Now the argument of this game for when it comes to the ranking system is why isnt CSR in game? Clearly, people would be more happy with it being next to their name, but it is also a motivational thing. I’m less inclined to WANT to get to say, a 50 if I don’t know where I’m at without getting out of Halo and going to Waypoint.
So clearly that was a bust.
My next topic is the entire ranking system in general.
Was anyone happy with the SR 1-50 and then all those other double letter ranks?
Or did you guys feel the disappointment with the lack of actual, military ranks from the previous games like me?
I don’t find anything threatening about being a SR-110 or whatever I am now. and I don’t find 130’s to be frightening either, partly due to the lack of time and skill it took to GET to 130, and also because, its just a number. a Visible CSR would be the only thing I would gauge an opponent with, since there is no “Rank” per say.
343 People loved seeing the gleaming emblem of Lieutenant or General, or even the rapid improvement from Private to Gunnery Sergeant from Halo 3. I’m not saying everyone did, that would be a lie, no matter what the subject was.
But I haven’t heard anyone say how much they LOOOOoooovvee this SR stuff.
So in my mind, you should take the Halo 3 ranking system, with it’s multiple ways of ranking up, either by a win game scenario, or a however high into your 1-50 skill rank you are. However, I don’t think it should BE based on if your team wins. Because you could have a fantastic game and still lose because you had either idiots or derankers playing with you. It should be based on K/D if your on a losing team. So if you go positive, but your team loses, you get a point, but the winners get like, 2 or something. Clearly not the best point scaling, but I would find that better then, of, you did fantastic this game, 2800 points. Oh you did okay this game, but won, 2800 points. You sucked this game, but you still one, 2800 points. Oh you sucked this game, and you lost? 2300 points.
It’s just silly.