A Spam is not a Rush!!!!!

OK, so first off, I hate both strategies because I prefer armies of varied unit composition.
With that being said lets define what a rush is and how it differs from a unit spam.

RUSH- I would define a rush as any attack on an Enemies main base early in the match, prior to 5 minutes, using any tactics and army composition designed to expend all resources and units necessary to take that opponent out of the game. If it works it almost always leads to victory and is a viable tactic. If it fails and is repelled the rusher is crippled in most RTS games. Sometimes even if the rush fails the rusher can cripple one opponents economy. Very risk/reward strategy.

SPAM- I define this as any army or build that consists of all 1 unit type. A spam can be offensive(air,locusts) or defensive(artillery,healers) This can be very viable if not countered correctly but also disastrous if it is.

A rush could also be a unit spam but I’m sick of seeing people call a Locust Spam a rush. If it comes after 5 minutes it can not be a rush but it can be a spam. I’ve even heard multiple people call out Scarab and Condor rushes lol. These are SPAMS not RUSHES!!! This is RTS 101 since I was a kid playing in the 90’s, C’mon man!!!

Edit: This was so frustrating I went from lurker to poster :slightly_smiling_face:

> 2533274795796190;1:
> OK, so first off, I hate both strategies because I prefer armies of varied unit composition.
> With that being said lets define what a rush is and how it differs from a unit spam.
>
> RUSH- I would define a rush as any attack on an Enemies main base early in the match, prior to 5 minutes, using any tactics and army composition designed to expend all resources and units necessary to take that opponent out of the game. If it works it almost always leads to victory and is a viable tactic. If it fails and is repelled the rusher is crippled in most RTS games. Sometimes even if the rush fails the rusher can cripple one opponents economy. Very risk/reward strategy.
>
> SPAM- I define this as any army or build that consists of all 1 unit type. A spam can be offensive(air,locusts) or defensive(artillery,healers) This can be very viable if not countered correctly but also disastrous if it is.
>
> A rush could also be a unit spam but I’m sick of seeing people call a Locust Spam a rush. If it comes after 5 minutes it can not be a rush but it can be a spam. I’ve even heard multiple people call out Scarab and Condor rushes lol. These are SPAMS not RUSHES!!! This is RTS 101 since I was a kid playing in the 90’s, C’mon man!!!
>
> Edit: This was so frustrating I went from lurker to poster :slightly_smiling_face:

No one likes a lurker!!! Jump in and contribute like your bro!

Agree there is a big difference between a rush and spam. Unfortunately, in this game the Kinsano jackrabbit/turret rush is not very risk/reward, hence the nerf bat coming down on it. It should still be viable (at least the redline jackrabbit part) but should be more risk/reward like you described. However, your post is spot on in that there is a big difference in Rush vs. Spam. Having a little bit of knowledge helps when belly-aching about ‘rushes’ that are, in fact, ‘spams’.

rush/spam, doesn’t matter locust rush/spam is SO cheap and stupid, make some cyclops’s? nah they will just outrun them while shooting at them, so stupid

Hence the reason locusts are being nerfed, not sure if it will effectively combat the tactic but they’re definitely doing something about it.

> 2533274959649201;3:
> rush/spam, doesn’t matter locust rush is SO cheap and stupid, make some cyclops’s? nah they will just outrun them while shooting at them, so stupid

You come on to a thread about the difference between a rush and a spam and then you call the T2 locust spam a ‘rush’? Seriously? Hard to take one seriously with posts like that, even if you do have a valid point.

> 2663289422510355;5:
> > 2533274959649201;3:
> > rush/spam, doesn’t matter locust rush is SO cheap and stupid, make some cyclops’s? nah they will just outrun them while shooting at them, so stupid
>
> You come on to a thread about the difference between a rush and a spam and then you call the T2 locust spam a ‘rush’? Seriously? Hard to take one seriously with posts like that, even if you do have a valid point.

that’s why I edited it -Yoink-

> 2663289422510355;5:
> > 2533274959649201;3:
> > rush/spam, doesn’t matter locust rush is SO cheap and stupid, make some cyclops’s? nah they will just outrun them while shooting at them, so stupid
>
> You come on to a thread about the difference between a rush and a spam and then you call the T2 locust spam a ‘rush’? Seriously? Hard to take one seriously with posts like that, even if you do have a valid point.

You can boom a good sized ball of about 6-7 locusts knocking on your enemies door by 5 minutes. It’s not entirely impossible, but depends highly on what map your playing and how effectively you gather resource drops to get T2 by 2:40

I agree that a RUSH must be early in the game, before 10 min.

I hate Jackrabbits rushes.

> 2533274835115699;8:
> I agree that a RUSH must be early in the game, before 10 min.
>
> I hate Jackrabbits rushes.

5 minutes, not 10. An attack by 10 minutes would be considered more of a timing push.

