bulletin. But in order for people to see that they are truly harmless down their very core, they need to see a much more worse variation that show no form of well thought out planning nor any form of testing and it will appear as a desperate ploy to bring in more people from the CoD fanbase.
Here are my variants. Hope you “like” them
Wetworks- This Stealth Mod will allow faster sprinting, completely silent footsteps, and you will be rendered completely invisible against Promethean Vision.
Pioneer- The Fast Track Armor Mod allows Spartans to gain additional experience points regardless the actual amount of time spent using this Mod.
Engineer- The Drop Recon Armor Mod gives Spartans a 15 second heads up on any incoming Infinity ordnance drop.
Tracker- The Requisition Armor Mod gives a player an infinite number of re-rolls if you are disappointed with your first couple choices.
Rogue- The Stability Armor Mod will provide an aim assist to lower skilled players. It will also aid firing from the hip.
Stalker- The Nemesis Armor Mod gives your HUD a waypoint on the person that killed you last. Could be combined with Promethean Vision to provide additional targeting. The waypoint will not disappear until the enemy is killed off.
Pathfinder- The Gunner Armor Mod has two major functions: No Overheating while operating a mounted Anti infantry gun and the ability to use Armor Abilities while using a detached machine gun. You still wont be able to sprint.
Operator- The Wheelman Armor Mod gives Spartans driving vehicles an Armor Lock type ability for additional strength against infantry and other vehicles. For example a Banshee can Survive 1-2 direct hits from a Tank.
Compare to the originals and see a huge difference.

