Anyone else feel like the AA’s and other equipment (Grenades etc) in Halo 4 are almost like a throwback to Halo 3’s equipment?
By that I mean the AA’s and grenades etc are similiar, if not the same as the equipment in Halo 3.
E.g. The Pulse grenade really reminds me of the Energy drain.
Some of the AA’s are also either exactly the same as pieces of equipment or are variations and improvements on it.
Regen returns as an AA.
Auto-sentry was a piece of equipment in the campaign, as was Active Camo (I know this is a returning AA from Reach, just saying) and the Hardlight shield is an improved and more balanced version of the Bubble shield or Drop shield from Reach.
I feel that this sort of combines the gameplay of Halo 3 and Halo Reach and I really like that. What do you lot think?
> Anyone else feel like the AA’s and other equipment (Grenades etc) in Halo 4 are almost like a throwback to Halo 3’s equipment?
>
> By that I mean the AA’s and grenades etc are similiar, if not the same as the equipment in Halo 3.
>
> E.g. The Pulse grenade really reminds me of the Energy drain.
>
> Some of the AA’s are also either exactly the same as pieces of equipment or are variations and improvements on it.
>
> Regen returns as an AA.
>
> Auto-sentry was a piece of equipment in the campaign, as was Active Camo (I know this is a returning AA from Reach, just saying) and the Hardlight shield is an improved and more balanced version of the Bubble shield or Drop shield from Reach.
>
> I feel that this sort of combines the gameplay of Halo 3 and Halo Reach and I really like that. What do you lot think?
In my opinion the Hardlight shield is closer to the deployable cover from Halo 3 but yeah I agree with you.
Regeneration Field = Regenerator
Hardlight Shield = Deployable Cover
Active Camo = Active Camo
Auto Sentry = Sentinel
Pulse Grenade = Power Drain
> > Anyone else feel like the AA’s and other equipment (Grenades etc) in Halo 4 are almost like a throwback to Halo 3’s equipment?
> >
> > By that I mean the AA’s and grenades etc are similiar, if not the same as the equipment in Halo 3.
> >
> > E.g. The Pulse grenade really reminds me of the Energy drain.
> >
> > Some of the AA’s are also either exactly the same as pieces of equipment or are variations and improvements on it.
> >
> > Regen returns as an AA.
> >
> > Auto-sentry was a piece of equipment in the campaign, as was Active Camo (I know this is a returning AA from Reach, just saying) and the Hardlight shield is an improved and more balanced version of the Bubble shield or Drop shield from Reach.
> >
> > I feel that this sort of combines the gameplay of Halo 3 and Halo Reach and I really like that. What do you lot think?
>
> In my opinion the Hardlight shield is closer to the deployable cover from Halo 3 but yeah I agree with you.
>
> Regeneration Field = Regenerator
> Hardlight Shield = Deployable Cover
> Active Camo = Active Camo
> Auto Sentry = Sentinel
> Pulse Grenade = Power Drain
They seem to be a bit more personalized than equipment, in the sense that they are not consumed and never used again, they are now with you the entire time you are in battle.