I have been working on an idea for sometime now regarding replaceing Spartan ops with a new long lasting immerse game mode that uses the new innovations of the Xbox one along with raising the bar that Halo games have set. With this set up, 343 will be able to add new aspects to halo that it has never experienced before.
Name: undetermined
A team of 6 (guessing that Xbox one can handle a 6 player team) start off on a home base, the Infinity. (Or some other ship). Within this ship players get to see a new view of Halo that has never really been experienced before, a peaceful active military environment, no explosions or gun fire, just a look of what it’s like to be in service of the UNSC. Players have the ability to explore the ship and find new interesting things on board. When it’s time to play players return to the bridge and revive a weekly dossier that give them news on the current war and their objective including were said missions are located.
Players have the ability to control the home ship (infinity)and plot its course to any of the marked planets, structures, or installations on the map. Note that this is not like mass effects control’s, you plot a course not wiggle around the Infinity on a tiny space board. The Spartans them selves are not in control of the Infinity, you indirectly take control of the captain of the ship when you make these decisions. the locations that are in needed of attention to complete the weeks challenge are marked. Each planet will just hold a single map, this is where the real missions begin, with this new concept these missions can range from S&D, S&R, Firefights, Control and capture, even investigation. Back abound the infinity players can buy upgrades exclusive to this game type. Weapon and vehicle drops, air support, ext.
This new layout allows 343 to make missions WAY more interesting with players having to go explore the planet for them self’s, Although they have an idea, they only truly understand the situation when the boots are on the ground. With good story writing there are MANY more options then spartan ops or firefight, even though both will be available within this game.
This is designed to span as long as 343 wants to keep it going, added new missions and places to explore weekly or monthly, when players are done with all the missions, they can manage there loud-outs and plan for future missions with team mates aboard the infinity, players will bond mutual friend ships with charismatic characters that are always found on board the ship in the same locations, Weather a hanger engineer or the head chef. players will enjoy coming back from there missions and seeing what they have to say.
The galaxy map is free to explore without required mission, allowing players to have the free will to chart their own adventures, and maybe 343 can put some little surprises on the uncharted worlds. Although it seems like allot, its really just a fancy bunch of maps and missions and i’m sure the Xbox One can handle it.
I believe this with a new version of Firefight (If Xbox One can handle both) would have the best of both worlds, the return of a fan favorite game type, and this new fresh look at Halo would make Halo 5 a long lasting and amazing experience.
(Yes, i have realized this is allot like Mass Effects campaign, i am trying to think of a better layout to make it more unique)
Why this is a better replacement for Spartan Ops.
Spartan Ops required CGI cutscenes for every episode, these were not cheap and by making this a standard 343 doomed then self’s and didn’t make any more seasons past what they made pre-launch. This gives the abilities of “filler” mostly known in anime, weeks where 343 chooses to develop more interesting content, the weeks in the gap are filled with simple objectives (capture an enemy territory, kill a bunch of grunts, ext) allowing the world to always stay active.
How this can work.
Although this seems like a massive game, it’s really only pretending to be one. Players are only on one map at a time, everything else is just for show.
Sections/features:
The infinity: The infinity is a huge map consisting of a living, busy, and active atmosphere. Players will enjoy simply exploring and watching Marines do their daily work and RnR. Players will be able to find funny and unusual events from time to time on board the infinity involving UNSC lollygagging. Players must visit places on board to buy up grades and power weapons for load outs.
These are some of the locations that i would like to see.
*The armory - machines building weapons start to finish on a belt. players come here to up date there loud-outs.
*Engineering - gives more incite on how hard working on the infinity really is as engineers work day and night to keep infinities advanced tech running.
*War games simulator - Spartans can visit the war games simulator and locker room, although there is no live combat going on, players can jump into war games from here.
*Personal Cabin - This gives hints into your Spartans past life, with pictures of home planets and family, Sound track in here is soft and calm to show the Spartans emotional state in this room.
*Recreation - The very first look in Halo history at 25th century entertainment, players get to watch soldiers relax and even maybe even partake in some games them self’s, invested players will come here on there own after missions just for fun.
Planets:
Planets are marked in three categories, blue for friendly occupation, Red for enemy territory, and yellow for planets that are under attack by both fractions. unmarked planets have no data to the UNSC and contents are very unknown. From Week to week, players will get a new list of objectives to complete and they have the chose to do witch ever one they want first. This lay out allows 343 to make missions much more immerse in interesting.
Unknown worlds - When you are in an unknown planet you are their at your own discretion. Coms will not be able to contact you from out side of the extraction point. These planets are never at a calm state and are usually swampy, dark, and wet. They can range from desert storms to tropical islands under heavy rain. Players can explore to their hearts content to find rare goods and secrets, but be warned, no one knows whats out their. Never go alone. Missions difficulty under here is unkown
Blue planets - Blue planets are mostly under UNSC control, only a few enemy strong holds remain, Missions here range from easy to normal.
Yellow planets - These are where most of the fighting takes place, Forces here are mostly at a stalemate with one another and the fate of these planets are unknown. Missions here range from normal to heroic
Red planets - red planets are totally under enemy control, forces will have seemingly endless reinforcements and missions here are set to legendary.
After each mission Spartans will receive an after battle report, telling them the outcome of the mission (Failed or completed). and a payout of credits. Credits here are separate from the rest of the game i can only be used here. What Spartans can buy can range from.
- In mission close air support
- In mission orbital support
- In mission dropped reinforcements
- ODST drop support
- Power weapons and extra armor abilities and perks for your loud-outs
- Special Armor that can only be unlocked here
- In missions vehicle drop
