A rebuttal to those demanding we refuse Halo 5...

My question is why are people wanting us to not purchase/pre-order Halo 5, and make some sort of statement to 343? Please elaborate.

What did 343 do to, ‘ruin’ halo 5? (THIS HAS NOTHING TO DO WITH HALO:TMCC).

So is there anyone out here that is going to get Halo 5 regardless of the multiplayer and the irrelevant hate its receiving?

In my opinion, Halo 5 Guardians looks sensational. Although multiplayer is a little… ‘Out there’ and ‘new,’ it is a new experience we have yet to experience in the retail game.

I will not let people dictate what I purchase because of they’re anti-343 egos. I will buy Halo 5 regardless of its multiplayer reputation. Halo to me is its story, its about the legacy of the one and only Spartan super soldier, John 117, the human-covenant war, and the ancient forerunners and flood races not these ‘game breaking armour abilities’ people claim is killing Halo.

As a matter of fact, a true halo fan is one who does not turn its back on a franchise they loved for years over an armour ability or failure of a launch. (And I am proud to be one thank you…). I mention this because apparently I am not a ‘true fan’ because I don’t dislike Halo 5 or 343, despite the flaws…

Share your opinions. Will I be seeing you on the virtual battlefield later this year?

(Hopefully this thread wont be misunderstood completely and taken down by force. The previous one was no kidding…)

I’ll just copypaste one of my older comments for this one;

  • Sprint, Thruster Pack, the clunky Clamber and Shoulder Barge, the pointless ground slide and the gimmicky Ground Pound.- General art direction and visual clarity (or lack thereof - blue Spartans can hide too easily in blue-toned maps.)- The Prophet’s Bane is too big and too bright and ugly.- Gameplay is mobility orientated, not combat/weapons orientated (it’s now about sprinting/thrusting out of harms way instead of outstrafing and out-BR/DMR’ing your opponent).- ADS mechanic that makes gunplay handle awkwardly (going in and out of the Sniper Rifle’s scope takes too long).- Sound design is all over the place (excessive Spartan and announcer callouts for Power Weapons, too many indistinct high-pitched beeps for everything that happens - from getting kills to taking damage, etc).- Default control scheme gives players who zoom with the trigger an unfair advantage as they automatically rescope after taking damage (thanks to the trigger not being a button). Lack of armour customisation options.- Lack of Elites in multiplayer (unconfirmed, but at least heavily ignored thanks to the excessive talk about Spartan abilities - and not anything else).- Killtimes are too short.- Ultimately useless/samey Light Rifle (we already have a DMR - we don’t need another copypaste rifle). The whole point of Halo’s gunplay revolved around distinct weapons that had their own roles.- Excessive bullet magnetism (more than once have grenades exploded equally as much in my hands as they’ve exploded in my opponent’s hands to boot).- Visually indistinct weapon models and poses for SMG’s and Assault Rifles - it is nearly impossible to tell whether your opponent is holding one or the other thanks to the overly harsh lighting.- Cluttered map design (for a level that has two sniper rifle spawns, Empire’s sightlines are extremely congested).- Bloated/excessively big map design thanks to all the movement augmenting abilities (this results in games that end with timeouts more often than the score reaching its limit - or something that happens more frequently than in previous Halo titles).- The overly “brotastic” Spartan behaviour during and after each match (what I’ve come to expect from Halo’s lore and story - yes, even S4’s - makes this new direction feel like a completely incompatible and illogical design direction).- Lack of 4-player splitscreen (2-player maximum has been confirmed for the official release).Also, true fan? Please. Someone can still be a “true” fan of something but still recognize its flaws (or outright dislike whatever it has that is the latest “new” thing).

So basically, aside from some odd visual altercations (I agree with some of your points), and different multiplayer gameplay you dislike Halo 5?

Are you still interested in single player? The actual story?

> 2533274829309952;3:
> So basically, aside from some odd visual altercations, and different multiplayer gameplay you dislike Halo 5?
>
> Are you still interested in single player? The actual story?

Well, if you’d ask my opinion about the story, no. I am not interested in it anymore. Halo 4’s story was extremely close to something id consider ‘fan fiction’ and there is no way im paying 60 bucks for a campaign.

No, not just “some” visual altercations and “different” gameplay but fundamentally different mechanics that completely changes how the game plays in a negative manner.

