#1 VIP Traits and Weapons
This needs to be an option in the gametype’s settings. While we’re at it, let’s add Leader and respawn traits, as well as the ability to highlight team leaders on the map for all gametypes.
#2 Different VIP rule sets
- Standard - VIP from Halo 3.
- Termination - A set number of VIPs on each side. There are no checkpoints to escort your VIP to. Instead, you must hunt and kill all the enemy VIPs to win.
- Supremacy - If your VIP is eliminated, your team will be on their last lives. Eliminate the enemy team to win. No checkpoints
- Multi VIP - A set number of VIPs on each side. All (or a percentage or certain number if you set it in the gametype settings) of your VIPs must reach a location to score.
That’s as much as I can think of - feel free to make some more up, though.
#3 Forge Scripting
Add “Upon Interaction by VIP” to the Scripting conditions.