Positives- All 4 games so u can play what u want
No sprint
No AA
No bloom
H2a looks awesome, has classic multiplayer feel
Correct number of playlists
Dedicated servers(hopefully there wont be issues)
Looks smooth
All new maps (the 6) IMO were well chosen and look great
Negatives
Grenade indicators/hit markers
No visible rank next to name except for h2a
Overall mostly positive and a HUGE step in the right direction. There are small things like the grenade indicators and bigger things like the visible rank but IMO, overall, 343 did a good job. I was highly disappointed in the ranking but overall, good job.
> 2533274914809403;3:
> > 2533274816589077;1:
> > Positives- All 4 games so u can play what u want
> > No sprint
> > No AA
> > No bloom
> > H2a looks awesome, has classic multiplayer feel
> > Correct number of playlists
> > Dedicated servers(hopefully there wont be issues)
> > Looks smooth
> > All new maps (the 6) IMO were well chosen and look great
> >
> > Negatives
> > Grenade indicators/hit markers
> > No visible rank next to name except for h2a
> >
> > Overall mostly positive and a HUGE step in the right direction. There are small things like the grenade indicators and bigger things like the visible rank but IMO, overall, 343 did a good job. I was highly disappointed in the ranking but overall, good job.
>
>
> You forgot
>
> -Halo CE god awful audible hit markers
>
> PREFERENCE. There should be an option though. I like the hit markers though.
>
> -Halo CEA’s weapon sounds being used in the classic Halo CE
>
> I dig it, the sound quality is better and is surround sound, making it more competitive.
>
> -Hang Em’ High from CE, the hole in the bottom you can just climb out you don’t even have to jump
>
> No idea what you’re talking about.
>
> -Halo CE teleporters are ugly green, instead of silky smooth green and light green which was used in classic CE
>
> ITS A BLOODY TEXTURE
>
> -No armor customization, instead we are given bland ugly armor presets for Halo 2 Anniversary, Halo 3 and Halo 4.
>
> The presets look nice, although I do wish the option for visor color was a thing in Halo 4.
>
> -No Seventh Column
>
> What?
Positives:
Multiplayer From All 4 Halo Games + A H2 Directors Cut Multiplayer
Graphically Updated H2 Campaign
Forge for H3, H4, and H2A
Gungoose (That -Yoink- tight)
Blur Cinematics
Negatives:
Inconsistent Frame Rate on Campaigns
Armor Customization Setback
Lighting Issues in H2A Campaign
No Superbounces
It’s really tempting to rage quit these forums with all the constant -Yoinking!- that’s going on. Are we REALLY complaining about a green texture? That’s how far we’ve sank as a community?
Looks to be a great game. My only complaint is that customs aren’t dedicated. Now if hosts can be selected by the players via party leader, and people can agree to go 50/50 on host, that completely solves this problem.
Meh. More ranked playlists on the way. Nade indicators are fine. If you threw a good grenade the indicator won’t save them. All it does is not allow you to get lucky through ignorance. Hit markers don’t detract from gameplay. And are more clear damage indicators when lag happens then shield flares.
But those PC versions of CE maps… Why, why, why 343? Why did you have to use those? I’d have gladly taken low-res versions if it meant the original Battle Creek. I’d have gladly played without the fuel rod gun, flamethrower, and banshee if it meant the original Sidewinder.
Overall though, the positives do outweigh those negatives. MCC is still going to be great.