Seeing as most of Halo’s previously established story was effectively retconned (or at the very least explained very poorly) with Halo 4, I don’t have a lot of faith with 343industries. At most I’ll watch some walkthroughs, but I plan to not support whatever Halo is turning into by voting with my money and not buying it.

> 2533275037041165;4:
> > 2533274829309952;3:
> > So basically, aside from some odd visual altercations, and different multiplayer gameplay you dislike Halo 5?
> >
> > Are you still interested in single player? The actual story?
>
>
> Well, if you’d ask my opinion about the story, no. I am not interested in it anymore. Halo 4’s story was extremely close to something id consider ‘fan fiction’ and there is no way im paying 60 bucks for a campaign.

It’s funny, because that must have been the best damn fan fiction I’ve ever seen, so good in fact the original creators (Bungie) praised it and called it “epic and operatic.” It was a fan fiction that was far deeper, more nuanced and more meaningful than one the original writers ever put out.

> 2533274881015020;5:
> No, not just “some” visual altercations and “different” gameplay but fundamentally different mechanics that completely changes how the game plays in a negative manner.
>
> Seeing as most of Halo’s previously established story was effectively retconned (or at the very least explained very poorly) with Halo 4, I don’t have a lot of faith with 343industries. At most I’ll watch some walkthroughs, but I plan to not support whatever Halo is turning into by voting with my money and not buying it.

And no, nothing was retconned in Halo 4 that wasn’t purely cosmetic.

I am actually amazed for the reasons you guys posted. In a positive way.

Hopefully 343 take notice of or even have a feedback system.

Wait isn’t this the point of these forums?

> 2533274798011936;6:
> > 2533275037041165;4:
> > > 2533274829309952;3:
> > > So basically, aside from some odd visual altercations, and different multiplayer gameplay you dislike Halo 5?
> > >
> > > Are you still interested in single player? The actual story?
> >
> >
> >
> > Well, if you’d ask my opinion about the story, no. I am not interested in it anymore. Halo 4’s story was extremely close to something id consider ‘fan fiction’ and there is no way im paying 60 bucks for a campaign.
>
>
> It’s funny, because that must have been the best damn fan fiction I’ve ever seen, so good in fact the original creators (Bungie) praised it and called it “epic and operatic.” It was a fan fiction that was far deeper, more nuanced and more meaningful than one the original writers ever put out.

Post some proof about that Bungie quote mate.

Also, deeper, nuanced, meaningful=/=good.

> 2533274798011936;6:
> > 2533275037041165;4:
> > > 2533274829309952;3:
> > > So basically, aside from some odd visual altercations, and different multiplayer gameplay you dislike Halo 5?
> > >
> > > Are you still interested in single player? The actual story?
> >
> >
> >
> > Well, if you’d ask my opinion about the story, no. I am not interested in it anymore. Halo 4’s story was extremely close to something id consider ‘fan fiction’ and there is no way im paying 60 bucks for a campaign.
>
>
> It’s funny, because that must have been the best damn fan fiction I’ve ever seen, so good in fact the original creators (Bungie) praised it and called it “epic and operatic.” It was a fan fiction that was far deeper, more nuanced and more meaningful than one the original writers ever put out.

That’s called professional courtesy. Also Bungie had like 500 employees at the time so WTF? Haha

Subjective opinion on story is subjective…
The story of halo 4 was more mature and it to me shown how much halo has grown up from it is predecessor. I find the MP the most fun since halo 2 days and on par with the Halo 3 beta which is by far better than the halo 3 release package.

> 2533274829309952;1:
> My question is why are people wanting us to not purchase/pre-order Halo 5, and make some sort of statement to 343? Please elaborate.
>
> What did 343 do to, ‘ruin’ halo 5? (THIS HAS NOTHING TO DO WITH HALO:TMCC).
>
> So is there anyone out here that is going to get Halo 5 regardless of the multiplayer and the irrelevant hate its receiving?
>
> In my opinion, Halo 5 Guardians looks sensational. Although multiplayer is a little… ‘Out there’ and ‘new,’ it is a new experience we have yet to experience in the retail game.
>
> I will not let people dictate what I purchase because of they’re anti-343 egos. I will buy Halo 5 regardless of its multiplayer reputation. Halo to me is its story, its about the legacy of the one and only Spartan super soldier, John 117, the human-covenant war, and the ancient forerunners and flood races not these ‘game breaking armour abilities’ people claim is killing Halo.
>
> As a matter of fact, a true halo fan is one who does not turn its back on a franchise they loved for years over an armour ability or failure of a launch. (And I am proud to be one thank you…). I mention this because apparently I am not a ‘true fan’ because I don’t dislike Halo 5 or 343, despite the flaws…
>
> Share your opinions. Will I be seeing you on the virtual battlefield later this year?
>
> (Hopefully this thread wont be misunderstood completely and taken down by force. The previous one was no kidding…)

I am planning to grab it. I love the game and everything they have added to it because I feel like a spartan in the books.

