Here is a quote from the bulletin:
> We utilized something new for this particular Halo 4 feature, and it’s taking us longer than we initially anticipated getting it to a fully functional state.
This particular statement is referring to the functionality of File Shares and File Searching.
My question is simple. Why was the game released if one of it’s core features was months from being completed?
They have a few thigns that they are working on that didnt make it out yet. They wanna make sure these work as good as possible and work out as many bugs as they can
It shouldn’t have been, in my opinion. However, at least we know they’re working on it. Getting angry about it isn’t going to do you any good at this point.
> Here is a quote from the bulletin:
>
> > We utilized something new for this particular Halo 4 feature, and it’s taking us longer than we initially anticipated getting it to a fully functional state.
>
> This particular statement is referring to the functionality of File Shares and File Searching.
>
> My question is simple. Why was the game released if one of it’s core features was months from being completed?
Moneybags Microsoft rushed them. Clearly it has just been released to beat COD. Yet, fails so badly.
> My question is simple. Why was the game released if one of it’s core features was months from being completed?
I’m going to go ahead and lay the blame on Microsoft. It’s not the first time they rushed a Halo game out there…Halo 2 for instance wasn’t nearly complete on the campaign front, the game engine itself wasn’t even polished.
I would hardly call the file share a “core feature”, at least not just yet.
> I would hardly call the file share a “core feature”, at least not just yet.
Really? You don’t think the ability to save and share custom gametypes and maps, something that has defined Halo since the File Share was introduced, is a core feature?
I think you’re doing it wrong.