A return to form is severely needed

Alright Let’s get what everyones saying out of the way quickly:

The battlepass is trash and isn’t doing anyone any favors and is CLEARLY based on previous predatory systems to make money.

HOWEVER! The Beta is also being open for FREE and they need to make money SOMEHOW, So. I’m going to go over everything that is currently wrong with the game. this includes with gameplay, Customization, and progression


you know why socialism doesn’t work? because the people who work the hardest get their earnings taken by the government to be redistributed evenly amongst everyone else. so they stop working hard to get a free ride and the whole system comes crumbling down.

A similar idea can be applied to progression. when i got so many medals that they don’t fit on the screen, enough kills to create a mountain to rival Everst, and enough caps and defends that my boots have become rooted in the dirt from how much I’ve held my ground, and enough assists that you could start calling me a certified mentor. i carried this game i one man armied this game. i WAS the reason our team won.

and what is my reward?

50 XP. All that work, counted for nothing, nothing more than a spot on the scoreboard, which is immediately lost forever. 50 measly xp. and this isn’t even based on a win or lose, it’s just given. i could have just as well AFKed by setting up a simple bot to run circles for the entire game and i would have gotten the same result.

The easiest solution: Each Kill is worth 15 XP, Each Defend/Cap is worth 25, and Medals, depending on their difficulty, ranging from 20-100 XP EACH.

if you want to keep your battle pass at least don’t make it a slog to get through. wouldn’t have paid for it if i’d had known that it would have taken me HOURS to get through one level.

doing this would also improve the quality of games because the people would no longer be just focusing on their challenges, as they can get more done by playing objectives and sick kills. and then they can get their challenges done slowly for a much larger boost.

This would ALSO make XP boosters actually WORTH something. because if you don’t get your challenges done while that booster is active, it’s basically been wasted.

Also, concerning the battle pass. let’s make something clear. we aren’t children any more, we understand you’re giving this beta out for free and you need to make money, but what you don’t know is that we are more willing to give you money if you also respect our time that we spent, instead of offering convenient alternatives to simply shell out cash for it all.


You know I… I have very few words for my shock at the customization system, I mean this is 343, the guys behind the system for halo 4 at least. i can’t speak for halo 5 i never played it.

HOWEVER, it’s not that difficult to create an effective customization system, a few menus here a few color swatches there and BANG! you got yourself a customization menu! But this… armor core system is… well it’s god awful. simply due to the fact that any customizable item you unlock from the battle pass can be for ONLY ONE of the THREE armor cores. i SHUDDER to think of how this system would work if it made it to the final release. with 5 or 6 armor cores, you’d RARELY get the piece you wanted for the right armor core. LET ALONE if you wanted matching shoulder pieces because those have to be earned SHOULDER FOR SHOULDER INDIVIDUALLY.

And don’t even get me STARTED on color “Coatings”… they’re very few that look good and the sheer fact that I can’t customize them and set them for myself makes ANY good point about them NULL AND VOID. However, they also share the problem with armor pieces as that they’re RESTRICTED TO THEIR PRE-DETERMINED ARMOR CORE.

I got that weekly Ultimate Coating “Willow Tea”, and you know what -Yoink!- I actually kinda liked it! and I went to put it on my current armor core. BUT HOT DARN IT WOULDN’T YA KNOW! It’s restricted to the Mark VII Armor and not available for the Mark V [B] armor core. that’s just a highlight of my personal experience with this issue.

Then there’s the Rarity system…

W-why does it exist? there aren’t loot boxes or drops or anything. why are you giving ANYTHING a rarity? maybe if there was a roll for armor or coatings after each match, but that doesn’t exist and people would be outraged if that sort of thing was added SO DON’T EVEN -Yoink!- THINK ABOUT IT 343!

Simply doing a copy/paste of Reaches armor customization system would solve this, but that’s a lot of work to pull all that infrastructure out of the ground. but then again, you have (At time of writing) 157 days to solve it, so i’d say that’s PLENTY of time.


Gameplay… well it’s pretty fun. of all the stuff i could complain about the gameplay is pretty fun, sandbox is fairly lacking and some core weapons have been either cut or replaced. but it is FUN at it’s core. i love playing the game simply to sit back and relax.

BUT these are the things that are wrong with it:

SHOTGUN: Takes 2 shots to kill someone at point blank range. So… You know that scene from StarWars where Obi-wan is facing down Anakin and Anakin goes “You underestimate my power!” And Obi-Wan goes “Don’t try it!”. then Anakin tries it and gets 3 of his limbs removed? so give Anakin an energy sword and Obi-wan a shotgun and you have how the dynamic of how these two weapons work in ANY OTHER HALO GAME EVER TO EXIST.

the shotgun feels weak. Ol’betsy worked a treat in the other games why change her up now? you gave her a hideous facelift in Halo 4 but she still got the job done, why did you bring out her lazy, ugly sister for infinite? Shotgun is a 1shot KO at close range end of the conversation, it is the Energy sword and gravity hammer Counter. otherwise, the ones with swords are free to slaughter and overpower the enemy team.

And a LOT of the other weapons simply take too long to kill, Shock rifle excluded due to it’s oneshot headshot ability.

OH! and vehicles. Mongeese and Warthogs flip a bit too easily and the maps currently aren’t NEARLY wide enough to accommodate them. and splattering simply doesn’t work 80% of the time which is a major let-down.


My thoughts exactly, it’s hard to rank an item rarity when there is no RNG in place to obtain that item

it exists solely to subconsciously coax players into valuing certain items above others so when a legendary store bundle appears for example it’ll have a perceived rarity when such rarity doesn’t exist.