“Halo 4 is a good game, but not a good halo game!”
I’ve seen this saying thrown around lately.
Halo 4 is still a Halo game. The underlying mechanics that made Halo, Halo are still there.
The problem lies in the new additions. I for one, am fine with loadouts, but the ordinance and no weapons on map and all the other new additions have changed the game so drastically for a lot of people.
For those giving up now, I propt you to play one last game.
Load up a remake of gaurdian, or the pit, or lockout or any classic Halo map you might have enjoyed, and give it a run through on Halo 4.
Take off ordinance, put weapons on map and turn FF back on. Leave loadouts on if you’d like, and just play through with a couple of friends.
Aside from the unfortunate sprint mechanic which is unremoveable, the game should play fairly similar to its predecessor Halo 3.
The problem for a lot of people here are how drastically the new mechanics changed the game. What I think we need to do is ask 343i for a Classic Team Slayer playlist. Rather than just giving up like those before us, we need to work to change the game.
The Classic Slayer playlist would be 4v4 team slayer on Forge map remakes and ragnorak.
it would have:
- Static Weapon Spawns
- Friendly Fire enabled
- No ordinance
- Possibly loadouts*
- Forge Map remakes, so maps like Gaurdian, Lockout, The Pit, Colossus etc.
- Increased speed
- Decreased aim assist and bullet magnetism
- decreased hitboxes.
What do you guys think?
I think this would be a simple fix for a lot of peoples problems with the games.
Give other suggestions for the playlist etc. below, and or feel free to point out other problems you see in the game that I may have missed.
-Silent