> 2533274829309952;8:
> I am actually amazed for the reasons you guys posted. In a positive way.
>
> Hopefully 343 take notice of or even have a feedback system.
>
> Wait isn’t this the point of these forums?

I can only hope that the arguments that I provide are consistently constructive. :slight_smile:

Hopefully indeed - while personally I won’t play Halo 5, it doesn’t mean that I can’t criticize it in hopes to make it play better for what it is.

And precisely. I find it aggravating when people try to shut down other users or attempt to marginalize their posts as “opinions”. This is why this forum exists. :v

> 2533275037041165;4:
> > 2533274829309952;3:
> > So basically, aside from some odd visual altercations, and different multiplayer gameplay you dislike Halo 5?
> >
> > Are you still interested in single player? The actual story?
>
>
> Well, if you’d ask my opinion about the story, no. I am not interested in it anymore. Halo 4’s story was extremely close to something id consider ‘fan fiction’ and there is no way im paying 60 bucks for a campaign.

Hmm…Red vs. Blue, Rise of the Spartans, Arby n the Chief…you know, some fan-fiction can actually rise above the source material. Like the Bungie games, most of the actual story in Halo 4 was outside the gameplay itself, leaving just the awesome characters and the moments which ranged from portraying complex emotions and ideas in an understated manner, to just being downright badass.

Well, if it wasn’t your cup of tea, that’s fine. If you don’t want to spend $60 on a campaign, that’s also fine. Personally, I am someone who purchases games only for the campaigns–the sandbox, the characters, the music the story, and I find that the Halo campaigns are well worth the price of purchasing new.

What is it you achieve by preordering, may I ask? As far as I know, there are more supplies and retailers now than there was back then. You shouldn’t face any problems getting your copy at time.

What you must understand, though, is that people should stop preordering games in general, not just Halo or exclusives. Giving the devs profit based on hype and fancy trailers, is more harming than people realize. It isn’t meant to harm the devs, it’s meant to send a massage, that the consumers can take some steps to voice their concerns, that they don’t approve such rushed products and that such cash-grabbing methods should stop.

If you were to preorder a Nintendo game, 2K game or other developer with a clean record, I’d tell you to go ahead, but publishers like EA, Ubisoft and , after the MCC, a dev like 343i have lost their credibility.

Preorder a submarine, if you like. It’s your money, in the end.

> 2533274829309952;1:
> As a matter of fact, a true halo fan is one who does not turn its back on a franchise they loved for years over an armour ability or failure of a launch. (And I am proud to be one thank you…). I mention this because apparently I am not a ‘true fan’ because I don’t dislike Halo 5 or 343, despite the flaws…

Excuse me? what “true fans”? This’s called being a sheep.

Here’s a simple analogy: let’s say you’re an Apple fan and you want to buy a new phone. You’re first choice will probably be the iPhone 6, as it’s the latest Apple phone, but using you’re brain a little, you know you can buy the Glaxy Note 4 or 2 Lumia 1020 for the same price (around 800$) with better specifications and higher performance.

Buying the iPhone 6 = Sheep

Buying Galaxy Note 4/ 2 Lumia 1020 = Smart

> 2533274881015020;13:
> I can only hope that the arguments that I provide are consistently constructive. :slight_smile:
>
> Hopefully indeed - while personally I won’t play Halo 5, it doesn’t mean that I can’t criticize it in hopes to make it play better for what it is.
>
> And precisely. I find it aggravating when people try to shut down other users or attempt to marginalize their posts as “opinions”. This is why this forum exists. :v

You do realize you can play the game without buying it or supporting 343, right? you can buy it used (which’s what I’m planning to do), borrow it from a friend or even rent it.

> Ultimately useless/samey Light Rifle (we already have a DMR - we don’t need another copypaste rifle). The whole point of Halo’s gunplay revolved around distinct weapons that had their own roles.