> 2533274830489835;9:
> > 2533274835115699;8:
> > I agree that a RUSH must be early in the game, before 10 min.
> >
> > I hate Jackrabbits rushes.
>
> 5 minutes, not 10. An attack by 10 minutes would be considered more of a timing push.

Before 5 minutes, it’s hard to be full, that mean you must rush before your army is full (80/80)

> 2533274835115699;10:
> > 2533274830489835;9:
> > > 2533274835115699;8:
> > > I agree that a RUSH must be early in the game, before 10 min.
> > >
> > > I hate Jackrabbits rushes.
> >
> > 5 minutes, not 10. An attack by 10 minutes would be considered more of a timing push.
>
> Before 5 minutes, it’s hard to be full, that mean you must rush before your army is full (80/80)

You don’t have to have a full cap for it to be a rush… in fact it often time is not.

> 2663289422510355;11:
> > 2533274835115699;10:
> > > 2533274830489835;9:
> > > > 2533274835115699;8:
> > > > I agree that a RUSH must be early in the game, before 10 min.
> > > >
> > > > I hate Jackrabbits rushes.
> > >
> > > 5 minutes, not 10. An attack by 10 minutes would be considered more of a timing push.
> >
> > Before 5 minutes, it’s hard to be full, that mean you must rush before your army is full (80/80)
>
> You don’t have to have a full cap for it to be a rush… in fact it often time is not.

You’re right

> 2533274835115699;12:
> > 2663289422510355;11:
> > > 2533274835115699;10:
> > > > 2533274830489835;9:
> > > > > 2533274835115699;8:
> > > > > I agree that a RUSH must be early in the game, before 10 min.
> > > > >
> > > > > I hate Jackrabbits rushes.
> > > >
> > > > 5 minutes, not 10. An attack by 10 minutes would be considered more of a timing push.
> > >
> > > Before 5 minutes, it’s hard to be full, that mean you must rush before your army is full (80/80)
> >
> > You don’t have to have a full cap for it to be a rush… in fact it often time is not.
>
> You’re right

This^

OP,
Locust spam is considered a rush in 99.99% of everyone’s book. I saw you Atriox main. I do not care what anyone says, Attacking before 10minutes is a rush.
Ofcourse I will always defend those “rushes”.
I feel OP is just trying to defend cheap tactics.
Spam = Rush

> 2533274905282026;14:
> OP,
> Locust spam is considered a rush in 99.99% of everyone’s book. I saw you Atriox main. I do not care what anyone says, Attacking before 10minutes is a rush.
> Ofcourse I will always defend those “rushes”.
> I feel OP is just trying to defend cheap tactics.
> Spam = Rush

Do you understand English when you read it? You seem to write it.
First, I never once defended cheap tactics. In fact, I specifically said I hate both rushes and spams in the first sentence of the post.
Second, Spam does not equal rush in anybodys book because they have very different definitions and I was trying to help people understand this difference.
Also Atriox being my main has zero significance to this conversation. I don’t spam locusts and very rarely rush if that’s what you were implying.
So either you failed to even read the post or totally lack comprehension skills. Thanks for literally no constructive input.

> 2533274905282026;14:
> OP,
> Locust spam is considered a rush in 99.99% of everyone’s book. I saw you Atriox main. I do not care what anyone says, Attacking before 10minutes is a rush.
> Ofcourse I will always defend those “rushes”.
> I feel OP is just trying to defend cheap tactics.
> Spam = Rush

If you always manage to defend the spams how are they cheap? Surely at that point they’re just poor strategies. In regards to ‘Locust rushing’; it’s not a rush, it’s just not. You can’t by definition ‘rush’ with tier 2 units, as a rush is done to catch your opponent before they have time to prepare. At 10 minutes you have had ample time to prepare and scout, i’d even say 5 minutes is pushing it for a rush in this game.

Spams on the other hand are a bit of an eye-roll strat imo. They tend to use ‘op’ units and require the bare minimum amount of tactical flexibility to counter. Countering a max cap of Locust or air is as simple as building 1 or 2 types of units, you may win or lose but you did so while exerting very little brain power… Because who wants to think when you can just use 1 cover-all strategy? But 10 games after the patch you still see the same tired spams from the same 3 leaders, which i believe indicates some units are still too good at being jack-of-all-trades. Making diverse armies more effort than they’re worth. Why micro and macro a diverse army and base when i can focus on 1 strat that’s easier to manage and has a similar payout?

I realise i went of on a bit of a tangent soo… Spam doesn’t = Rush?

> 2533274905282026;14:
> OP,
> Locust spam is considered a rush in 99.99% of everyone’s book. I saw you Atriox main. I do not care what anyone says, Attacking before 10minutes is a rush.
> Ofcourse I will always defend those “rushes”.
> I feel OP is just trying to defend cheap tactics.
> Spam = Rush

No. Damn near every RTS player can say attacking around the 5 minute mark is a rush and anything after can be considered pressure or a push.