> 2535437232056320;1:
> So if you could give one idea or thought to 343 what would it be?
I would tell them this: Hi 343, thanks for adding Yabda the Merciless as an announcer and other cool things, like a robust Forge and seat switching in vehicles. But please, for Halo 6, remember vehicle play is important to Halo!!! Give more support to BTB and BTB Heavies (and also firefight). I know you want to make money from reqs and Warzone, but it can’t replace BTB. And I know it seems like BTB Heavies and Warzone both consist of “big teams, powerful weapons and vehicles on big maps” but trust me, they don’t play the same. Don’t do something silly like make a cool, badass Promethean flying vehicle called a Phaeton, and then not put it on any BTB maps!
One more quick thing: please stop with all the ugly helmets and identical visors and white paint. The quality of the cosmetics actually does affect people’s enjoyment of the game, even if it doesn’t affect gameplay. Thanks.
> 2535437232056320;1:
> Mine would be “there is no Halo without the fans, listen to them”.
I feel like this is obvious enough that 343 knows it already, even though it seems like they don’t, sometimes. I would add to this statement: “and not just the fans that post on Twitter and Reddit.” Remember you also have the official Waypoint forums!
But even outside of that, 343 needs to remember that the vast majority of people who play Halo don’t go to any of those websites. Some of them even buy the games exclusively for campaign and don’t touch multiplayer! It won’t be easy for them to listen to those fans, but they need to as much as they can. One way for them to do so would be to take into account the population numbers (even if we can’t, surely they can).
For example: did you deign to throw together a firefight mode out of pre-existing Warzone resources, and it turned out to be much more popular than you expected? Cool, maybe this is an indication that PvE is important to many Halo fans, so you shouldn’t treat it like some side thing. How about giving it more support during Halo 5’s lifespan, instead of choosing to nerf a bunch of weapons to cater to the tiny handful of top-level arena players? How about making PvE a much bigger focus during the development of Halo 6 (hopefully they are)? Don’t just look at Twitter and Reddit and call it a day; learn from where your population is. Don’t assume the core of Halo is 4v4 slayer, and everything else is extra.
One more thing. None of this will be easy when you launch the game with barely any playlists, and add them back over the course of the next year or two, after the population dwindles so much that a bigger variety of playlists can’t be supported. A wise person once said: the best time in a multiplayer game’s lifespan for having the most playlists is right at launch. If Halo 5 had launched with as many game modes as it has now, its population would have stayed healthier for longer, and it would have been easier for 343 to understand what’s popular with fans and what isn’t.