I completely disagree with this. When first introduced, the Light Rifle was supposed to be a mix of the BR and the DMR; the “best of both worlds”, meaning the BR’s high damage and slow RoF mixed with the DMR’s long range accuracy; a slow, heavy, accurate and long-ranged precision weapon, which’s what they were able to achieve with it in H5.

> 2533274973373704;15:
> What is it you achieve by preordering, may I ask? As far as I know, there are more supplies and retailers now than there was back then. You shouldn’t face any problems getting your copy at time.
>
> What you must understand, though, is that people should stop preordering games in general, not just Halo or exclusives. Giving the devs profit based on hype and fancy trailers, is more harming than people realize. It isn’t meant to harm the devs, it’s meant to send a massage, that the consumers can take some steps to voice their concerns, that they don’t approve such rushed products and that such cash-grabbing methods should stop.
>
> If you were to preorder a Nintendo game, 2K game or other developer with a clean record, I’d tell you to go ahead, but publishers like EA, Ubisoft and , after the MCC, a dev like 343i have lost their credibility.
>
> Preorder a submarine, if you like. It’s your money, in the end.

Exactly, it’s not just about Halo it’s about the gaming industry as a whole, money is the only thing that will get there attention, even if you wait until a week before to pre order a game but 343 is likely 9 months from release and has almost made 12,000,000 off of pre orders already.

OP, these people have said they don’t like Halo’s matchmaking or story anymore. I would not expect them to buy Halo 5 whatsoever, as they shouldn’t. I’m just not entirely sure why they’re … well, here. Not to sound mean, but if the franchise has transitioned to a point where you don’t enjoy the matchmaking or the campaign, then you’d probably save yourself a lot of arguing by moving on to a new game or maybe to just supporting the classic games because I can’t imagine them doing a ten-year backtrack of the franchise.

OP, these people are here because they would rather argue and bicker over some changes rather than go on with their lives and play halo. better to just ignore them and enjoy the games you love.

> 2533274881015020;2:
> I’ll just copypaste one of my older comments for this one;
> - Sprint, Thruster Pack, the clunky Clamber and Shoulder Barge, the pointless ground slide and the gimmicky Ground Pound.
> - General art direction and visual clarity (or lack thereof - blue Spartans can hide too easily in blue-toned maps.)
> - The Prophet’s Bane is too big and too bright and ugly).
> - Gameplay is mobility orientated, not combat/weapons orientated (it’s now about sprinting/thrusting out of harms way instead of outstrafing and out-BR/DMR’ing your opponent).
> - ADS mechanic that makes gunplay handle awkwardly (going in and out of the Sniper Rifle’s scope takes too long).
> - Sound design is all over the place (excessive Spartan and announcer callouts for Power Weapons, too many indistinct high-pitched beeps for everything that happens - from getting kills to taking damage, etc).
> - Default control scheme gives players who zoom with the trigger an unfair advantage as they automatically rescope after taking damage (thanks to the trigger not being a button). Lack of armour customisation options.
> - Lack of Elites in multiplayer (unconfirmed, but at least heavily ignored thanks to the excessive talk about Spartan abilities - and not anything else).
> - Killtimes are too short.
> - Ultimately useless/samey Light Rifle (we already have a DMR - we don’t need another copypaste rifle). The whole point of Halo’s gunplay revolved around distinct weapons that had their own roles.
> - Excessive bullet magnetism (more than once have grenades exploded equally as much in my hands as they’ve exploded in my opponent’s hands to boot).
> - Visually indistinct weapon models and poses for SMG’s and Assault Rifles - it is nearly impossible to tell whether your opponent is holding one or the other thanks to the overly harsh lighting.
> - Cluttered map design (for a level that has two sniper rifle spawns, Empire’s sightlines are extremely congested).
> - Bloated/excessively big map design thanks to all the movement augmenting abilities (this results in games that end with timeouts more often than the score reaching its limit - or something that happens more frequently than in previous Halo titles).
> - The overly “brotastic” Spartan behaviour during and after each match (what I’ve come to expect from Halo’s lore and story - yes, even S4’s - makes this new direction feel like a completely incompatible and illogical design direction).
> - Lack of 4-player splitscreen (2-player maximum has been confirmed for the official release).
> Also, true fan? Please. Someone can still be a “true” fan of something but still recognize its flaws (or outright dislike whatever it has that is the latest “new” thing).

100% agreed.